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| Triplets & 1950's Rev 2 (Original by Devin) |
Sat 21 Aug 2010 01:27 |
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<noname> (SPOILER) Added speedrun: 132 moves (old: 152). |
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| Exit Holes |
Sat 21 Aug 2010 01:18 |
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<noname> (SPOILER) Added speedrun: 114 moves (old: 118). |
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| Not Enough Space '4' 4. |
Sat 21 Aug 2010 01:15 |
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<noname> (SPOILER) Added speedrun: 67 moves (old: 90).
<radiant> (SPOILER) Added speedrun: 90 moves (old: 230).
<N7DOT 3> Upload your solution even if it isn't speedy or intresting. I want to know how you solve it, even if you aren't fast or have an odd/'intresting' run. Just don't spam solutions.
<N7DOT 3> (SPOILER) Added solution "No R & B/Gy Flip":
Less Fancy. Go ahead and upload non-speedrun solutions as long as long as it is intresting or the ending block placement is different.
<N7DOT 3> 'Not Enough Space '4' 4.' uploaded by N7DOT 3:
You have four beds. Trade beds, Sell Beds, Buy beds, Make sure you can leave without the kids getting upset over beds and making sure there are at least four beds.
The current setup just won't cut it anymore. By the way, the 'kids' that will sleep in the beds get mad and runaway when they are upset. And You're the Babysitter. |
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| Rocket 456 (Min-E) |
Fri 20 Aug 2010 15:34 |
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<Mom1> (SPOILER) Added speedrun: 18 moves (old: 22). |
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| Unknown |
Thu 19 Aug 2010 12:45 |
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<Grant> (SPOILER) Cook: It is possible to solve this level without using the yellow block in the bottom right or the one in bizarro world in row 2 column 4. Push the first, second, fourth, and sixth grey blocks down, and you can use the remaining ones on the two leftmost panels. |
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| Bridge Out! (a tiy bit harder) |
Thu 19 Aug 2010 12:37 |
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<Grant> (SPOILER) (note: speedrun of 96 moves didn't break record; not added)
There may be a faster way, but I don't feel like optimizing right now. |
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| Point Roller |
Thu 19 Aug 2010 06:34 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.8 Style: 1.6) |
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| Triplets & 1950's Rev 2 (Original by Devin) |
Thu 19 Aug 2010 05:10 |
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<radiant> (SPOILER) Added speedrun: 152 moves (old: 154).
<radiant> (SPOILER) Added speedrun: 154 moves (old: 157). |
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| I Pity the Fool |
Thu 19 Aug 2010 02:11 |
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<radiant> April Fools' Day, of course. Look at when the level was uploaded.
<Grant> (SPOILER) Nice red herring there! :)
But what does AFD mean? |
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| Jedi Master |
Thu 19 Aug 2010 00:24 |
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<Grant> I give this version of the level style points for having a light saber! |
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| Towers of Hanoi |
Wed 18 Aug 2010 20:30 |
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<N7DOT 2> (SPOILER) Added solution "Waaaayyyyy Tooooo Loooonnnggggg... Solve":
Ughh.. that took longer than it should've.
It's ridiculous and kinda pointless. |
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| The long road home |
Wed 18 Aug 2010 16:32 |
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<Grant> I swore that this one was impossible, but it turned out not to be. Nice work! |
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| Exit Holes |
Mon 16 Aug 2010 19:36 |
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<Jim> (SPOILER) Added speedrun: 118 moves (old: 122). |
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| Triplets & 1950's Rev 2 (Original by Devin) |
Mon 16 Aug 2010 15:22 |
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<Jim> 'Triplets & 1950's Rev 2 (Original by Devin)' uploaded by Jim. |
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| Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't.... |
Mon 16 Aug 2010 06:46 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.1 Style: 1.8) |
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| Blood Bath |
Sun 15 Aug 2010 21:53 |
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<radiant> (SPOILER) Added speedrun: 345 moves (old: 487).
<N7DOT 3> 'Blood Bath' uploaded by N7DOT 3:
Blood is all over the room. Why not fill the dishes with it to weigh down the panels to get the key and escape? |
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| Dangerous Spiral |
Sun 15 Aug 2010 05:48 |
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<wowei> (SPOILER) No room to move with all those balls, better get rid of some of them. Electric-ity can enlighten things sometimes. ;) |
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| Bots Machine |
Fri 13 Aug 2010 15:19 |
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<N7DOT 2> (SPOILER) Used D and Y. |
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