« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25
severed luck Wed 22 Jun 2011 08:31
<Zog> (SPOILER) Cook: Did the author really intend a fifteen-move finish?
 
electric lessons/hazards #1 Wed 22 Jun 2011 07:28
<Karlodinium> (SPOILER) Cook: Skipped the bottom right section.
 
hjkl Tue 21 Jun 2011 17:15
<N7DOT 3> It also doesn't discriminate against using the mouse to press the buttons, or playing more than once (by pressing enter at death, or closing and opening level).

Tyler, Please play some of the higher rated levels like OneLeft (full implementation) or any of the Memory Hole series, and see for your self what players want. If your even reading this, that is a good thing, because the people who play this game enough to keep it alive don't like these levels. I know that when I started playing, quite a few years before I registered, I didn't know what good levels were. However, I quote another player here ( wowei or kirima/mm), that in many games, the fun is in getting surprised or in some hidden information, and that some players like this game simply because it is not one of those games.

If your levels are going to rely on hidden information for gameplay, try to be EXTREMLY innovative and creative, as these techniques get old immediately after it's debut. For example, see noname's "Guesswork" or Joshua Bone's "Combination Lock", which were quite clever and only practical to solve in the level editor. But these levels also need to be made in moderation. try to be clever, not difficult. trying to be hard will bring nothing. I am glad that this only has 4 choices, but this level build has been used in about 125 levels, and that's just a guess. This isn't what we want to see. So please try to make other types of levels, as guessing levels rarely are good.
<Dave> Agreed. At least under this ruleset we are allowed to use 'b'... but should I flag this as a spoiler?
 
Delicate Operations Mon 20 Jun 2011 23:31
<Dave> (SPOILER) Added speedrun: 45 moves (old: 89).
 
severed luck Mon 20 Jun 2011 23:18
<Dave> (SPOILER) Added speedrun: 15 moves (old: 796).
<kyran> 'severed luck' uploaded by kyran.
 
Delicate Operations Mon 20 Jun 2011 21:43
<kyran> 'Delicate Operations' uploaded by kyran.
 
hjkl Mon 20 Jun 2011 20:06
<radiant> Isn't it nice to play a game that refuses to honor such stupid decrees?
 
pas toujours la Mon 20 Jun 2011 20:06
<radiant> (ignore previous comment; wrong level)
<radiant> Isn't it nice to play a game that refuses to honor such stupid decrees?
 
RGB-Challenge (v2) Mon 20 Jun 2011 19:12
<Dave> (SPOILER) Added speedrun: 337 moves (old: 339).
 
hjkl Mon 20 Jun 2011 18:01
<tyler> 'hjkl' uploaded by tyler:
very hard no hint you have to guess no r t y u o p d allowed





 
Control room Sun 19 Jun 2011 18:14
<Dave> (SPOILER) Added speedrun: 241 moves (old: 245).
 
7 blocks Sat 18 Jun 2011 16:21
<Dave> (SPOILER) Added speedrun: 378 moves (old: 380).
<Dave> (SPOILER) Added speedrun: 380 moves (old: 383).
<Dave> (SPOILER) Added speedrun: 383 moves (old: 385).
<Dave> (SPOILER) Added speedrun: 385 moves (old: 391).
<Dave> (SPOILER) Added speedrun: 391 moves (old: 452).
<Dave> (SPOILER) Added speedrun: 452 moves (old: 462).
<kyran> '7 blocks' uploaded by kyran:
actually 700 blocks
 
The cave Fri 17 Jun 2011 14:45
<kyran> (SPOILER) Cook: I used bombs to blow holes in the walls, skipping a section.
 
Yellow Interference Fri 17 Jun 2011 14:26
<radiant> The concept behind the level is a good one, and with a different block layout (and a less aggressive assault on the board with each flip) it could be turned into something nice, but this isn't it.
<N7DOT 3> well, thank you for the comment, but i don't think it is best in triage, however, it will still be available in graveyard, incase anyone is interested.
<Dave> Deleted and difficulty 2? This is the first new level for months that's taken more than half a hour to solve! Each to their own, I guess.

However, it is bit irritating to play and has much more brute force trial and error than the elegant levels that inspired it. Definitely, IMHO, not your worst level and nowhere near as irritating as some levels still lurking in triage.
 
« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25