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Binkopel 2.3 Sun 27 Sep 2009 18:56
<devin> 'Binkopel 2.3' uploaded by devin:
Parateaendee
 
No File Sun 27 Sep 2009 18:41
<devin> 'No File' uploaded by devin:
this mod is just tweaked to make it easyier so dont go saying i beat single file! yay! ok?
 
Binkopel 2.2.5 Sun 27 Sep 2009 18:31
<radiant> (SPOILER) Added speedrun: 378 moves (old: 613).
 
Binkopel Sun 27 Sep 2009 18:22
<radiant> (SPOILER) Added speedrun: 311 moves (old: 398).
 
Binkopel 2.2.5 Sun 27 Sep 2009 18:16
<devin> 'Binkopel 2.2.5' uploaded by devin:
i mean like block cipher but easier
 
Binkopel 2.0 Sun 27 Sep 2009 17:53
<radiant> (SPOILER) Added speedrun: 381 moves (old: 650).
I need only refer you to 2x1 levels such as "Modern Art" to discredit that: such levels are perfectly rigid but not difficult at all.

Levels like Rouge-Like(-Like) have their own way of bringing up the difficulty, which you really have to experience to get a grasp on.
<devin> 'Binkopel 2.0' uploaded by devin:
sorta because high rigidity means hard lvl and hard lvl means yay i met my goal!
 
Jambon Dili 2 Sun 27 Sep 2009 16:44
<devin> (SPOILER) Cook: i didnt use the stuff at the bottom of the map
 
Binkopel 1.8 Sun 27 Sep 2009 16:33
<radiant> (SPOILER) Added speedrun: 362 moves (old: 487).
What, are you aiming for a rigidity 10 level where there's only one correct way to do it and anything else is cheating?
<devin> 1st room 3 updates 2nd room 1 update 3rd room 0 updates 4th room 0 updates 5th room 0 updates 6th room 2 updates
<devin> 'Binkopel 1.8' uploaded by devin:
this may be ctrl-0'd for some people and not for others O.o
 
Binkopel 1.7 Sun 27 Sep 2009 13:26
<radiant> (SPOILER) Added speedrun: 390 moves (old: 411).
This one gives the impression that it's immensely cookable only to fall just a bit short. I'd say that's generally a good thing (as long as the cook is indeed impossible).
 
Play The Milangula (worst but colered good level yet) Sun 27 Sep 2009 12:56
<devin> 'Play The Milangula (worst but colered good level yet)' uploaded by devin:
i got bored so i made up a fake instrument
 
Binkopel 1.7 Sun 27 Sep 2009 12:24
<devin> 'Binkopel 1.7' uploaded by devin:
more bookmark Check AND updates
 
Binkopel 1.5 Sun 27 Sep 2009 11:12
<radiant> (SPOILER) Added speedrun: 367 moves (old: 442).
<devin> 'Binkopel 1.5' uploaded by devin:
i saw radients bookmark and he cheated O: i beleaved i fixed that problem
 
test fun Sun 27 Sep 2009 06:26
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.0 Style: 1.6)
 
Stay Out Of Single File Sun 27 Sep 2009 02:28
<radiant> (SPOILER) Added speedrun: 114 moves (old: 116).
<radiant> (SPOILER) Added speedrun: 116 moves (old: 216).
I like this solution. It's so different, yet so similar.
 
Puzzle Tower Sat 26 Sep 2009 23:45
<radiant> (SPOILER) Added speedrun: 993 moves (old: 1001).
 
Stay Out Of Single File Sat 26 Sep 2009 21:46
<devin> i just used Y and holy crap
<devin> the only thing different about this is the 3 and 7 bots are closer
<radiant> 'Stay Out Of Single File' uploaded by radiant:
These mods are just too natural!
 
Stay In Single File Sat 26 Sep 2009 20:35
<radiant> (SPOILER) Added speedrun: 156 moves (old: 166).
<radiant> (SPOILER) Added speedrun: 166 moves (old: 262).
Assembly Line maybe, but there's only a passing similarity to the original Single File, and Quintuple File removes even that.

Really it's more like Tutorial 19.
 
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