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Bomb Squad Wed 19 Oct 2005 17:35
<Max> 'Bomb Squad' uploaded by Max.
 
Fuse bug? Wed 19 Oct 2005 17:33
<Max> 'Fuse bug?' uploaded by Max:
Bug: notice how the fuse goes down even though nothing pushes the bomb (the player moves before the hugbot so the hugbot could not have pushed it).
 
Explosions Wed 19 Oct 2005 16:09
<Lukas> Moved to graveyard:
Cook...
 
Explosions - fixed Wed 19 Oct 2005 11:23
<mjn> The first puzzle here is pretty cool.

(Second's not so bad, either, although I think I cooked it...)
 
turn it off Wed 19 Oct 2005 09:46
<Geraldine> 'turn it off' uploaded by Geraldine.
 
can you believe it Wed 19 Oct 2005 09:44
<Geraldine> 'can you believe it' uploaded by Geraldine.
 
find an exit Wed 19 Oct 2005 08:20
<Geraldine> 'find an exit' uploaded by Geraldine.
 
double trouble Wed 19 Oct 2005 08:19
<Geraldine> 'double trouble' uploaded by Geraldine.
 
Bomb Boundaries Wed 19 Oct 2005 07:10
<John Lewis> 'Bomb Boundaries' uploaded by John Lewis:
A fixed version of Henri's level.
 
Bomb Run Tue 18 Oct 2005 16:17
<Doom> Wow, Lukas. You cooked this. I thought it was so simple already that it wouldn't be cooked :)

Should I make a small fix or just let it be?
 
Explosions - fixed Tue 18 Oct 2005 16:13
<Tom 7> Lukas: you can delete the old version on your own; just press 'del' when the level is selected in triage. If you do this before you upload the new version, then the new version can have the exact same name.
<Lukas> 'Explosions - fixed' uploaded by Lukas:
Fixed the cook (old can be moved to graveyard)
 
Bomb Run Tue 18 Oct 2005 15:56
<Doom> 'Bomb Run' uploaded by Doom:
Just something quick and simple for you to try out.
 
Explosions Tue 18 Oct 2005 14:28
<Lukas> 'Explosions' uploaded by Lukas:
I bet I missed the speedrun. Maybe one or two little traps.
 
Transponders II revisited Tue 18 Oct 2005 13:08
<Tom 7> Pretty tight--my solution used the same configuration of wires (I think there's a second setup that will work for the bottom, though), just placed with much less efficiency. ;) I like the "variations on a them" theme, too.
 
Neutrality gone Mon 17 Oct 2005 18:07
<Tom 7> Took me a couple tries, but I got it! A good first level. =)
 
Rouge-Like Sun 16 Oct 2005 10:37
<Tom 7> 'Rouge-Like' uploaded by Tom 7:
Sorry, Doom. Well, now that you've peeked maybe it won't be so bad!
 
Rouge-Like Sun 16 Oct 2005 10:33
<Tom 7> Moved to graveyard:
Doom cooked it, so uploading a new one.
<Tom 7> 'Rouge-Like' uploaded by Tom 7:
Here is a harder version of Stephan's level. Actually, I sort of suspect that it may be easier to cook than to solve the right way, but I did my best and I'll leave the rest for you guys to figure out. ;)
 
Neutrality gone Sat 15 Oct 2005 18:09
<mm> 'Neutrality gone' uploaded by mm:
Uploaded my first original Swiss-Heidiland-Level - hoping you'd help me to modify and improve and grow up - enjoy, if you can!
 
Rogue-Like 1 Sat 15 Oct 2005 12:44
<Stephan> 'Rogue-Like 1' uploaded by Stephan:
An experiment with the new bomb tiles.
 
Tutorial 21: Bombs Fri 14 Oct 2005 16:15
<mm> Well done, Tom! (Kirima)
 
Traffic and Potholes Thu 13 Oct 2005 13:15
<mm> Really cool level! :)
 
House Of Traps Thu 13 Oct 2005 12:51
<mm> Boring
 
84 (v4) Thu 13 Oct 2005 11:22
<mm> Lovely :)
 
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