« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25
Heightened Security Tue 19 Mar 2013 00:22
<Dave> Moved to graveyard:
Tweaked. ctrl-0 possible for intended solution.
<mark> Thanks Dave found my player esp exactly where you said it was. I would never have found it without your help thanks again and to everyone else that chipped in thanks also .The only problem i have now is on vista system i am not getting the bottom four lines of this puzzle so i will leave it till my computer is fixed . I hope this is not the case for everyone else as it was not my intention to hide the bottom rows .
 
Slippery When Red Mon 18 Mar 2013 18:36
<wowei> (SPOILER) Added speedrun: 578 moves (old: 592).
 
Slippery When Red 2.3 Mon 18 Mar 2013 17:57
<Dave> (SPOILER) Added speedrun: 538 moves (old: 549).
 
Slipery gold Mon 18 Mar 2013 17:18
<Dave> (SPOILER) Added speedrun: 156 moves (old: 160).
 
Exit Bomb Mon 18 Mar 2013 10:57
<Jim> (SPOILER) Added speedrun: 47 moves (old: 54).
<Dave> (SPOILER) Added speedrun: 54 moves (old: 57).
 
The Escapist's Portrait Mon 18 Mar 2013 01:13
<Dave> I agree, nice to see the style points bumped back up again!
 
Heightened Security Mon 18 Mar 2013 01:09
<Dave> 'Heightened Security' uploaded by Dave:
Let's try another twist. Happy cooking, everyone...
 
The Escapist's Portrait Mon 18 Mar 2013 00:06
<N7DOT 3> Thanks!
 
Exit Bomb Mon 18 Mar 2013 00:05
<N7DOT 3> 'Exit Bomb' uploaded by N7DOT 3:
thats why your not supposed to leave out that door
 
The Escapist's Portrait Sun 17 Mar 2013 23:14
<Jim> I love the drawing!!!
 
Only expert pilots will take off Sun 17 Mar 2013 20:14
<Dave> Mi Mark, suggest you check feedback as soon as you can. Good luck!
<mark> dave my computer has broken it will only work for 1min i want to ask you a question so i leave it in feed back of another computer
 
The Escapist's Portrait Sun 17 Mar 2013 04:55
<Dave> (SPOILER) Quiet isn't it?
 
Combination Lock Sat 16 Mar 2013 22:45
<N7DOT 3> (SPOILER) I actually didn't have that hard of a time with this one; admittedly I needed a pencil and paper to layout how the level worked, but once I did that most of the stress on my brain was checking myself for errors.

That said the mechanism is still a very clever and non-trivial way of hiding information that could definetly be used to create a level about as hard to crack as a combination lock.
 
Game-Changing Touchdown Sat 16 Mar 2013 22:15
<N7DOT 3> Cooked!
 
The Escapist's Portrait Sat 16 Mar 2013 22:09
<N7DOT 3> 'The Escapist's Portrait' uploaded by N7DOT 3:
A carefully painted picture of you-know-who, slowly placed to match as exactly as the tileset will allow.

Use [ or ] to view more of the portrait.

I hope you like this level.
 
Slippery When Red 2.2 Sat 16 Mar 2013 02:11
<Dave> (SPOILER) Thanks Kirima.
 
Slippery When Red 2.3 Sat 16 Mar 2013 02:03
<Dave> (SPOILER) Added speedrun: 549 moves (old: 565).
Well that's put a stop to my fun and games!
 
Slipery gold Fri 15 Mar 2013 19:47
<N7DOT 3> (SPOILER) Added speedrun: 160 moves (old: 163).
Yes! Three moves less :)
 
Slippery When Red 2.1 Fri 15 Mar 2013 19:06
<Dave> Moved to graveyard:
Ta Jim
 
Slippery When Red 2.3 Fri 15 Mar 2013 19:04
<Jim> (SPOILER) Added speedrun: 565 moves (old: 587).
 
Slippery When Red 2.1 Fri 15 Mar 2013 18:53
<Jim> (SPOILER) This can still be solved the same way as before. I think you should delete this Dave before others see your intended solution.
 
Slippery When Red 2.2 Fri 15 Mar 2013 18:50
<Jim> (SPOILER) Added speedrun: 536 moves (old: 593).
 
« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25