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| Heightened Security |
Tue 19 Mar 2013 00:22 |
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<Dave> Moved to graveyard:
Tweaked. ctrl-0 possible for intended solution.
<mark> Thanks Dave found my player esp exactly where you said it was. I would never have found it without your help thanks again and to everyone else that chipped in thanks also .The only problem i have now is on vista system i am not getting the bottom four lines of this puzzle so i will leave it till my computer is fixed . I hope this is not the case for everyone else as it was not my intention to hide the bottom rows . |
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| Slippery When Red |
Mon 18 Mar 2013 18:36 |
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<wowei> (SPOILER) Added speedrun: 578 moves (old: 592). |
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| Slippery When Red 2.3 |
Mon 18 Mar 2013 17:57 |
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<Dave> (SPOILER) Added speedrun: 538 moves (old: 549). |
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| Slipery gold |
Mon 18 Mar 2013 17:18 |
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<Dave> (SPOILER) Added speedrun: 156 moves (old: 160). |
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| Exit Bomb |
Mon 18 Mar 2013 10:57 |
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<Jim> (SPOILER) Added speedrun: 47 moves (old: 54).
<Dave> (SPOILER) Added speedrun: 54 moves (old: 57). |
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| The Escapist's Portrait |
Mon 18 Mar 2013 01:13 |
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<Dave> I agree, nice to see the style points bumped back up again! |
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| Heightened Security |
Mon 18 Mar 2013 01:09 |
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<Dave> 'Heightened Security' uploaded by Dave:
Let's try another twist. Happy cooking, everyone... |
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| The Escapist's Portrait |
Mon 18 Mar 2013 00:06 |
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<N7DOT 3> Thanks! |
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| Exit Bomb |
Mon 18 Mar 2013 00:05 |
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<N7DOT 3> 'Exit Bomb' uploaded by N7DOT 3:
thats why your not supposed to leave out that door |
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| The Escapist's Portrait |
Sun 17 Mar 2013 23:14 |
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<Jim> I love the drawing!!! |
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| Only expert pilots will take off |
Sun 17 Mar 2013 20:14 |
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<Dave> Mi Mark, suggest you check feedback as soon as you can. Good luck!
<mark> dave my computer has broken it will only work for 1min i want to ask you a question so i leave it in feed back of another computer
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| The Escapist's Portrait |
Sun 17 Mar 2013 04:55 |
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<Dave> (SPOILER) Quiet isn't it? |
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| Combination Lock |
Sat 16 Mar 2013 22:45 |
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<N7DOT 3> (SPOILER) I actually didn't have that hard of a time with this one; admittedly I needed a pencil and paper to layout how the level worked, but once I did that most of the stress on my brain was checking myself for errors.
That said the mechanism is still a very clever and non-trivial way of hiding information that could definetly be used to create a level about as hard to crack as a combination lock. |
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| Game-Changing Touchdown |
Sat 16 Mar 2013 22:15 |
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<N7DOT 3> Cooked! |
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| The Escapist's Portrait |
Sat 16 Mar 2013 22:09 |
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<N7DOT 3> 'The Escapist's Portrait' uploaded by N7DOT 3:
A carefully painted picture of you-know-who, slowly placed to match as exactly as the tileset will allow.
Use [ or ] to view more of the portrait.
I hope you like this level. |
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| Slippery When Red 2.2 |
Sat 16 Mar 2013 02:11 |
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<Dave> (SPOILER) Thanks Kirima. |
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| Slippery When Red 2.3 |
Sat 16 Mar 2013 02:03 |
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<Dave> (SPOILER) Added speedrun: 549 moves (old: 565).
Well that's put a stop to my fun and games! |
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| Slipery gold |
Fri 15 Mar 2013 19:47 |
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<N7DOT 3> (SPOILER) Added speedrun: 160 moves (old: 163).
Yes! Three moves less :) |
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| Slippery When Red 2.1 |
Fri 15 Mar 2013 19:06 |
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<Dave> Moved to graveyard:
Ta Jim |
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| Slippery When Red 2.3 |
Fri 15 Mar 2013 19:04 |
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<Jim> (SPOILER) Added speedrun: 565 moves (old: 587). |
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| Slippery When Red 2.1 |
Fri 15 Mar 2013 18:53 |
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<Jim> (SPOILER) This can still be solved the same way as before. I think you should delete this Dave before others see your intended solution. |
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| Slippery When Red 2.2 |
Fri 15 Mar 2013 18:50 |
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<Jim> (SPOILER) Added speedrun: 536 moves (old: 593). |
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