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Buy a new 2013 Escape Sat 06 Apr 2013 20:04
<radiant> (SPOILER) Added speedrun: 225 moves (old: 317).
 
Active Bomb Sat 06 Apr 2013 19:52
<devin> 'Active Bomb' uploaded by devin:
Was originally going to use blocks, but I decided, nah, let's make it more interesting.
 
Steel Clap Sat 06 Apr 2013 18:33
<wowei> (SPOILER) Added speedrun: 12 moves (old: 16).
 
We are the mods 8 Sat 06 Apr 2013 18:24
<N7DOT 3> If nobody objects, I might start another mod-level train like 'we are the mods' but with a different starting point, and with the same rules. I'll wait a week and if no one objects by then I'll upload that starter.
 
Steel Mechanism Tighter Sat 06 Apr 2013 18:23
<wowei> (SPOILER) Added speedrun: 248 moves (old: 300).
 
Steel Mechanism Sat 06 Apr 2013 18:22
<wowei> (SPOILER) Added speedrun: 264 moves (old: 292).
 
Steel Clap Sat 06 Apr 2013 17:42
<N7DOT 3> 'Steel Clap' uploaded by N7DOT 3:
If you can find a harder spot to place aan exit, please feel free to do so.
 
We are the mods 6 Sat 06 Apr 2013 15:53
<N7DOT 3> Moved to graveyard:
we are the mods 8 is now out and is alot better than 6, although 7 is good too. 6 just made it so 7 and 8 could come out.
 
We are the mods 8 Sat 06 Apr 2013 15:52
<mark> (SPOILER) Added speedrun: 202 moves (old: 206).
Yes it got me for a little while too. I thought it was super sneaky at first but i forgot i had more blocks.
<N7DOT 3> A while back I had tried coming up with an idea like the "we are the mods" series but when I tried i failed. I'm glad this time the one you started worked so well as now it's actually had a chance to happen. thank you mark for starting this.

(and thanks to Tom 7 for making this game!)
<N7DOT 3> (SPOILER) mark you got me!
<N7DOT 3> (SPOILER) (note: speedrun of 276 moves didn't break record; not added)
Actually I figured it out. Silly me... It's stil a clever trick in my opinion.
<N7DOT 3> (SPOILER) no way... I have no idea now how to solve this one. I knew somebody was going to find a use for the blues, but that means it's going to be a while before I solve it! (unless this level is super-sneaky...) Good one devin!
<mark> (SPOILER) Added speedrun: 206 moves (old: 280).
 
We are the mods 5 Sat 06 Apr 2013 15:28
<mark> Moved to graveyard:
Thanks for playing,
This one not needed.
 
We are the mods 8 Sat 06 Apr 2013 14:59
<devin> 'We are the mods 8' uploaded by devin:
enjoy the modding # 8!
 
We are the mods 6 Sat 06 Apr 2013 14:51
<N7DOT 3> (SPOILER) Didn't add speedrun: 136 (old: 171)
 
We are the mods 7 Sat 06 Apr 2013 14:47
<N7DOT 3> (SPOILER) Added speedrun: 150 moves (old: 176).
ok incorporate the top half into one trip
<N7DOT 3> (SPOILER) Added speedrun: 176 moves (old: 186).
that's better
<N7DOT 3> (SPOILER) Added speedrun: 186 moves (old: 211).
well not any more. I knew my orignal solution wasn't optimal at all but when I saw yours was the same length I knew I could get the record.
<N7DOT 3> My solution is the exact same length...
 
We Are The Mods 4 Sat 06 Apr 2013 12:37
<N7DOT 3> Moved to graveyard:
I released we are the mods 6 and seven is now out. i hold by my promise.
 
Orderly (By 9) Sat 06 Apr 2013 12:31
<N7DOT 3> wait my last comment made no sense, ignore the part about science fair that was on the 22nd.
 
We are the mods 7 Sat 06 Apr 2013 11:16
<mark> mm i am sorry if i have upset you that is not what i meant.It is just that i was excited that the concept was taking shape.I realised after reading back comment it sounded a bit harsh thats why i posted again.
It would be a shame if you wont play because i look foward to seeing any mods, once again sorry.
<mark> 'We are the mods 7' uploaded by mark:
Well done N7DOT you have enabled me to do what i wanted thanks.
 
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