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| Intoleration-To-Me |
Sun 03 Oct 2010 21:42 |
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<N7DOT 3> 'Intoleration-To-Me' uploaded by N7DOT 3:
Lightly Tightened. |
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| 8 |
Sun 03 Oct 2010 21:02 |
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<N7DOT 3> '8' uploaded by N7DOT 3:
Extra encrypted. |
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| 4 |
Sun 03 Oct 2010 17:13 |
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<N7DOT 3> '4' uploaded by N7DOT 3:
A simple level that is easy to expand on.
I made it to pass time. Get all four to be vertical. |
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| Moon Base 1 |
Fri 01 Oct 2010 20:25 |
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<N7DOT 2> Moved to graveyard:
Fixed. |
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| Moon Base 1.1 |
Thu 30 Sep 2010 20:10 |
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<N7DOT 2> 'Moon Base 1.1' uploaded by N7DOT 2:
Cook fixed. I also made the last room an actual puzzle, rather than 'push the bomb and walk on the panels' |
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| Same Game |
Tue 28 Sep 2010 19:35 |
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<N7DOT 2> I'm Stuck on the 3rd version. Can anyone offer a small hint? (not too big) |
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| Same Game 2 |
Tue 28 Sep 2010 01:19 |
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<radiant> 'Same Game 2' uploaded by radiant:
I tried to make a replica of the 3000th level for commemorative value, but I didn't have any sticks on hand, so this is the best I could do. |
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| Ruined! |
Mon 27 Sep 2010 22:45 |
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<N7DOT 3> 'Ruined!' uploaded by N7DOT 3:
Devin And I were starting to make a collabrative level for level 3000 And we were hoping everyone could get in on it but it was ultimatly ruined. :(
We Posted info on the feedback thread. Moral: Always Check when you can. (I always do)
It's not much of a moral but oh well... |
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| Arithmetic |
Mon 27 Sep 2010 16:17 |
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<radiant> If ever there was a level that wanted to have a malformed initial configuration, this is it.
Also do we know who burfy is with respect to any other site?
<John Lewis> 'Arithmetic' uploaded by John Lewis. |
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| Greenhouse |
Mon 27 Sep 2010 11:14 |
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<John Lewis> 'Greenhouse' uploaded by John Lewis. |
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| Same Game |
Mon 27 Sep 2010 09:20 |
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<John Lewis> 'Same Game' uploaded by John Lewis:
Not quite as tight as the original, but hopefully still a fun adaptation. |
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| Assembly Line (v5) |
Mon 27 Sep 2010 03:31 |
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<radiant> Moved to graveyard:
oh right, that definitely won't work
<radiant> 'Assembly Line (v5)' uploaded by radiant:
Fire away. |
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| Moon Base 1 |
Wed 22 Sep 2010 19:38 |
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<N7DOT 3> I'll fix this level AFTER we submit the commemorative #3000 Level, And once I Come up with some edits to add difficulty. |
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| Do Not Post Level 3000 If You Don't Have Permission! |
Tue 21 Sep 2010 19:49 |
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<N7DOT 3> 'Do Not Post Level 3000 If You Don't Have Permission!' uploaded by N7DOT 3:
Level 3000 Saved For A Level Collab. |
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| Moon Base 1 |
Mon 20 Sep 2010 22:30 |
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<N7DOT 2> 'Moon Base 1' uploaded by N7DOT 2:
I'd Really Like to see this level's rooms grow in difficulty. If you have a room idea, or an idea to make one better, feel free to do so. |
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| Double Trouble [Heavy] |
Mon 20 Sep 2010 18:14 |
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<wowei> i wanna bet that the optimum is below 200 moves.
<N7DOT 2> Why Is This 'Hard' Version Rated Easier?
<devin> 'Double Trouble [Heavy]' uploaded by devin:
This is Radiants Speedrun The Easier version is [Light].
Harder Is [Heavy]. |
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| Watch Out , Double Trouble |
Sun 19 Sep 2010 18:52 |
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<devin> Moved to graveyard:
Radiant's Speed-Run Coming Up! |
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| Wrought-iron |
Sat 18 Sep 2010 20:59 |
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<kyran> 'Wrought-iron' uploaded by kyran. |
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| Watch Out , Double Trouble |
Sat 18 Sep 2010 19:10 |
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<devin> I just doubleclicked refesd and I saw you post radiant.
<devin> 'Watch Out , Double Trouble' uploaded by devin:
this level Is a double bot level which you do not have to worry mostly about the bottom but you should care about the top. there is also a 415 - Timer to watch out for. I will soon make a Player Counted Timer So watch out! |
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| Zing! |
Sat 18 Sep 2010 17:31 |
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<N7DOT 2> 'Zing!' uploaded by N7DOT 2:
A Gold Pushing Level That Shouldn't Be Too Hard. In Fact, if the level had and only needed 4 blocks, it probably be harder. |
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