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Data Chip 5 (Secret technique) Mon 23 Aug 2010 17:54
<N7DOT 3> 'Data Chip 5 (Secret technique)' uploaded by N7DOT 3:
Not that it is secret...
 
Frying 9 (Data Chip 4) Mon 23 Aug 2010 17:52
<N7DOT 3> 'Frying 9 (Data Chip 4)' uploaded by N7DOT 3:
Fourth Data Chip.

The First data chip to have to have the original solution optimized.
 
Data Chip 3 Mon 23 Aug 2010 17:50
<N7DOT 3> 'Data Chip 3' uploaded by N7DOT 3:
The Third Of the so far nine solved Data Chips. BTW, The Not Enough Space '4' Four(abbr. NES44)level I hope will have more versions after it, and should be considered alevel that would have been a data chip if I had thought of the data chip series before naming it. (I Made the series after making nes44.)
 
Data Chip 2 Mon 23 Aug 2010 17:37
<N7DOT 3> 'Data Chip 2' uploaded by N7DOT 3:
The Second Data Chip.
 
Data Chip #1 Mon 23 Aug 2010 17:36
<N7DOT 3> 'Data Chip #1' uploaded by N7DOT 3:
Sorry, The Data Chip 1 I uploaded has been severely severed in half (file name, length of solution, and comment got through, the level itself never made it.

So here is the first Data Chip.

Btw, I'm almost finished moving to Portland, Oregon.
 
flipswich land Sat 21 Aug 2010 06:53
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.4 Style: 1.4)
 
Triplets & 1950's Rev 2 (Original by Devin) Sat 21 Aug 2010 01:27
<noname> (SPOILER) Added speedrun: 132 moves (old: 152).
 
Exit Holes Sat 21 Aug 2010 01:18
<noname> (SPOILER) Added speedrun: 114 moves (old: 118).
 
Not Enough Space '4' 4. Sat 21 Aug 2010 01:15
<noname> (SPOILER) Added speedrun: 67 moves (old: 90).
<radiant> (SPOILER) Added speedrun: 90 moves (old: 230).
<N7DOT 3> Upload your solution even if it isn't speedy or intresting. I want to know how you solve it, even if you aren't fast or have an odd/'intresting' run. Just don't spam solutions.
<N7DOT 3> (SPOILER) Added solution "No R & B/Gy Flip":
Less Fancy. Go ahead and upload non-speedrun solutions as long as long as it is intresting or the ending block placement is different.
<N7DOT 3> 'Not Enough Space '4' 4.' uploaded by N7DOT 3:
You have four beds. Trade beds, Sell Beds, Buy beds, Make sure you can leave without the kids getting upset over beds and making sure there are at least four beds.
The current setup just won't cut it anymore. By the way, the 'kids' that will sleep in the beds get mad and runaway when they are upset. And You're the Babysitter.
 
Rocket 456 (Min-E) Fri 20 Aug 2010 15:34
<Mom1> (SPOILER) Added speedrun: 18 moves (old: 22).
 
Unknown Thu 19 Aug 2010 12:45
<Grant> (SPOILER) Cook: It is possible to solve this level without using the yellow block in the bottom right or the one in bizarro world in row 2 column 4. Push the first, second, fourth, and sixth grey blocks down, and you can use the remaining ones on the two leftmost panels.
 
Bridge Out! (a tiy bit harder) Thu 19 Aug 2010 12:37
<Grant> (SPOILER) (note: speedrun of 96 moves didn't break record; not added)
There may be a faster way, but I don't feel like optimizing right now.
 
Point Roller Thu 19 Aug 2010 06:34
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.8 Style: 1.6)
 
Triplets & 1950's Rev 2 (Original by Devin) Thu 19 Aug 2010 05:10
<radiant> (SPOILER) Added speedrun: 152 moves (old: 154).
<radiant> (SPOILER) Added speedrun: 154 moves (old: 157).
 
I Pity the Fool Thu 19 Aug 2010 02:11
<radiant> April Fools' Day, of course. Look at when the level was uploaded.
<Grant> (SPOILER) Nice red herring there! :)

But what does AFD mean?
 
Jedi Master Thu 19 Aug 2010 00:24
<Grant> I give this version of the level style points for having a light saber!
 
Towers of Hanoi Wed 18 Aug 2010 20:30
<N7DOT 2> (SPOILER) Added solution "Waaaayyyyy Tooooo Loooonnnggggg... Solve":
Ughh.. that took longer than it should've.
It's ridiculous and kinda pointless.
 
The long road home Wed 18 Aug 2010 16:32
<Grant> I swore that this one was impossible, but it turned out not to be. Nice work!
 
Exit Holes Mon 16 Aug 2010 19:36
<Jim> (SPOILER) Added speedrun: 118 moves (old: 122).
 
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