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| tapemaker |
Sun 22 Nov 2009 21:18 |
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<radiant> (SPOILER) Added speedrun: 13 moves (old: 14).
Levels like this make more sense if there's a labeling mechanism of some sort.
<landon> 'tapemaker' uploaded by landon:
It worked!
This is the first of many "tape" levels. |
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| Newark Liberty Airport (EWR) |
Sun 22 Nov 2009 18:19 |
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<radiant> What a level to mark 1469 clear in triage.
Once you figure it out, it's nothing short of the game's quintessential storytelling level. |
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| Stay off the Radar |
Sun 22 Nov 2009 17:50 |
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<N7DOT> (SPOILER) Added speedrun: 67 moves (old: 70).
Yah, Your Radar has been cooked, hugbots. |
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| Stay on the Radar |
Sun 22 Nov 2009 17:18 |
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<N7DOT> (SPOILER) Added speedrun: 76 moves (old: 80).
Speed Record #2! I'm quite pleased with myself. |
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| Faper Fairplane |
Sun 22 Nov 2009 09:31 |
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<devin> John L. Is right.
<devin> its supposed to be by devin (half from daedelus)
<gary> I don't think that daedelus really made this?
<radiant> (SPOILER) My first solve came by without using the two panels on the left. For all I know, that may be a cook in his mind.
I'd make another version that changes those to floor but I've done enough modding of devin's hapless levels recently.
<John Lewis> It almost looks like this could have been built off of "Antontonebarr NE-0," which explains the designer miscredit here...
<devin> 'Faper Fairplane' uploaded by devin:
I'm Back! i know there is a glitch in here but im not posting that up |
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| Silver Chains |
Fri 20 Nov 2009 13:57 |
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<wowei> (SPOILER) Added speedrun: 44 moves (old: 49). |
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| Anthropocentrism |
Thu 19 Nov 2009 22:47 |
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<radiant> (SPOILER) Added speedrun: 60 moves (old: 61).
Or I can do it this way.
<radiant> (SPOILER) Added speedrun: 61 moves (old: 67). |
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| From Four Squared |
Wed 18 Nov 2009 19:55 |
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<wowei> (SPOILER) Added speedrun: 58 moves (old: 60).
<noname> 'From Four Squared' uploaded by noname:
A slight tightening of the wire puzzle in Four Squared by devin. Should still be easy. |
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| Cross Spiral |
Tue 17 Nov 2009 12:18 |
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<wowei> (SPOILER) Added speedrun: 240 moves (old: 334).
<gary> (SPOILER) Added speedrun: 334 moves (old: 414). |
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| Bishop's Stroll |
Fri 13 Nov 2009 18:38 |
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<devin> 'Bishop's Stroll' uploaded by devin:
somebody mod it so the places spawn a lazer after you touch a piece |
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| NIM |
Thu 12 Nov 2009 10:41 |
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<SPAM> 'NIM' uploaded by SPAM:
A game of Nim! (With only one row)
Rules:
- Allowed numbers of eliminations are 1, 2 & 3
- The one who eliminates the last ball loses.
Enjoy! |
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| Quintuple File (v3) |
Wed 11 Nov 2009 21:25 |
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<noname> (SPOILER) Added speedrun: 41 moves (old: 54).
Found by computer. Turns out my program had some bugs. After I removed the bugs and improved the strategy, the program found this solution in less than a minute. |
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| Seven Up and Out |
Wed 11 Nov 2009 16:07 |
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<radiant> 'Seven Up and Out' uploaded by radiant:
It's a bit more of a challenge when you have to take care of your bots.
But only a bit. |
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| revenge of the malformed levels 4 |
Wed 11 Nov 2009 14:30 |
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<radiant> (SPOILER) Added speedrun: 103 moves (old: 104). |
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| Raining Puzzles |
Wed 11 Nov 2009 13:34 |
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<radiant> (SPOILER) Added speedrun: 207 moves (old: 208).
hooray for teleports...again |
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| Heads Up 7 Up (fixed) |
Wed 11 Nov 2009 13:25 |
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<radiant> (SPOILER) Added speedrun: 143 moves (old: 314). |
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