|
|
 |
 |
| Clock |
Mon 28 Dec 2009 17:35 |
 |
<Carlin> 'Clock' uploaded by Carlin:
This level has several possible solutions (good for speedroom). |
|
| |
| Defense Circles |
Mon 28 Dec 2009 11:02 |
 |
<radiant> This type of design has potential if there are some minor tweaks between rooms (see "Figure 3.1" or "Again and again" for levels that manage to pull this off), but if it's just the same puzzle repeated then there's no point. And no, rotation doesn't change the level at all unless there are hugbots or daleks involved.
<Carlin> 'Defense Circles' uploaded by Carlin:
Circle of the Protection, multiplied per 4. |
|
| |
| Christmas Not |
Mon 28 Dec 2009 06:54 |
 |
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.0 Style: 2.4) |
|
| |
| All the Hearts 2 |
Sun 27 Dec 2009 06:35 |
 |
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 2.3) |
|
| |
| Blocks Confusing the Way |
Sun 27 Dec 2009 06:35 |
 |
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.4 Style: 2.4) |
|
| |
| Circle of the Protection - 2 |
Sun 27 Dec 2009 00:33 |
 |
<Carlin> 'Circle of the Protection - 2' uploaded by Carlin:
New version, modified and improved. |
|
| |
| Mr. Jones' Adventure |
Sat 26 Dec 2009 22:54 |
 |
<Carlin> 'Mr. Jones' Adventure' uploaded by Carlin. |
|
| |
| my 4 wolds |
Sat 26 Dec 2009 20:06 |
 |
<radiant> I'm not sure you know what you're getting into, but Escape falls under a concept of difficulty called "NP-hard," and it basically means that an automatic level solver isn't going to be feasible.
Besides, being unable to save other people's levels defeats the whle point.
<devin> Ctrl+M but without solving the level andas i said
----------
But that will include making levels by people not saveable
Also it will find solutions Computer-Activated
<Delvin> You mean something like Ctrl+M which displays the list of solutions for the selected level? All levels have a solution (with a few exceptions in the quarantine), since solving a level is a requirement for uploading it.
<devin> For Tom 8 - This is just a suggestion : i think there should be a Solution Find icon for levels that are made by yourself so i can find if there really is asolution. But that will have to include making levels by other people not saveable.
<isaiah> 'my 4 wolds' uploaded by isaiah:
|
|
| |
| ..................................... |
Sat 26 Dec 2009 13:55 |
 |
<isaiah> '.....................................' uploaded by isaiah:
Takes a wile... |
|
| |
| the ckasle in side (part 2) |
Sat 26 Dec 2009 13:55 |
 |
<isaiah> 'the ckasle in side (part 2)' uploaded by isaiah:
Part 2 |
|
| |
| the ckacle (part 1) |
Sat 26 Dec 2009 13:53 |
 |
<isaiah> 'the ckacle (part 1)' uploaded by isaiah. |
|
| |
| Code Balls |
Sat 26 Dec 2009 13:09 |
 |
<Carlin> 'Code Balls' uploaded by Carlin. |
|
| |
| Pretty Woman |
Fri 25 Dec 2009 22:48 |
 |
<Carlin> When I created this level, I was just imagining something funny. In any way, I apologize to you, Gary.
<gary> Tom, do you really find it obscene? Well, I don't like this picture. Please delete it. |
|
| |
| Red's in the Lead |
Fri 25 Dec 2009 21:46 |
 |
<gary> 'Red's in the Lead' uploaded by gary:
Adaption of a BLockoban approved level. |
|
| |
| Pretty Woman |
Fri 25 Dec 2009 21:34 |
 |
<Carlin> 'Pretty Woman' uploaded by Carlin. |
|
| |
| Black Hole |
Fri 25 Dec 2009 14:53 |
 |
<Carlin> 'Black Hole' uploaded by Carlin. |
|
| |
| Game-winning Goal |
Fri 25 Dec 2009 10:41 |
 |
<Tom 7> I wish it were easy to do, but the rating system is built around uniquely identifying a level by its MD5, which changes even if it's just fixing invisible flag bugs. I kind of regret that design (notice Black & White is rated higher than Black & White v2!), but I think it can be corrected by making a system where different versions of the "same level" can be linked, which I've been thinking of doing for a while. |
|
| |
| Big Bang |
Fri 25 Dec 2009 00:43 |
 |
<Carlin> 'Big Bang' uploaded by Carlin. |
|
| |
| Space Station |
Fri 25 Dec 2009 00:39 |
 |
<Carlin> 'Space Station' uploaded by Carlin. |
|
| |
|
|
 |
 |