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Mr. Jones' Adventure Sun 27 Dec 2009 16:19
<wowei> (SPOILER) Added speedrun: 770 moves (old: 777).
 
..................................... Sun 27 Dec 2009 16:19
<wowei> (SPOILER) Added speedrun: 122 moves (old: 134).
 
Black Hole Sun 27 Dec 2009 16:18
<wowei> (SPOILER) Added speedrun: 225 moves (old: 245).
 
Big Bang Sun 27 Dec 2009 16:18
<wowei> (SPOILER) Added speedrun: 652 moves (old: 826).
 
Circle of the Destiny Sun 27 Dec 2009 16:12
<wowei> (SPOILER) Added speedrun: 242 moves (old: 344).
 
Circle of the Protection Sun 27 Dec 2009 16:12
<wowei> (SPOILER) Added speedrun: 81 moves (old: 108).
 
Code On The Other Side Sun 27 Dec 2009 16:10
<wowei> (SPOILER) Added speedrun: 144 moves (old: 148).
 
Squeezed Sokobon 2 Sun 27 Dec 2009 10:51
<sylvano> (SPOILER) Cook: did not need to fill all dots to get to the last one
 
All the Hearts 2 Sun 27 Dec 2009 06:35
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 2.3)
 
Blocks Confusing the Way Sun 27 Dec 2009 06:35
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.4 Style: 2.4)
 
Circle of the Protection - 2 Sun 27 Dec 2009 01:04
<radiant> (SPOILER) Added speedrun: 96 moves (old: 108).
<Carlin> 'Circle of the Protection - 2' uploaded by Carlin:
New version, modified and improved.
 
Mr. Jones' Adventure Sat 26 Dec 2009 23:42
<radiant> (SPOILER) Added speedrun: 777 moves (old: 927).
<Carlin> 'Mr. Jones' Adventure' uploaded by Carlin.
 
my 4 wolds Sat 26 Dec 2009 20:06
<radiant> I'm not sure you know what you're getting into, but Escape falls under a concept of difficulty called "NP-hard," and it basically means that an automatic level solver isn't going to be feasible.

Besides, being unable to save other people's levels defeats the whle point.
<devin> Ctrl+M but without solving the level andas i said

----------

But that will include making levels by people not saveable


Also it will find solutions Computer-Activated
<Delvin> You mean something like Ctrl+M which displays the list of solutions for the selected level? All levels have a solution (with a few exceptions in the quarantine), since solving a level is a requirement for uploading it.
<devin> For Tom 8 - This is just a suggestion : i think there should be a Solution Find icon for levels that are made by yourself so i can find if there really is asolution. But that will have to include making levels by other people not saveable.
 
Code Balls Sat 26 Dec 2009 18:32
<radiant> (SPOILER) Added speedrun: 145 moves (old: 173).
 
..................................... Sat 26 Dec 2009 18:25
<radiant> (SPOILER) Added speedrun: 134 moves (old: 166).
 
the ckasle in side (part 2) Sat 26 Dec 2009 18:24
<radiant> (SPOILER) Added speedrun: 128 moves (old: 142).
 
the ckacle (part 1) Sat 26 Dec 2009 18:23
<radiant> (SPOILER) Added speedrun: 80 moves (old: 101).
 
the ckasle in side (part 2) Sat 26 Dec 2009 17:09
<mm> (SPOILER) Added speedrun: 142 moves (old: 158).
 
Claustrophobia/Panel Abuse Sat 26 Dec 2009 13:59
<isaiah> (SPOILER) HA!!!!I BEAT IT HA HA HA HA HA!!!!!!!!
 
my 4 wolds Sat 26 Dec 2009 13:57
<isaiah> 'my 4 wolds' uploaded by isaiah:

 
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