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| Buy a new 2013 Escape |
Sat 06 Apr 2013 20:04 |
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<radiant> (SPOILER) Added speedrun: 225 moves (old: 317). |
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| Active Bomb |
Sat 06 Apr 2013 19:52 |
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<devin> 'Active Bomb' uploaded by devin:
Was originally going to use blocks, but I decided, nah, let's make it more interesting. |
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| Steel Clap |
Sat 06 Apr 2013 18:33 |
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<wowei> (SPOILER) Added speedrun: 12 moves (old: 16). |
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| We are the mods 8 |
Sat 06 Apr 2013 18:24 |
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<N7DOT 3> If nobody objects, I might start another mod-level train like 'we are the mods' but with a different starting point, and with the same rules. I'll wait a week and if no one objects by then I'll upload that starter. |
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| Steel Mechanism Tighter |
Sat 06 Apr 2013 18:23 |
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<wowei> (SPOILER) Added speedrun: 248 moves (old: 300). |
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| Steel Mechanism |
Sat 06 Apr 2013 18:22 |
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<wowei> (SPOILER) Added speedrun: 264 moves (old: 292). |
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| Steel Clap |
Sat 06 Apr 2013 17:42 |
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<N7DOT 3> 'Steel Clap' uploaded by N7DOT 3:
If you can find a harder spot to place aan exit, please feel free to do so. |
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| We are the mods 6 |
Sat 06 Apr 2013 15:53 |
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<N7DOT 3> Moved to graveyard:
we are the mods 8 is now out and is alot better than 6, although 7 is good too. 6 just made it so 7 and 8 could come out. |
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| We are the mods 8 |
Sat 06 Apr 2013 15:52 |
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<mark> (SPOILER) Added speedrun: 202 moves (old: 206).
Yes it got me for a little while too. I thought it was super sneaky at first but i forgot i had more blocks.
<N7DOT 3> A while back I had tried coming up with an idea like the "we are the mods" series but when I tried i failed. I'm glad this time the one you started worked so well as now it's actually had a chance to happen. thank you mark for starting this.
(and thanks to Tom 7 for making this game!)
<N7DOT 3> (SPOILER) mark you got me!
<N7DOT 3> (SPOILER) (note: speedrun of 276 moves didn't break record; not added)
Actually I figured it out. Silly me... It's stil a clever trick in my opinion.
<N7DOT 3> (SPOILER) no way... I have no idea now how to solve this one. I knew somebody was going to find a use for the blues, but that means it's going to be a while before I solve it! (unless this level is super-sneaky...) Good one devin!
<mark> (SPOILER) Added speedrun: 206 moves (old: 280). |
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| We are the mods 5 |
Sat 06 Apr 2013 15:28 |
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<mark> Moved to graveyard:
Thanks for playing,
This one not needed. |
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| We are the mods 8 |
Sat 06 Apr 2013 14:59 |
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<devin> 'We are the mods 8' uploaded by devin:
enjoy the modding # 8! |
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| We are the mods 6 |
Sat 06 Apr 2013 14:51 |
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<N7DOT 3> (SPOILER) Didn't add speedrun: 136 (old: 171) |
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| We are the mods 7 |
Sat 06 Apr 2013 14:47 |
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<N7DOT 3> (SPOILER) Added speedrun: 150 moves (old: 176).
ok incorporate the top half into one trip
<N7DOT 3> (SPOILER) Added speedrun: 176 moves (old: 186).
that's better
<N7DOT 3> (SPOILER) Added speedrun: 186 moves (old: 211).
well not any more. I knew my orignal solution wasn't optimal at all but when I saw yours was the same length I knew I could get the record.
<N7DOT 3> My solution is the exact same length... |
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| We Are The Mods 4 |
Sat 06 Apr 2013 12:37 |
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<N7DOT 3> Moved to graveyard:
I released we are the mods 6 and seven is now out. i hold by my promise. |
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| Orderly (By 9) |
Sat 06 Apr 2013 12:31 |
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<N7DOT 3> wait my last comment made no sense, ignore the part about science fair that was on the 22nd. |
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| We are the mods 7 |
Sat 06 Apr 2013 11:16 |
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<mark> mm i am sorry if i have upset you that is not what i meant.It is just that i was excited that the concept was taking shape.I realised after reading back comment it sounded a bit harsh thats why i posted again.
It would be a shame if you wont play because i look foward to seeing any mods, once again sorry.
<mark> 'We are the mods 7' uploaded by mark:
Well done N7DOT you have enabled me to do what i wanted thanks. |
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