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Shifter (mod) Fri 25 Jul 2008 02:46
<gary> Excellent level, John Lewis!
 
Bots playing Mind Games Fri 25 Jul 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.0 Style: 2.4)
 
Shifter (mod) Thu 24 Jul 2008 19:51
<Gil Anthony> ok,I did it!
<John Lewis> 'Shifter (mod)' uploaded by John Lewis:
Inspired by mm's solution :)
 
Pattern Thu 24 Jul 2008 10:34
<Mazur> Tom 7: Eh? I do not understand what you're saying.
 
Shifter Thu 24 Jul 2008 02:21
<Gil Anthony> yea I almost licked it but fell just a bit short,will try your 2nd level tommorow.
<John Lewis> 'Shifter' uploaded by John Lewis:
Since no one has solved this yet, I decided to make a few minor design changes and clean this level up a bit. Enjoy and have fun playing!
 
Shifter Wed 23 Jul 2008 23:51
<John Lewis> Moved to graveyard.
<John Lewis> 'Shifter' uploaded by John Lewis.
 
Dissimilarities Wed 23 Jul 2008 04:03
<gary> That was a great level!
 
easy yet hard Wed 23 Jul 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 2.3)
 
Dissimilarities Tue 22 Jul 2008 23:58
<John Lewis> 'Dissimilarities' uploaded by John Lewis:
Hopefully tighter. Have fun!
 
Dissimilarities Tue 22 Jul 2008 23:58
<John Lewis> Moved to graveyard:
Going to make this a bit tighter.
<John Lewis> 'Dissimilarities' uploaded by John Lewis:
A different solution - shouldn't be too hard. :)
 
Fun and Easy Sun 20 Jul 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.8 Style: 2.1)
 
holes 2 Sun 20 Jul 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 1.8)
 
Wire Blockage Sun 20 Jul 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.8 Style: 1.6)
 
Back_and_forth Sun 20 Jul 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.2 Style: 2.4)
 
Back_and_forth Sun 20 Jul 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.8 Style: 2.4)
 
They're comin to take me away, heehee... Sun 20 Jul 2008 01:55
<Gil Anthony> I'd like to see if you can impress the inventor of Escape Tom VII.Each level is getting a bit harder for me to complete and I like the little mental workout it takes...Make'em harder! GIL ANTHONY
<Mazur> 'They're comin to take me away, heehee...' uploaded by Mazur:
Another simple little level, honing my skills and testing a few concepts.
 
One false move... (v1.2) Fri 18 Jul 2008 17:01
<Mazur> I know, however, there's also a difference between an Escape level and something that can be totally bypassed. The intent of any level should be to pose a challenge, and when yuo find your challenges completely bypassed, the level is flawed. Mine still is, I knew that, but I'm learning...
<Mazur> 'One false move... (v1.2)' uploaded by Mazur:
Plugged two more holes in the "intended" solution, there's still one left, but I'm leaving that for now, I think.
 
One false move... (v1.1) Thu 17 Jul 2008 15:29
<Mazur> 'One false move... (v1.1)' uploaded by Mazur:
Corrected one leftover from the development phase and an overlooked shortcut.
Mazur.
 
One false move... Thu 17 Jul 2008 00:41
<Gil Anthony> yea, thats more like an escape level!
 
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