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sans soucis Sat 27 Nov 2010 06:50
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.5 Style: 1.4)
 
Control Boxy'd Sat 27 Nov 2010 06:50
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.2 Style: 1.0)
 
The Hug-lent Sat 27 Nov 2010 06:50
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.2 Style: 1.4)
 
testing comments... Fri 26 Nov 2010 20:04
<radiant> (SPOILER) Added speedrun: 98 moves (old: 118).
sure why not
<Dave> (SPOILER) Added speedrun: 118 moves (old: 307).
There. I played it just so your efforts weren(apostrophe)t completely in vain.
 
Control Boxy'd Fri 26 Nov 2010 13:01
<Tom 7> (SPOILER) Added speedrun: 61 moves (old: 144).
Speedran with ctrl-0 :)
 
chimere Fri 26 Nov 2010 09:46
<radiant> (SPOILER) Added speedrun: 49 moves (old: 57).
<biloute> 'chimere' uploaded by biloute:
the life is a long river
 
Quintuple File (v3) Thu 25 Nov 2010 22:25
<radiant> (SPOILER) Added speedrun: 40 moves (old: 41).
 
Single File Thu 25 Nov 2010 21:02
<Dave> (SPOILER) Added speedrun: 41 moves (old: 42).
 
Single File (mod) Thu 25 Nov 2010 20:16
<Dave> (SPOILER) No computer generated solutions here, so may not be optimal yet.
<Dave> (SPOILER) Added speedrun: 36 moves (old: 37).
 
Single File (mod2) Thu 25 Nov 2010 19:27
<Dave> (SPOILER) Added speedrun: 36 moves (old: 37).
 
The Wheels on the Bus go... Thu 25 Nov 2010 17:28
<Dave> (SPOILER) Added speedrun: 205 moves (old: 221).
 
testing comments... Thu 25 Nov 2010 17:00
<Dave> '''""" They are working again! I play on three different machines and when it works it works on all three and when it fails it fails on all three. ??
 
Botkoban 2 Thu 25 Nov 2010 16:52
<Dave> (SPOILER) Hats off to anyone who solved this by hand. I have to confess that I gave up and solved it by computer having tested the program out on Botkoban 3 first. As an optimisation exercise I found it nowhere near as difficult as Revenge 5 which took about 3 hours of runtime rather than a few seconds.

In both cases I did use a hash table to record visited positions with minimum step count. You could get probably away without it here as there were just over 1000 entries when I re-ran it with a 71 move limit imposed. That would still require quite a lot of paper if working this out by hand! I may try it by hand using noname's tip but that's for another day when I have a lot of time on my hands...

 
testing comments... Thu 25 Nov 2010 16:37
<N7DOT 3> Moved to graveyard:
done.
<N7DOT 3> Just testin' seeing if it will work, timeto see is Dave's right about this "problem".
<N7DOT 3> 'testing comments...' uploaded by N7DOT 3:
I'm testing Dave's comment where he "cant use apostrophes or speech marks. So I'm testing to see if this is true for me. I also actually tried to make this a level so it isn't too bland.
 
sauver ses pions Thu 25 Nov 2010 02:51
<Jim> (SPOILER) Added speedrun: 168 moves (old: 170).
 
Botkoban 3 Wed 24 Nov 2010 23:08
<Dave> (SPOILER) Solved by computer. With my programming skills it would probably have been quicker the long way! No idea if 29 is really optimal as the program terminated on the first solution found (identical to the speedrun by Adam). Toms original is different from move 3 but converges to the same ending, so I suspect there may be more.
 
poss ible 2 Wed 24 Nov 2010 18:20
<wowei> (SPOILER) Added speedrun: 313 moves (old: 402).
 
The Wheels on the Bus go... Wed 24 Nov 2010 18:19
<wowei> (SPOILER) Added speedrun: 221 moves (old: 307).
 
Pipe Bender Wed 24 Nov 2010 15:00
<Dave> (SPOILER) Added speedrun: 177 moves (old: 183).
 
Simpleball Wed 24 Nov 2010 06:42
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.3 Style: 1.5)
 
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