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| war of the bots...thats how we roll. |
Mon 02 Mar 2009 00:10 |
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<gary> (SPOILER) Added speedrun: 110 moves (old: 151).
<Gil Anthony> 'war of the bots...thats how we roll.' uploaded by Gil Anthony:
GIL ANTHONY MMIX...yeah its kinda lame but,the last one was just about impossible to solve.Maybe Tom VII will move both. |
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| Tutorial 17: Daleks |
Sun 01 Mar 2009 20:59 |
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<FrodoGreat> This level is truly amazing. It's easy to solve, but very hard to find to fastest solution. |
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| Shark Tank 02 (mod) |
Sun 01 Mar 2009 06:53 |
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<gary> Moved to graveyard:
I'm sorry, it is not a good mod. |
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| block cipher |
Sun 01 Mar 2009 06:43 |
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<gary> (SPOILER) I mean, I used in my Notepad program to tell me that there are 2 combinations in 1 remote, 4 combinations in 2 remotes, 8 for 3 remotes, and so on.
This result tells me that the number of combinations made is 2 to the power of the number of remotes. When there are 63 remotes, there are 2^63 combinations.
<gary> (SPOILER) It looks like there are 9,223,372,036,854,775,808 combinations, only one combination is made and the level is solved. |
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| z.DOOM level 1# |
Sun 01 Mar 2009 05:31 |
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<gary> (SPOILER) Added speedrun: 466 moves (old: 482). |
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| Wave |
Sun 01 Mar 2009 01:23 |
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<Gil Anthony> finally got it Max. |
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| the mystery of the dissipearing spots! |
Sat 28 Feb 2009 08:15 |
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<marty> (SPOILER) Cook: 122 |
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| block cipher |
Sat 28 Feb 2009 05:11 |
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<pieguy> cracking DES in less than a day was the result of the coordination of thousands of computers (including one built specifically for cracking DES), which enabled them to check 200 billion keys per second. so far the best i've been able to achieve for this cipher is 80k keys per second (per core) on my computer, meaning it would take an expected million cpu years for my computer to crack it. |
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| s. destroy the core |
Fri 27 Feb 2009 16:07 |
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<radiant> (SPOILER) Added speedrun: 365 moves (old: 366).
<radiant> (SPOILER) Added speedrun: 366 moves (old: 374).
<gary> (SPOILER) Added speedrun: 374 moves (old: 378).
Anyone got this so far? It's 374 so far.
<gary> (SPOILER) Added speedrun: 378 moves (old: 382).
Is this solution is the shortest?
<gary> (SPOILER) Added speedrun: 382 moves (old: 384).
I think that it is the lowest solution. |
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| block cipher |
Fri 27 Feb 2009 05:30 |
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<gary> I think that it may be not solved in 24 hours, but it can be solved about 100 to 200 days.
<radiant> Unsolvable? In a world where DES can be brute-forced in what, 24 hours?
<pieguy> 'block cipher' uploaded by pieguy:
probably unsolvable... |
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| Save me, Hugbot! |
Fri 27 Feb 2009 00:12 |
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<Gil Anthony> My 1776 level solved.Save the 1776, Hugbot!
Gil Anthony MMIX |
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| 105% Fat Free |
Wed 25 Feb 2009 15:08 |
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<Gil Anthony> Asterix..you got it.Thats how to solve this level.After asking,I just completed it today.As a rule we guard any hints on solving puzzles.I can tell you that you are on the right track.Keep a focus on the elements and squares you need to get to or change.Keep trying and you well see the move you need to make.
Gil Anthony MMIX
<Asterix> I just discovered this game yesterday I'm starting out with the earlier levels I've been stuck for awhile now on screen 25, specifically how to get to the button that turns off the yellow square. Anyone have any suggestions? Thanks
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| Tutorial 22: Remotes |
Tue 24 Feb 2009 07:34 |
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<Keenen> (SPOILER) Cook: It does not help you lern
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| Memoryless Hole? |
Tue 24 Feb 2009 06:20 |
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<mm> Nice mod!
<radiant> (SPOILER) Added speedrun: 286 moves (old: 306).
<radiant> 'Memoryless Hole?' uploaded by radiant:
Our hero comes back to check the integrity of one of his more nightmarish traps.
Even after four years of disuse, everything looks to be in good working order, except...
"Wait a minute! That's not what that button's supposed to do!" |
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