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| Gold maze yeah! |
Sun 12 Dec 2010 15:47 |
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<Anya> 'Gold maze yeah!' uploaded by Anya. |
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| For the amateurs |
Sun 12 Dec 2010 15:46 |
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<Anya> 'For the amateurs' uploaded by Anya. |
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| Figu tebe, Mummy |
Sun 12 Dec 2010 15:24 |
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<Pasha> 'Figu tebe, Mummy' uploaded by Pasha. |
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| The exit paradise |
Sun 12 Dec 2010 15:24 |
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<Pasha> 'The exit paradise' uploaded by Pasha. |
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| A present from Koza Marusya |
Sun 12 Dec 2010 15:23 |
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<Pasha> 'A present from Koza Marusya' uploaded by Pasha. |
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| Attendant |
Sun 12 Dec 2010 15:23 |
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<Pasha> 'Attendant' uploaded by Pasha. |
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| Complex Object |
Sun 12 Dec 2010 15:23 |
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<Pasha> 'Complex Object' uploaded by Pasha. |
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| Shuffle Me |
Tue 07 Dec 2010 20:04 |
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<Dave> (SPOILER) Added speedrun: 69 moves (old: 74).
Bit better
<radiant> (SPOILER) Added speedrun: 74 moves (old: 76).
<Dave> (SPOILER) Added speedrun: 76 moves (old: 591).
<N7DOT 2> 'Shuffle Me' uploaded by N7DOT 2:
A gravity-puzzle type level. |
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| Binary Ruiner (<26) |
Tue 07 Dec 2010 18:48 |
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<N7DOT 2> (SPOILER) I also placed the laser the way I did to allow some practice.
<N7DOT 2> 'Binary Ruiner (<26)' uploaded by N7DOT 2:
Binary Ruiner. The story is that you need to hack into the security system, but you must execute the right steps, or you will be locked out. |
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| hugbot avec colle forte |
Tue 07 Dec 2010 09:57 |
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<radiant> (SPOILER) Added speedrun: 253 moves (old: 534).
<biloute> 'hugbot avec colle forte' uploaded by biloute:
Petite chose |
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| Reassembly Square |
Tue 07 Dec 2010 04:42 |
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<radiant> (SPOILER) I just move the bots around in the editor when I'm looking for a solution to levels like these.
<Dave> (SPOILER) I found the bot manoeuvring frustrating on the original level so built a 'less restrictive' test level to figure it out. The speed-run on '14' and the original solution here (both probably far from optimal) are computer generated and based on noname's solution, I haven't done this one by hand yet. |
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| dddddddduuuuuddeeeeee |
Mon 06 Dec 2010 06:29 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.8 Style: 1.5) |
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| Reassembly Square |
Mon 06 Dec 2010 04:27 |
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<radiant> Having that 15 start where it is really makes moving them around awkward (but then again, so does the original 7-wide layout over a 6x6 box).
The layout from my fastest solution has a spot where 15 can go without a hitch, so there's that.
<Dave> 'Reassembly Square' uploaded by Dave:
The 15th bot was feeling a bit left out. |
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| Assembly Square |
Mon 06 Dec 2010 00:23 |
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<Dave> (SPOILER) Added speedrun: 199 moves (old: 201).
<Dave> (SPOILER) Added speedrun: 201 moves (old: 203). |
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| Simple Calculator: Multiplication (1x1 to 9x9) Fixed |
Sat 04 Dec 2010 01:36 |
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<Xeno> (SPOILER) Added speedrun: 54 moves (old: 55).
<N7DOT 3> 'Simple Calculator: Multiplication (1x1 to 9x9) Fixed' uploaded by N7DOT 3:
Here is a Fully Functional & Debugged (I hope!) version. |
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| Simple Calculator: Multiplication (1x1 to 9x9) |
Fri 03 Dec 2010 21:47 |
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<N7DOT 3> Oops. I'll have to delete this when I can, but that isn't now. I'm gonna upload a new version though. |
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