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| Autogenerated 006 |
Mon 11 Apr 2005 20:23 |
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<nushae> 'Autogenerated 006' uploaded by nushae. |
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| Autogenerated 005 |
Mon 11 Apr 2005 20:23 |
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<nushae> 'Autogenerated 005' uploaded by nushae. |
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| Autogenerated 004 |
Mon 11 Apr 2005 20:23 |
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<nushae> 'Autogenerated 004' uploaded by nushae. |
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| Autogenerated 002 |
Mon 11 Apr 2005 20:22 |
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<nushae> 'Autogenerated 002' uploaded by nushae. |
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| Hugbot Elevators & Stairs |
Mon 11 Apr 2005 12:55 |
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<littlekenny> This was really fun to watch. Clever use of bots. |
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| Bot Brawl |
Mon 11 Apr 2005 00:29 |
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<Max> Thanks! I tried to pick a pattern that was pretty, yet not too distracting (as tempting as neon green and light red checkerboard was...).
<Tom 7> I forgot to mention how beautiful the carpet is in this one. ;) |
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| Think Different |
Sun 10 Apr 2005 21:54 |
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<Max> Wow, this one is extremely easy. It seems just an excuse to make those neat drawings! |
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| The Blue Room |
Sun 10 Apr 2005 21:52 |
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<Max> Wow, I am having an extremely hard time solving this one... |
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| And then there were Five? |
Sun 10 Apr 2005 20:58 |
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<Joshua Bone> I fixed a couple of small bugs on this one. Sorry for not catching them earlier...
Please delete this level, thanks. |
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| And then there were Three... |
Sun 10 Apr 2005 20:57 |
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<Joshua Bone> 'And then there were Three...' uploaded by Joshua Bone. |
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| And then there were Five? |
Sun 10 Apr 2005 20:07 |
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<Joshua Bone> 'And then there were Five?' uploaded by Joshua Bone. |
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| Sparkle |
Sun 10 Apr 2005 16:13 |
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<Stephan> Hmm, I see what you mean. The red sphere is optional, but the cook you found isn't at all the way I anticipated the level being solved. Nice job. I'll work on an updated version.
<Stephan> 'Sparkle' uploaded by Stephan. |
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| Hugbot Redraw Bug |
Sun 10 Apr 2005 00:34 |
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<Tom 7> Yeah, I know about this one.. I guess I had better fix it now that there's a level named after it! |
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| Think Different |
Sat 09 Apr 2005 18:47 |
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<Provost Zakh> 'Think Different' uploaded by Provost Zakh. |
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| Hugbot Redraw Bug |
Sat 09 Apr 2005 18:30 |
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<Stephan> This level demonstrates a redraw bug when bots have consecutive moves in close proximity.
<Stephan> 'Hugbot Redraw Bug' uploaded by Stephan. |
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| Hugbot Elevators & Stairs |
Sat 09 Apr 2005 16:18 |
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<Stephan> 'Hugbot Elevators & Stairs' uploaded by Stephan. |
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| Letter Series: w |
Sat 09 Apr 2005 00:12 |
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<Tom 7> 'Letter Series: w' uploaded by Tom. |
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| Letter Series: w |
Fri 08 Apr 2005 17:02 |
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<Tom 7> dubyah
<Tom 7> 'Letter Series: w' uploaded by Tom. |
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| Letter Series: v |
Fri 08 Apr 2005 14:42 |
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<Tom 7> Quantity, max, not quality!
<Max> Whoa, really easy! Still, I love the letter series... |
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| Turing Machine |
Thu 07 Apr 2005 22:28 |
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<mjn> From the embedding department: a Turing Machine.
Tape, tape heads, and "motor" on the left; state memory and transition function on the right. This particular machine (which I stole from the Wikipedia article) duplicates a series of 1's. (Solution's a little long, unfortunately, but I thought it'd be nice to have a machine that actually does something, rather than putter around for a few steps and stop abruptly.)
(I'd recommend playing this zoomed-out.) |
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