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| a strange path |
Wed 25 Jul 2018 03:50 |
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<noname> (SPOILER) Added speedrun: 135 moves (old: 159).
Optimal. Found by my solver. It is actually possible to feed this into some sokoban solvers and optimizers available on the Internet, but by the nature of these optimizers, there is no guarantee that the outputs of these optimizers are optimal. In fact, using different starting solutions, the same optimizer output different "optimized" solutions with different length. One of these "optimized" solution has length 139, which turns out to be suboptimal. Another of these solutions does have length 135, so sometimes these optimizers do give optimal solution, but you never know whether it is actually optimal with these optimizers. (But they are of great use since they run faster than an optimal solver, which can run out of resource quickly. In fact, this speedrun is found by disk-based bidirectional search.) |
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| almost nothing escape |
Wed 25 Jul 2018 03:36 |
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<noname> (SPOILER) Added speedrun: 489 moves (old: 497). |
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| almost nothing but hard |
Wed 25 Jul 2018 03:35 |
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<noname> (SPOILER) Added speedrun: 512 moves (old: 514). |
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| Learn a trick 17 |
Wed 25 Jul 2018 03:29 |
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<noname> (SPOILER) Added speedrun: 89 moves (old: 92).
Optimal |
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| Escape and Quadrax the best games of the world. |
Wed 25 Jul 2018 03:28 |
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<noname> (SPOILER) Added speedrun: 62 moves (old: 69).
Optimal |
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| Blue Moon |
Wed 25 Jul 2018 03:26 |
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<noname> (SPOILER) Added speedrun: 109 moves (old: 155).
Optimal |
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| Six little ducks |
Wed 25 Jul 2018 03:25 |
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<noname> (SPOILER) Added speedrun: 147 moves (old: 176).
Optimal |
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| Unidentified Frying Object |
Wed 25 Jul 2018 03:25 |
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<noname> (SPOILER) Added speedrun: 149 moves (old: 150).
Optimal. Found by running my solver for each of the two parts. |
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| Cops and robbers |
Wed 25 Jul 2018 03:24 |
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<noname> (SPOILER) Added speedrun: 39 moves (old: 44).
Optimal |
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| mega green |
Wed 25 Jul 2018 03:23 |
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<noname> (SPOILER) Added speedrun: 51 moves (old: 52).
Optimal |
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| Bugging Out |
Wed 25 Jul 2018 03:22 |
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<noname> (SPOILER) Added speedrun: 43 moves (old: 47).
Optimal |
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| black & white bot level #2 |
Wed 25 Jul 2018 03:22 |
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<noname> (SPOILER) Added speedrun: 29 moves (old: 30).
Optimal |
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| avoid mad bots and escape |
Wed 25 Jul 2018 03:21 |
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<noname> (SPOILER) Added speedrun: 34 moves (old: 36).
Optimal |
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| bot orchard |
Wed 25 Jul 2018 03:21 |
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<noname> (SPOILER) Added speedrun: 25 moves (old: 26).
Optimal |
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| Wowwwwwwwww. A-Maze-iiiingggg.* |
Wed 25 Jul 2018 03:19 |
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<noname> (SPOILER) Added speedrun: 45 moves (old: 68).
Optimal |
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| Antontonebarr NE-0 |
Wed 25 Jul 2018 03:15 |
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<noname> (SPOILER) Added speedrun: 191 moves (old: 193).
Optimal |
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| small bomb room 1 |
Wed 25 Jul 2018 03:13 |
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<noname> (SPOILER) Added speedrun: 35 moves (old: 37).
Optimal |
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| deep ocean |
Wed 25 Jul 2018 03:13 |
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<noname> (SPOILER) Added speedrun: 28 moves (old: 29).
Optimal |
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| Starry Night |
Wed 25 Jul 2018 03:10 |
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<noname> (SPOILER) Added speedrun: 114 moves (old: 118).
Optimal |
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| Blue Moon (v2) |
Wed 25 Jul 2018 03:09 |
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<noname> (SPOILER) Added speedrun: 182 moves (old: 184).
Optimal |
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| Name It Yourself |
Wed 25 Jul 2018 03:08 |
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<noname> (SPOILER) Added speedrun: 305 moves (old: 310).
Optimal. The optimal solution to the sphere pushing part was found by feeding that part to my solver. It is actually possible to do some funny things for the initial parts to affect the sphere area before the player enters it, but I used my computer to show that doing so cannot improve the speedrun. |
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| Candelabra |
Wed 25 Jul 2018 03:05 |
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<noname> (SPOILER) Added speedrun: 167 moves (old: 184).
Optimal |
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| Newark Liberty Airport (EWR) |
Wed 25 Jul 2018 03:04 |
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<noname> (SPOILER) Added speedrun: 939 moves (old: 955).
This speedrun is optimal for gates A and C, and is computer generated for these two parts. The run for gate B is identical to my previous speedrun. |
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| Five Alive |
Wed 25 Jul 2018 03:02 |
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<noname> (SPOILER) Added speedrun: 734 moves (old: 783).
Optimal. Found by running my solver for each of the parts. In fact, my solver found improvements over my previous speedrun for both of the parts. |
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| Three Gray Spheres to Help! |
Wed 25 Jul 2018 03:00 |
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<noname> (SPOILER) Added speedrun: 113 moves (old: 141).
Optimal |
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