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| Endless circut? (fixed) |
Thu 31 Aug 2006 10:04 |
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<Tom 7> Koopa: you can (and should) delete obsolete levels that you've uploaded yourself. Just press 'del' on the level when looking at the triage collection. (It should show a key icon if you have the permission to do this.) Also, deleted levels go to the graveyard; only levels that exhibit bugs and so might not be solvable go to Quarantine. |
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| doublelink |
Thu 31 Aug 2006 01:23 |
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<GT Koopa> 'doublelink' uploaded by GT Koopa:
Can you find the quickest path to the exit? Not the flashiest level I have done, but good for time attack. |
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| Endless circut? (fixed) |
Thu 31 Aug 2006 01:19 |
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<GT Koopa> 'Endless circut? (fixed)' uploaded by GT Koopa:
As per request, a yellow force field has been added to the fake exit to destroy the Dalek bot before he can be used as a laser shield and have the level cooked. I hope this version is better working than the last. Please deposit the earlier "Endless circut?" in quarantine. |
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| Mario's Dungeon |
Wed 30 Aug 2006 10:32 |
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<Phantasmagor> 'Mario's Dungeon' uploaded by Phantasmagor. |
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| Fire |
Mon 28 Aug 2006 21:41 |
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<Aprial> 'Fire' uploaded by Aprial:
this level may not be too great, but it's somewhat interesting. |
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| Mech Dungeon |
Mon 28 Aug 2006 11:35 |
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<Phantasmagor> 'Mech Dungeon' uploaded by Phantasmagor. |
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| Pacman's Dungeon |
Mon 28 Aug 2006 10:36 |
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<Phantasmagor> 'Pacman's Dungeon' uploaded by Phantasmagor. |
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| Putty |
Sun 27 Aug 2006 16:09 |
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<Phantasmagor> zxxv |
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| Wire Dungeon |
Sun 27 Aug 2006 15:42 |
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<Phantasmagor> 'Wire Dungeon' uploaded by Phantasmagor. |
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| Corridor Dungeon |
Sun 27 Aug 2006 13:16 |
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<Phantasmagor> 'Corridor Dungeon' uploaded by Phantasmagor. |
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| Crazybots in the bank |
Sun 27 Aug 2006 12:52 |
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<Eduardo> 'Crazybots in the bank' uploaded by Eduardo. |
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| Endless circut? |
Thu 24 Aug 2006 21:38 |
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<GT Koopa> 'Endless circut?' uploaded by GT Koopa:
This is actually a Version2 (the first one had problems so I didn't upload it) I think it is a wire tile work of art, but the only problem is that you can't see the laser animation when you zoom out. |
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| THE 411 |
Thu 24 Aug 2006 17:59 |
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<Tom 7> (admin) Moved to minorleague. |
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| Tamagotchi (112) |
Thu 24 Aug 2006 15:56 |
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<Doom> The "+ computer" sign is a scary thing...
I mean, how do you approach a level like this? So far at only 130+'ish moves... |
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| Pushy Dalek |
Thu 24 Aug 2006 15:05 |
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<Tom 7> I can't believe how long I was stuck on this level, all because I misunderstood the purpose of one of the panels... |
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| Tamagotchi (112) |
Thu 24 Aug 2006 14:38 |
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<Tom 7> 'Tamagotchi (112)' uploaded by Tom 7:
Rainbow Tamagotchi needs food badly. Fill his belly and get out of the way before his laser feet activate! |
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| Speedrun it! |
Tue 22 Aug 2006 06:47 |
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<SPAM> Combined with a timer, this level could be hard |
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| MANY PATHS, 1 DESTINY EPISODE I THE PATH MENACE |
Tue 22 Aug 2006 04:02 |
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<Tom 7> (admin) Automoved to minor leagues.
<Doom> Ha! Solved without restarting or undoing a single time! The makers of these levels just never learn... |
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| Speedrun it! |
Mon 21 Aug 2006 13:34 |
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<Alois> 'Speedrun it!' uploaded by Alois:
Choose the placement of the red blocks in order to minimize the run! |
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| Chance in a Million |
Sun 20 Aug 2006 04:02 |
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<Tom 7> (admin) Automoved to minor leagues. |
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| Circit |
Sat 19 Aug 2006 04:02 |
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<Tom 7> (admin) Automoved to minor leagues. |
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| Secret Room's |
Sat 19 Aug 2006 04:02 |
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<Tom 7> (admin) Automoved to minor leagues. |
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| Sooooooooo Simple |
Sat 19 Aug 2006 04:02 |
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<Tom 7> (admin) Automoved to minor leagues. |
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| MANY PATHS, 1 DESTINY EPISODE I THE PATH MENACE |
Wed 16 Aug 2006 18:20 |
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<Tom 7> Guessing isn't that fun... |
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