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Looks hard but is it? Thu 30 Oct 2008 13:58
<Amaranth Mil> 'Looks hard but is it?' uploaded by Amaranth Mil.
 
Art Gallery Thu 30 Oct 2008 13:45
<Amaranth Mil> 'Art Gallery' uploaded by Amaranth Mil:
I made it with some help from the level modern art gallery
 
GIL will make us a new level 2334 Thu 30 Oct 2008 02:05
<Gil Anthony> 'GIL will make us a new level 2334' uploaded by Gil Anthony.
 
Have we escaped yet?The Movie Wed 29 Oct 2008 17:30
<Selene_Helio> (SPOILER) Cook: I think you are supposed to go all the way through
 
GIL will make us a new level 2328 Wed 29 Oct 2008 02:25
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.5 Style: 1.8)
 
Wire Animation Glitch Tue 28 Oct 2008 23:38
<Tom 7> Moved to graveyard:
Yeah, this is a (harmless animation-only) bug. Thanks for reporting. I fixed it for the next release (whenever that happens) though the fix introduces some other unaesthetic (but correct) behavior. It will be tricky to resolve both.
 
The Only Dalek Tue 28 Oct 2008 10:40
<wowei> (SPOILER) Added speedrun: 766 moves (old: 890).
Not what you might guess, it's solution is very different again to the "too many lasers" ideas. But looking at this one again for a longer time says: of course, this way and only this way!
 
Too Many Lasers again (2 bots) Tue 28 Oct 2008 10:36
<wowei> (SPOILER) Added speedrun: 497 moves (old: 819).
Your Highness Kirima,

this is indeed a great find. Maybe uploading a similar run to Henri's wonderful original would spoil this (perhaps a bit harder) one. I thought the "useless machinery" ;) that you erased to be essential, but ...

... noname had had a cook for my mod, even before i had uploaded it. :-/

-> lvl 798, The Only Dalek.

And now guess what! Working on this level opened my eyes for noname's one again.
 
Wire Animation Glitch Tue 28 Oct 2008 03:10
<Gil Anthony> I like the concept,would make a A plus level with more moves.
<gary> Anyway, I found a glitch when I am playing "Remote Fun" by Kacper.
<gary> 'Wire Animation Glitch' uploaded by gary:
Wierd glitch...
Sorry about that, the player number that I am using is 1998, instead of 1600 because my computer was needed to be reformatted when a crash in my computer occurred. Sorry.
 
Too Many Lasers (2 bots) Mon 27 Oct 2008 16:21
<mm> (SPOILER) Wowei, I did kind of cook your mod, bud instead of uploading my speedrun, I've decided to upload a new mod instead. :-)
 
Too Many Lasers again (2 bots) Mon 27 Oct 2008 16:04
<mm> 'Too Many Lasers again (2 bots)' uploaded by mm:
One more mod of these great levels - since I discovered some more "useless machinery" to erase! Have fun and good luck!
 
Flip and Destroy Mon 27 Oct 2008 07:36
<gary> (SPOILER) Added speedrun: 286 moves (old: 423).
Seems cooked...
 
Mystery blue Mon 27 Oct 2008 06:02
<gary> It seems that miles had stolen an idea from Aprial. Is this copyright infringement?
 
GIL will make us a new level 2331 Mon 27 Oct 2008 01:10
<Gil Anthony> 'GIL will make us a new level 2331' uploaded by Gil Anthony:
maybe the start of a level series.
 
LAB 1 (BETA) Sun 26 Oct 2008 00:28
<gary> MASTER, you can't use full capitalization on the author and level titles. Tom 7, will you decapitalize the titles and authors which has full capitalization?
<radiant> (SPOILER) Added speedrun: 66 moves (old: 70).
 
BREAK THE LASERS Sat 25 Oct 2008 19:33
<radiant> (SPOILER) Added speedrun: 49 moves (old: 51).
 
Science Museum Sat 25 Oct 2008 19:10
<MASTER> Very cool! How you do this?
 
LAB 1 (BETA) Sat 25 Oct 2008 18:56
<MASTER> 'LAB 1 (BETA)' uploaded by MASTER.
 
BREAK THE LASERS Sat 25 Oct 2008 18:56
<MASTER> 'BREAK THE LASERS' uploaded by MASTER.
 
GIL will make us a new level 2328 Fri 24 Oct 2008 13:51
<wowei> (SPOILER) Added speedrun: 221 moves (old: 224).
 
Escape Hero!2 Fri 24 Oct 2008 00:06
<gary> Wait a moment, is this copyright infringement? miles had stolen an idea from John Lewis and modified it to prove that it was not John Lewis idea.
 
GIL will make us a new level 2328 Thu 23 Oct 2008 16:42
<radiant> (SPOILER) Added speedrun: 224 moves (old: 260).
 
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