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The Kansas City Shuffle Fri 22 Aug 2014 15:54
<mark> 'The Kansas City Shuffle' uploaded by mark.
 
Chasing Geraldine again easy Mon 18 Aug 2014 13:40
<mark> 'Chasing Geraldine again easy' uploaded by mark:
Last room a little trickier than the original.
 
Chasing Geraldine again Mon 18 Aug 2014 13:38
<mark> 'Chasing Geraldine again' uploaded by mark:
An easier first room version on it's way as well.
Hugbot skills not required.
 
Mods chat level Mon 18 Aug 2014 09:49
<mark> Nice solve Jim and of course a different way.
Just solved a level in the old version and them bookmarks make a big difference.
I think there is about ten obvious levels out there for me to do but they are against a timer.
The new bookmarks will help me polish them off.
Just got to find them.
Cheers to escape !! by RAINKING a fine example of why yoy need more bookmarks.
On my first play through lots of hard things to learn but did not realise the timing element .
I'd bookmarked at the end so I can now just go back and tighten up all the elements.
I know I could have just created numerous accounts to get through this problem but then remembering which was which was to tedious.
Anyhow I got the old version to play the malformed levels (thanks Dave for info) and to tell the truth can see no difference in play to the new one. So you did do yourself a favour not updating.
Ps Nearly finished a new mod of a very easy triage level , should be fun.
<Dave> Actually, thinking back, I seem to remember that noname nailed the bookmark bug. It certainly all made sense at the time anyway. I have no idea whether he managed to compile a fixed version though...


<Dave> Hi Jim. Tom is already well aware of the 'bookmark bug' in latest version. I think it only applies to the Windows install anyway, the compilations for other platforms are still based on the old version without the bug.

I can't remember all the differences but there aren't many. Here's the few I can recall: 1. Bookmark bug!; 2. Teleport animation; 3. Anti-radiant sanity testing.

Unless someone can get the source to compile debugging it is irrelevant anyway. I've tried in numerous verions of VC++ (including 6.0 which it was originally written in, I beleive) with various versions of the SDK libs and got nowhere. Then again, I've only ever been a semi-professional programmer at best (except ASM, and that's been a while) so if Tom can't do it I'm probably pi**ing in the wind.

noname and wowei are pretty on to it and might be able to help... I'm stumped.
<mark> Nice one Jim just tried the older version and I can have as many bookmarks as I want.
In the newer version if you make a bookmark at a certain point then go a bit further and want to make a new bookmark it just ignores you.
You have to delete the old one to get a new one.
So it always keeps your mistakes and if you have found something really hard later on I'm to reluctant to delete it in case i cant remember what I did.
I guess I'm going to play the harder levels in the old version from now on.
Thanks...
 
Jumble lV Fri 15 Aug 2014 09:48
<mark> 'Jumble lV' uploaded by mark:
Hope this is the right one
 
Jumble 2rrrrrrrr Fri 15 Aug 2014 09:47
<mark> Moved to graveyard:
Loaded wrong ne sorry
<mark> 'Jumble 2rrrrrrrr' uploaded by mark:
As promised
 
Mods chat level Fri 15 Aug 2014 09:30
<mark> Correction 2233/2433
<Dave> Cheers Jim. Just having a dabble to shake the rust off. There's a lot of levels to catch up on, it'll take a while. Bob18 can stay on the back burner for now...

'Enigma' is presumably noname's mod 'Planetary Enigma' from the second wave of 7B7B mods (which I seem to recall you started .) It's in deleted levels.
 
Fiery Asp Black Hole Wed 13 Aug 2014 11:00
<mark> 'Fiery Asp Black Hole' uploaded by mark:
A little mod hope you find it worth while.
 
Bob 18 II Sun 10 Aug 2014 14:16
<Bob Owen> 'Bob 18 II' uploaded by Bob Owen.
 
Planet Mercury easy Thu 07 Aug 2014 10:58
<mark> 'Planet Mercury easy' uploaded by mark.
 
Planet Mercury Thu 07 Aug 2014 10:58
<mark> 'Planet Mercury' uploaded by mark:
Got the idea for this whilst exploring the planets.
It did not help me there so I've made a level with the idea.
Don't know how safe this is, it maybe cookable but fun if you can.
Also posting an easier version for others to enjoy.
 
Under over easy Mon 04 Aug 2014 08:11
<mark> 'Under over easy' uploaded by mark.
 
Under over Mon 04 Aug 2014 08:11
<mark> 'Under over' uploaded by mark.
 
Diamond'ish Lattice Sun 03 Aug 2014 09:55
<mark> 'Diamond'ish Lattice' uploaded by mark.
 
Planetary Mystery Mars Security Thu 31 Jul 2014 21:42
<mark> 'Planetary Mystery Mars Security' uploaded by mark:
Spent the last two weeks solving all the 5 6 7 bots and planet series.
Absolutly amazing levels with each mod adding its own twist.
It has been a while so refresh your memory banks,hope this adds a new twist enjoy.

Dave your intended solution to the 7B 4 7B was awesome and I would have never found of found it.
 
Multipurpose Sun 27 Jul 2014 18:51
<Edvaldo.C Ma> Here and the Edvaldo (Brasil), thanks for quote my name, devin.
 
Small 30 (fix) Sun 27 Jul 2014 02:40
<Edvaldo.C Ma> Bem feito, mas facil.
 
revenge of the computers 4 Sun 27 Jul 2014 02:39
<Edvaldo.C Ma> Este nivel foi incrivelmente bem planejado, parece simples, mas nao e para qualquer um, pois e muito dificil de resolver apesar de parecer facil.
 
Multipurpose Thu 24 Jul 2014 22:31
<devin> 'Multipurpose' uploaded by devin:
Just a small nine by nine puzzle. Thanks to Edvaldo.C Marilia SP for the idea.
 
Escape and Quadrax the best games of the world. Thu 24 Jul 2014 18:43
<Edvaldo.C Ma> 'Escape and Quadrax the best games of the world.' uploaded by Edvaldo.C Ma:
Este ainda nao e um nivel dificil.
 
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