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I saw the POPE in a mirror! Tue 06 Oct 2009 03:22
<Gil Anthony> 'I saw the POPE in a mirror!' uploaded by Gil Anthony.
 
revenge of the malformed levels 3 Tue 06 Oct 2009 00:38
<radiant> 'revenge of the malformed levels 3' uploaded by radiant:
This was made to be a bit more of an actual challenge, so you can have some fun with the level before it heads off to quarantine.
 
revenge of the malformed levels 1 Mon 05 Oct 2009 20:11
<Tom 7> Oh, you scoundrel! :)

I did know this was possible but figured I was safe. You're right, the sanitizer should reject this level for violating the bots before bombs numbering rule. Thanks for pushing the envelope...
 
revenge of the malformed levels 2 Mon 05 Oct 2009 17:15
<radiant> 'revenge of the malformed levels 2' uploaded by radiant:
Okay, so #1 was a fairly tame demonstration, and if you accept the legitimacy of levels like that, it's obvious that the solution is supposed to work.

By contrast, the solution here is obviously _not_ supposed to work. Sure I know _why_ it works from a mechanical standpoint, but you can't tell me that this is the intended behavior. (Heck, it may be a good part of why the editor doesn't accept levels like these in the first place.)
 
revenge of the malformed levels 1 Mon 05 Oct 2009 15:27
<radiant> (SPOILER) I can't guarantee that the level sanitizing function will keep this solvable in future versions of Escape, not least because I'm not Tom and thus don't control the source code.

In any case, this is just a proof of concept that'll end up deleted soon, and...do we really have to go all the way back to "Modern Art Gallery" to find a level that was uploaded in a form that couldn't be made from within the editor?
<radiant> 'revenge of the malformed levels 1' uploaded by radiant:
Mucking around with binary files is fun!
 
Dalek Bug / Anamation Bug Sun 04 Oct 2009 06:37
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.0 Style: 2.2)
 
Pop-Up Pairs (88) Sat 03 Oct 2009 10:31
<devin> 'Pop-Up Pairs (88)' uploaded by devin:
start at the blue dot. go where the pairs show on the left side of the screen
 
Rouge-Like-Like Fri 02 Oct 2009 13:57
<radiant> (SPOILER) Added speedrun: 445 moves (old: 453).
Anyone up for a game of Spy vs. Spy?
 
liberez le coeur Fri 02 Oct 2009 04:15
<gary> (SPOILER) Added speedrun: 802 moves (old: 812).
q
 
Nevermind Fri 02 Oct 2009 01:28
<radiant> (SPOILER) Added speedrun: 238 moves (old: 294).
 
464 Fri 02 Oct 2009 00:53
<radiant> (SPOILER) Added speedrun: 358 moves (old: 360).
 
1852 Thu 01 Oct 2009 13:08
<radiant> (SPOILER) Added speedrun: 1711 moves (old: 1852).
I can't say this is the tightest level I've ever seen, but I do like how it seems that at first you can just skip all the puzzles...until you get to "that" room. Maybe it was just my expectations.
 
464 Thu 01 Oct 2009 12:50
<radiant> (SPOILER) Added speedrun: 360 moves (old: 464).
<Manuela> ' 464' uploaded by Manuela.
 
1852 Thu 01 Oct 2009 12:16
<Manuela> ' 1852' uploaded by Manuela.
 
un seul vous ouvrira la porte Thu 01 Oct 2009 12:16
<Manuela> ' un seul vous ouvrira la porte' uploaded by Manuela.
 
trouvez le chemin Thu 01 Oct 2009 12:16
<Manuela> ' trouvez le chemin' uploaded by Manuela:




 
liberez le coeur Thu 01 Oct 2009 12:16
<Manuela> ' liberez le coeur' uploaded by Manuela.
 
Binkopel Wed 30 Sep 2009 14:45
<radiant> (SPOILER) Added speedrun: 299 moves (old: 311).
 
Quintuple File (v3) Wed 30 Sep 2009 07:28
<devin> i cant stay in quintiple file :(
 
Connect 5 Wed 30 Sep 2009 06:53
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.2 Style: 1.4)
 
Quintuple File (v3) Wed 30 Sep 2009 04:17
<radiant> (SPOILER) Added speedrun: 54 moves (old: 56).
Always with the 2-move optimizations...
<radiant> 'Quintuple File (v3)' uploaded by radiant:
Hmm...two excess wall tiles, then one excess wall tile...I wonder what comes next?
 
Quintuple File (v2) Wed 30 Sep 2009 03:49
<radiant> Moved to graveyard:
you too
 
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