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Small 11 Wed 07 Nov 2007 10:22
<Kacper> 'Small 11' uploaded by Kacper.
 
Small 10 Wed 07 Nov 2007 10:21
<Kacper> 'Small 10' uploaded by Kacper:
GOT IT!Used a chance when a game was downloading.The best time is when the computer is slow(starting,downloading,ect).A couple more levels!
 
revenge of the computers 5 Wed 07 Nov 2007 10:18
<Gil Anthony> Thats too Simple for me, another puzzle I can't get my logic around right now.Keep making these and watch the would be mensa members drop like flies!!!LOL
<pieguy> 886, rather
<pieguy> 'revenge of the computers 5' uploaded by pieguy:
887 optimal
 
Maze Runner II Tue 06 Nov 2007 16:50
<wowei> One more of the impossibles down! =)
 
still pspace-hard? (fix) Mon 05 Nov 2007 15:03
<Gil Anthony> OH Yea! this fixed version took all of say 90min for me to solve...I see the shortest is a little over 7000 moves, mine took almost twice that 13448 WHEW!!! I thought I never complete it.I think not many will solve it.People seem to have a lack of focus and not much gray matter as well.It be nice if TOM VII could add A Update that showed how many solve the puzzles,Just a thought.
 
still pspace-hard? Mon 05 Nov 2007 00:51
<pieguy> Moved to graveyard.
 
still pspace-hard? (fix) Mon 05 Nov 2007 00:37
<pieguy> 'still pspace-hard? (fix)' uploaded by pieguy:
cook fix
 
still pspace-hard? Sun 04 Nov 2007 23:54
<Gil Anthony> Pieguy's levels are some of the most involved you can play on escape.This is one of few I've had the time or the brains to complete,Aside for Tom VII levels which can be nightmares too,you gotta use what mom and dad gave you to complete them as well...But, thats should be why we play escape.Great level Pieguy!
<pieguy> 'still pspace-hard?' uploaded by pieguy:
a pseudo-proof that sokoban is still pspace-hard with only a "single" goal square.
for pspace-hardness, it is necessary (but not sufficient) that there be an infinite sequence of polynomially increasing sized levels with exponentially increasing minimum solution lengths. (see also escape level 378 "Gangnails!")
 
A nice day in the sun...... Or mabye not! brzzzzzzzzt! Fri 02 Nov 2007 05:02
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 2.3)
<Tom 7> I like the setup, I just wish there was a puzzle involved!
<ejg> 'A nice day in the sun...... Or mabye not! brzzzzzzzzt!' uploaded by ejg.
 
Who Likes Back and Forth Levels? Sun 21 Oct 2007 04:02
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 2.4)
 
Lasers Sun 21 Oct 2007 04:02
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.0 Style: 2.4)
 
An Idiotic Level Sat 20 Oct 2007 04:02
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.6 Style: 1.9)
 
Optimization (462) Wed 17 Oct 2007 18:37
<Brook> vvvvvvvvvvvvvvvvvvvvveeeeeeeeeeeeeeeeerrrrrrrrrrrrrrrrryyyyyyyyyyyyyyyyy hard
 
Tutorial 21: Remotes Wed 17 Oct 2007 17:43
<Brook> not that hard but a bit amusing
 
Animation glitch! Wed 17 Oct 2007 17:41
<Brook> i dont think that this is very funny
 
A Remote Level Tue 16 Oct 2007 15:40
<RC> What?? This is not possible
 
Basic Maze Tue 16 Oct 2007 01:24
<Roadkilled F> 'Basic Maze' uploaded by Roadkilled F.
 
test Mon 15 Oct 2007 09:21
<Tom 7> Heh, can't believe I missed that.
<Ethan> 'test' uploaded by Ethan:
Try this level please, and comment me back a Schoolboy183@sbcglobal.net
Thank you very much
 
Attack on the Rotten Sandwich Sun 14 Oct 2007 20:34
<John Lewis> It's in the solution manager, and the solution(s) is/are displayed with a thumbs up icon.
 
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