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| Box In |
Tue 29 Sep 2009 17:36 |
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<radiant> (SPOILER) (note: speedrun of 358 moves completely sucked; not added) |
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| Founded By A File |
Tue 29 Sep 2009 17:31 |
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<radiant> (SPOILER) Added speedrun: 56 moves (old: 57).
dead dalek but obvious improvement
<radiant> (SPOILER) Added speedrun: 57 moves (old: 60).
With the dalek kept alive!
<radiant> (SPOILER) Added speedrun: 60 moves (old: 291). |
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| Box In |
Tue 29 Sep 2009 16:47 |
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<devin> 'Box In' uploaded by devin:
can somebody upload this with the minimum boxes and bombs if radiants doing it name it Boxing Out |
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| Founded By A File |
Tue 29 Sep 2009 16:05 |
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<devin> 'Founded By A File' uploaded by devin:
a mod a day keeps the admin away |
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| File Not Found |
Tue 29 Sep 2009 14:45 |
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<radiant> 'File Not Found' uploaded by radiant:
The nice thing about watered-down levels is they can be re-watered into something new.
I don't think this will be as hard as the other mods by Gary, noname, and myself, but like I said...it's just re-watering, not inundating. |
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| Wonder Wheel |
Tue 29 Sep 2009 08:40 |
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<wowei> (SPOILER) Added speedrun: 69 moves (old: 76). |
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| Sidewinding |
Tue 29 Sep 2009 03:30 |
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<radiant> (SPOILER) Added speedrun: 68 moves (old: 70).
<gary> 'Sidewinding' uploaded by gary. |
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| Dalek Bug / Anamation Bug |
Tue 29 Sep 2009 02:42 |
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<gary> Hmmm... we have already have this type like Kacper. Don't you believe...
<devin> 'Dalek Bug / Anamation Bug' uploaded by devin:
the bug happens when daleks collide |
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| Binkopel 2.6 |
Mon 28 Sep 2009 19:00 |
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<devin> Moved to graveyard:
im keeping the 1st and last version |
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| Binkopel 2.5.5 |
Mon 28 Sep 2009 19:00 |
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<devin> Moved to graveyard:
i gotta get on my other computer to delete the past levels... |
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| Binkopel 1.7 |
Mon 28 Sep 2009 18:59 |
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<devin> Moved to graveyard:
bye version 3 |
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| Binkopel 1.5 |
Mon 28 Sep 2009 18:58 |
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<devin> Moved to graveyard:
how did binkopel change over the years? |
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| Sewering Slime |
Mon 28 Sep 2009 18:45 |
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<radiant> (SPOILER) Added speedrun: 61 moves (old: 69).
There's an animation bug at move 33, which Tom might want to look into assuming he hasn't already found it for the next release. |
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| Binkopel 2.6.5 |
Mon 28 Sep 2009 18:41 |
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<radiant> I would hardly consider that an essential element of the level, let alone something that's worth remaking the level ten(!) times over to try and protect.
You can delete levels you made by pressing the Delete key on the level select menu.
<devin> there was something wrong u needed to take the dot finding to the stop sign last
<devin> this is the las update and how do you delete a level? |
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| Sewering Slime |
Mon 28 Sep 2009 18:07 |
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<devin> 'Sewering Slime' uploaded by devin:
No Comment. |
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| Binkopel 2.6.5 |
Mon 28 Sep 2009 16:15 |
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<radiant> (SPOILER) Added speedrun: 361 moves (old: 454).
So what's wrong with it this time, and how are you going to fix it in version 11? |
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| Binkopel 2.6 |
Mon 28 Sep 2009 15:56 |
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<devin> yes :) |
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| Binkopel 2.6.5 |
Mon 28 Sep 2009 15:54 |
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<devin> 'Binkopel 2.6.5' uploaded by devin:
i like bookmarks to buy things at the store bookies booky booky i always want more!!! |
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| Binkopel 2.6 |
Mon 28 Sep 2009 12:57 |
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<radiant> (SPOILER) Apparently devin thinks there's something wrong with the solutions we're taking, even though they don't skip any rooms, and his own solutions vary wildly from the 400s to the 600s.
Who knows. |
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