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| couleurs dans l'ordre |
Tue 16 Nov 2010 05:59 |
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<biloute> 'couleurs dans l'ordre' uploaded by biloute:
Facile |
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| Too Many Lasers |
Mon 15 Nov 2010 22:41 |
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<Dave> (SPOILER) Finally. That took a lot longer than it should have! Slightly unclear why the blue ball and green block part is there but otherwise it had me going down the wrong track for ages. Nice one. |
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| Seven Bots ... (and the big bad witch) |
Mon 15 Nov 2010 20:35 |
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<N7DOT 3> i was just looking around the site and then I refreshed and this level was there.
<Dave> (SPOILER) Hi wowei & kirima. Hope you're OK with this.
This takes wowei's last mod one step further whilst still keeping the original intact.
<Dave> 'Seven Bots ... (and the big bad witch)' uploaded by Dave. |
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| Seven Bots ... (and the evil wolf) |
Mon 15 Nov 2010 17:31 |
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<Dave> (SPOILER) Very sneaky, I definitely didn't see that one coming.
I'd love to rate it 8.5 but I can't. I wouldn't condemn this to the graveyard unless it can be taken one stage further. |
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| Seven Bots for Seven Buttons |
Mon 15 Nov 2010 08:55 |
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<wowei> (SPOILER) Added speedrun: 451 moves (old: 543).
... and i still like this one |
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| Seven Bots ... (and the evil wolf) |
Mon 15 Nov 2010 08:54 |
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<wowei> 'Seven Bots ... (and the evil wolf)' uploaded by wowei:
maybe this is built for the graveyard only. It's a try to fix the shortcut of Dave's original and tightens it a bit, because here you need one more surviving bot. |
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| Six bots for Seven Buttons |
Mon 15 Nov 2010 08:28 |
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<wowei> No no no Kirima, this is not for the graveyard unless you come up with a 5-bot version. |
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| Six Bots for Seven Buttons v2 |
Mon 15 Nov 2010 08:20 |
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<wowei> (SPOILER) Added speedrun: 566 moves (old: 894).
fairly tough. btw is the 7th bot hiding in the clock now? :) |
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| Bot Slide Long (192) |
Mon 15 Nov 2010 06:42 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.8 Style: 1.0) |
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| Based on Botkoban: 1 |
Sun 14 Nov 2010 23:31 |
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<Dave> (SPOILER) Added speedrun: 24 moves (old: 25).
<N7DOT 2> 'Based on Botkoban: 1' uploaded by N7DOT 2:
I made this level to see how close I could get to making a level that resembles the Botkoban series, but by hand. All done by hand; might not be optimal but I think it is. |
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| Six bots for Seven Buttons |
Sun 14 Nov 2010 18:52 |
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<Dave> (SPOILER) Thanks Kirima. Have now uploaded a new version. If you can tighten it up more then please be my guest...
<mm> Thank you, Wowei! ;-)
Dave, I'll check your new version tomorrow and will probably delete this level.
Great teamwork so far! :-) |
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| Six Bots for Seven Buttons v2 |
Sun 14 Nov 2010 17:17 |
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<Dave> 'Six Bots for Seven Buttons v2' uploaded by Dave. |
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| Six bots for Seven Buttons |
Sun 14 Nov 2010 16:49 |
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<Dave> (SPOILER) Yes, I am testing a new version of 6B7B based on a more difficult solution to the original.
<wowei> (SPOILER) Added speedrun: 577 moves (old: 753).
Nice mod, Your Highness. :D
It's a very surprising twist to "simply" leave out that bot, that ought to be the untouchable guard.
Planning to do a fix Dave?
<Dave> (SPOILER) Added speedrun: 753 moves (old: 768).
<Dave> (SPOILER) Added speedrun: 768 moves (old: 876). |
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| Seven Bots for Seven Buttons |
Sun 14 Nov 2010 10:43 |
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<Dave> (SPOILER) Thanks wowei. Not sure if this has been used before, as I still have 10% of triage unsolved, but I dont recall seeing it anywhere. I have a feeling we may be see it again though... |
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| Six bots for Seven Buttons |
Sun 14 Nov 2010 10:14 |
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<Dave> (SPOILER) Thank you Kirima, very nice mod. Unfortunately the solution is only possible because of a mistake on my part in 7B7B, but this is a clever utilisation of that loophole.
<Dave> (SPOILER) Added speedrun: 876 moves (old: 957).
<mm> (SPOILER) Added speedrun: 957 moves (old: 1037). |
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| Botkoban 1 |
Sat 13 Nov 2010 17:47 |
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<N7DOT 3> Solved by hand. |
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