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| Hearts |
Sat 11 Mar 2006 23:41 |
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<Tom 7> And this is one reason to keep the current size limits... ;) |
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| And then there were Three... |
Sat 11 Mar 2006 23:39 |
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<Tom 7> Hah... I'd love to release a Mac version, but the Sourceforge compile farm is still down (http://sourceforge.net/docs/A05/en/) and I don't really have any way to get them to fix it, since it's a free service. |
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| Hearts |
Sat 11 Mar 2006 20:26 |
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<mjn> oh, holy god
<Kato> 'Hearts' uploaded by Kato. |
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| Don't Go Plastic |
Sat 11 Mar 2006 17:43 |
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<daedelus> John - Would you mind uploading your solution? |
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| Three Hugbots Walk Into A Bar |
Sat 11 Mar 2006 17:40 |
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<daedelus> Moved to graveyard:
Released a bit prematurely... |
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| Destroy the big wall (mod) |
Sat 11 Mar 2006 13:09 |
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<mm> 'Destroy the big wall (mod)' uploaded by mm. |
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| Don't make me come back there!!! (v2) |
Sat 11 Mar 2006 05:24 |
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<mm> It's fun to solve and kind of unpredictable, neat! |
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| Three Hugbots Walk Into A Bar |
Sat 11 Mar 2006 05:20 |
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<daedelus> 'Three Hugbots Walk Into A Bar' uploaded by daedelus. |
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| Don't Go Plastic |
Sat 11 Mar 2006 04:32 |
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<daedelus> 'Don't Go Plastic' uploaded by daedelus. |
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| Place your bots |
Fri 10 Mar 2006 21:17 |
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<Tom 7> Fun! Good idea and great title. |
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| Lights Out (on a Torus) |
Fri 10 Mar 2006 20:35 |
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<Tom 7> A nice embedding. That's a good way to pack so many panel columns together. |
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| Place your bots |
Fri 10 Mar 2006 20:02 |
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<mjn> Nice. (Man, lots of good levels this week...) |
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| Double Lights Out |
Fri 10 Mar 2006 17:13 |
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<bpotetz> 'Double Lights Out' uploaded by bpotetz:
This version is supposed to be harder, but it's still not too difficult. |
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| Lights Out (on a Torus) |
Fri 10 Mar 2006 17:11 |
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<bpotetz> 'Lights Out (on a Torus)' uploaded by bpotetz:
Playing OCTweak's OneLeft made me think of this (somewhat easier) embedding of a classic game. I chose to implement it on a torus because I remember thinking that the boundaries made classic Lights Out easy to solve. Turns out it's pretty simple either way.
Someday Tom will implement electric panels, and this embedding will become obsolete. Until then... |
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| Place your bots |
Fri 10 Mar 2006 16:25 |
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<KWM> I like it.
<Roby> 'Place your bots' uploaded by Roby. |
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| Destroy the big wall |
Fri 10 Mar 2006 15:53 |
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<Roby> 'Destroy the big wall' uploaded by Roby. |
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| Don't make me come back there!!! (v2) |
Fri 10 Mar 2006 15:04 |
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<RAINKING> 'Don't make me come back there!!! (v2)' uploaded by RAINKING. |
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| Don't make me come back there!!! |
Fri 10 Mar 2006 15:03 |
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<RAINKING> Moved to graveyard:
missed 1 door
<RAINKING> 'Don't make me come back there!!!' uploaded by RAINKING. |
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| Antontonebarr NE-0 |
Fri 10 Mar 2006 06:52 |
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<Lukas> Cool!
<daedelus> 'Antontonebarr NE-0' uploaded by daedelus:
Yo! Lemme see that beatbox for a minute!
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| Under and Over |
Thu 09 Mar 2006 23:29 |
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<John Lewis> 'Under and Over' uploaded by John Lewis:
So this time, I decided to mod a level like Tom and change the color scheme. :) |
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| Out Through the In Door |
Thu 09 Mar 2006 20:47 |
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<John Lewis> 'Out Through the In Door' uploaded by John Lewis:
Here's a mod of RC's level (which I thought was really, really cool :)). Be warned, though: This is a bad example of how to add extra stuff in a level. Hope it's not too confusing... |
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