|
|
 |
 |
| legerer |
Mon 22 Nov 2010 05:05 |
 |
<biloute> 'legerer' uploaded by biloute. |
|
| |
| sans soucis |
Mon 22 Nov 2010 05:04 |
 |
<biloute> 'sans soucis' uploaded by biloute. |
|
| |
| ficelle |
Mon 22 Nov 2010 05:04 |
 |
<biloute> 'ficelle' uploaded by biloute. |
|
| |
| zappa |
Mon 22 Nov 2010 05:03 |
 |
<biloute> 'zappa' uploaded by biloute. |
|
| |
| Five Bots for Seven Buttons |
Sun 21 Nov 2010 09:50 |
 |
<wowei> Nay, Your Highness, I'd never dare to blame Your Majesty on inventing or creating traps - NEVER! (... only placing them there ... ;)
It seems to me that this version of the puzzle is the slickest one so far. Apparently it makes use of all of the elements included. I didn't solve it yet, but at least I have an idea of what is to be done in which order. only i need to prepare and coordinate things a bit more carefully.
great puzzle! |
|
| |
| couleurs dans l'ordre |
Sun 21 Nov 2010 06:53 |
 |
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.1 Style: 1.3) |
|
| |
| SokoPaint |
Sun 21 Nov 2010 06:53 |
 |
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.5 Style: 2.0) |
|
| |
| Suffocation room |
Sat 20 Nov 2010 20:24 |
 |
<N7DOT 2> Nobody's beaten this yet... hmmm... This is my second 4x4 'hard' level.
<N7DOT 3> 'Suffocation room' uploaded by N7DOT 3:
The Machines are Malfunctioning! Quick! Get to the airlock! |
|
| |
| In the Jungle, The Mighty Jungle... |
Sat 20 Nov 2010 15:47 |
 |
<N7DOT 3> 'In the Jungle, The Mighty Jungle...' uploaded by N7DOT 3:
You were exploring the jungle when as you were heading back to camp you spot...
A sleeping Lion.
You freeze, but It is too late. You've woke the lion up, and it is not happy. Can you out-manuever the lion, and get back to camp where it is safe?
yes, the lion is supposed to hang-out at camp until you try to enter.
If you can add more green blocks (following the checkerboerd pattern) and solve (when it is considerably hard) i'd like to see. |
|
| |
| Simpleball |
Fri 19 Nov 2010 03:24 |
 |
<biloute> 'Simpleball' uploaded by biloute. |
|
| |
| petit dalek bis |
Fri 19 Nov 2010 03:22 |
 |
<biloute> 'petit dalek bis' uploaded by biloute. |
|
| |
| biloute a zailes |
Fri 19 Nov 2010 03:21 |
 |
<biloute> 'biloute a zailes' uploaded by biloute. |
|
| |
| Sac de bille |
Fri 19 Nov 2010 03:18 |
 |
<biloute> 'Sac de bille' uploaded by biloute. |
|
| |
| panneaux |
Fri 19 Nov 2010 03:18 |
 |
<biloute> 'panneaux' uploaded by biloute. |
|
| |
| Control Boxy |
Thu 18 Nov 2010 20:29 |
 |
<N7DOT 3> Moved to graveyard:
Last word before log-off:
This version is junk. |
|
| |
| Control Boxy'd |
Thu 18 Nov 2010 20:04 |
 |
<N7DOT 3> 'Control Boxy'd' uploaded by N7DOT 3:
I guess I did have time. I have to log off now. Bye. I hope you enjoy, because that is why I made this. |
|
| |
| Cheating Death In A Slightly More Dire Position |
Thu 18 Nov 2010 19:53 |
 |
<N7DOT 3> I guess this cooks the original. Please do not post the solution on the old version, or this will get ruined. |
|
| |
| Control Boxy |
Thu 18 Nov 2010 19:52 |
 |
<N7DOT 3> not right now, though. I don't have TOO much time.
<N7DOT 3> durn, i thought that would happen. Better trap those guys so you have to fish 'em out! |
|
| |
| Cheating Death In A Slightly More Dire Position |
Thu 18 Nov 2010 19:51 |
 |
<N7DOT 3> 'Cheating Death In A Slightly More Dire Position' uploaded by N7DOT 3:
Yay! Yes, It is possible to cheat death and actually be able to go home!
I think this will be much harder than the original, which actually got a difficulty rating of 3 (kinda good for a quickie-level) |
|
| |
| Control Boxy |
Thu 18 Nov 2010 19:33 |
 |
<N7DOT 3> the D-maps could also be mixed up, resulting in a different puzzle.
<N7DOT 3> 'Control Boxy' uploaded by N7DOT 3:
I'm Happy that I can upload another new Idea.
Everyone's prolly heard of the 2x2-box levels that are nothing but teleport gauntlets - really just guess & check - but this Is different.
Here you are controlling the movement of bots in a machine, and you have to get rid of the static blocking the signal (broken) . Once this is done, your task is done. It's a simple concept, and there could be lots of puzzle combinations - heck, I could have done scrambled blocks and/or added more blocks - but this is fine (for now, unless you want to make one).
I really hope you enjoy - this was meant to be original and appealing, more than anything. |
|
| |
| Six Bots for Seven Buttons v2 |
Wed 17 Nov 2010 23:09 |
 |
<Dave> Moved to graveyard:
Six is so much last years number! Out-evolved in the drive for minimalism. |
|
| |
| The Carousel |
Wed 17 Nov 2010 22:01 |
 |
<N7DOT 3> Oh Noes! The picture Doesn't show up on the page! |
|
| |
|
|
 |
 |