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Planetary Mystery Sun 03 Jul 2011 13:12
<Jim> (SPOILER) I'm going to disagree with you Wowie, I think this solution is extremely difficult to see, it took me months to find it originally. I didn't see Dave's twist to it until today, your latest level actually simplified discovering it so IMHO this is the only new version that we need to keep. Also, this solution does not work for the 5 and 6 bot versions, those solutions are still unique.
 
Mars Eclipse Sun 03 Jul 2011 13:01
<Jim> Moved to graveyard:
Now that I see how its done, I think the only new version of this level we need to keep is Dave's Planetary mystery.
 
Planetary Enigma Sun 03 Jul 2011 09:17
<wowei> (SPOILER) Added speedrun: 482 moves (old: 792).
 
Mars Eclipse Sun 03 Jul 2011 09:16
<wowei> Hell, it's gone - not eclipsed only - Mars silently disappeared. Oh my oh my, the martians wont be too happy about it, and thatswhy they turn green from time to time.
<wowei> (SPOILER) Added speedrun: 433 moves (old: 445).
 
Planetary Mystery Sun 03 Jul 2011 09:04
<wowei> (SPOILER) Added speedrun: 452 moves (old: 731).
I liked the original idea a lot, where you have to put two bots in position and then let them push wires to the right places in the right time. Jim's find can probably be considered a cook of that sequence.

Kirima, it's a total different approach here, and i'm pretty sure you'll get it quick. I wonder if the 6- and the great 5-bot version are cooked too now.
<Dave> I have a feeling this level is be destined for the graveyard, but not just yet.
 
Planetary Enigma Sun 03 Jul 2011 05:43
<Dave> (SPOILER) Added speedrun: 792 moves (old: 1009).
<Dave> Aargh! The two Enigmas aren't ctrl-0 compatible.
<noname> 'Planetary Enigma' uploaded by noname.
 
Planetary Enigma Sat 02 Jul 2011 23:36
<noname> Moved to graveyard:
I originally included Mars as part of the enigma. But see new version.
 
Mars Eclipse Sat 02 Jul 2011 15:41
<Jim> 'Mars Eclipse' uploaded by Jim:
The Red Planet is now snuffed out, this is what I should have did the first time!
 
Mars out of Orbit Sat 02 Jul 2011 15:40
<Jim> Moved to graveyard:
New level is now Mars Eclipse.
 
Planetary Enigma Sat 02 Jul 2011 09:23
<noname> 'Planetary Enigma' uploaded by noname.
 
the few move puzzle 37 move left exit Sat 02 Jul 2011 06:43
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.5 Style: 1.5)
 
D-Map InterNET Security Sat 02 Jul 2011 06:43
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.5 Style: 1.8)
 
Seven Bots for Seven Buttons Sat 02 Jul 2011 03:02
<Dave> (SPOILER) N7DOT: Trust your logic! What you say is all good until you hit the word 'however'. You've played this enough to know to stick to the facts, and if you see it's a causal loop then it must be camouflage. If you know you have to trigger the blue light then trigger it. What usually happens immediately afterwards and is this mishap the only possible outcome? Create a way to control what happens on the next move - that's the real puzzle.
 
Compression 2 Sat 02 Jul 2011 00:30
<Jim> 'Compression 2' uploaded by Jim:
A little tighter than the original, definitely room for improvement in the speedrun category.
 
Start Fri 01 Jul 2011 20:16
<Dave> (SPOILER) Added speedrun: 458 moves (old: 499).
 
Planetary Mystery Fri 01 Jul 2011 18:17
<mm> Thanks for creating these new mods that seem totally impossible to solve... -> I guess it will take me more than 6 months if ever. ;-)
<Dave> (SPOILER) And then there were three... Until you uploaded Mars Drift I thought that this was the one part of 7B7B that was pretty rigid and, despite all the tinkering by wowei, mm, and myself, remained invariant throughout the series. Prior to yesterday it never even occured to me to look for alternatives.
I very much doubt it will take you the full six months :)
 
Start Fri 01 Jul 2011 16:25
<mm> (SPOILER) Added speedrun: 499 moves (old: 635).
<mm> (SPOILER) Added speedrun: 635 moves (old: 834).
<Foxman> 'Start' uploaded by Foxman.
 
Compression Fri 01 Jul 2011 15:18
<mm> (SPOILER) Added speedrun: 417 moves (old: 605).
 
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