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Bits and pieces 1964 Thu 30 May 2013 18:33
<mark> 'Bits and pieces 1964 ' uploaded by mark:
Please dont be cookable
 
X Grid Thu 30 May 2013 18:21
<Dave> (SPOILER) Added speedrun: 13 moves (old: 31).
 
8An 60U Thu 30 May 2013 18:12
<Dave> (SPOILER) Added speedrun: 152 moves (old: 172).
 
X Grid Thu 30 May 2013 17:17
<devin> 'X Grid' uploaded by devin:
Almost finished!
 
Square Palette Thu 30 May 2013 16:53
<devin> 'Square Palette' uploaded by devin:
This is just a graphics test the transponders started glitching out, so I had to replace them.
 
8An 60U Thu 30 May 2013 16:28
<mark> (SPOILER) Added speedrun: 172 moves (old: 180).
Nice one devin
<devin> '8An 60U' uploaded by devin.
 
Mods chat level Thu 30 May 2013 06:54
<mark> (SPOILER) 1700 not coming anytime soon,down to 1 or 2 levels a week.
It gets harder and harder to find a level i can beat easily.
Dont think i will ever get close to finishing triage.
1600 was not a level i really thought out as noname's speedrun proves.
I just threw it together in about 10 mins.i like the speedrun even though the level is not "done" when its done if you know what i mean.
 
modify me Thu 30 May 2013 06:37
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 2.0)
 
The Dalek And It's Dot Thu 30 May 2013 01:42
<noname> (SPOILER) Added speedrun: 8 moves (old: 10).
 
1600 Thu 30 May 2013 01:40
<noname> (SPOILER) Added speedrun: 65 moves (old: 199).
 
OneLeft Wed 29 May 2013 22:12
<Dave> (SPOILER) Added speedrun: 960 moves (old: 1020).
Legit
 
Mods chat level Wed 29 May 2013 17:07
<Dave> Looking forward to tomorrow's 1700 level :)
 
1600 Wed 29 May 2013 16:47
<Dave> (SPOILER) Added speedrun: 199 moves (old: 334).
Bit shorter.
<mark> (SPOILER) Sorry about the speedrun comment i thought it took me over 400 to do, but i guess it corrected itself.
333 is up for grabs
<mark> '1600' uploaded by mark:
Not to hard this one its just a celebration of my achievement today.
Left speed run for first player to get.
 
All mod cons 22 Wed 29 May 2013 08:25
<Dave> Moved to graveyard:
OK, that's enough, I'm deleting now before it gets over-cooked.
 
Mods chat level Tue 28 May 2013 15:27
<Dave> Ni Mark, I was planning to delete it anyway. Just though I'd leave it a up a few days for fun.

By searchable comments, I meant 'text' searchable rather than searchable by level. I sometimes recall non level specific things which have been discussed in comments and without remembering which level the discussion was in there is no easy way of finding them again.

I usually find it quicker to pull up level comments by getting the level number from the game, pulling up comments for any random level and overwriting the level number in the URL "...bar.org/f/a/escape/level/3537?spoilers=1"
 
All mod cons 22 Tue 28 May 2013 13:45
<mark> (SPOILER) Added speedrun: 600 moves (old: 630).
 
Mods chat level Tue 28 May 2013 09:48
<mark> (SPOILER) I think i panicked when i saw mods 21 and 22 so i put off playing them .
As i'd been busy on other levels and had forgot most of the torture i went through.
just played themm done 21 the hard way then realised hold on a minute what am i doing.
Any how gave 22 a style of TEN that was for the solution it was wicked.
I would have never of thought of that in a million years.
I dont like to tell you what to do as i dont want to sound insulting But i would delete that level.
Just imagine if some of the old masters come back oneday you could put that into a level of your own and catch them out.
Just a thought have fun.
<mark> (SPOILER) Hi Dave ,glad you took your time to look at dungeon or you would have not understood how much of a rip off it was,also how can it be so rubbish when its the same game.
I only slightly remember it but your right there was a problem with the controls and i think you only got a few undo's

I have just been reading your comments again and the bit you mention about searchable comments.

Well i have always searched comments let me tell you how.
In google i type (escape level spacebar) followed by name of the level. sometimes you need the author as well but not often.

Ps are you trying any of the other puzzle games.
<Dave> Wow! Dungeon is a total rip-off and not a good one. I guess there is no way to copyright a game concept.

Electricity is water, hugbots are knights, daleks are evil knights, sliders are carts, and lasers are dart-shooters. When two evil knights crash they turn in to some kind of pile of dead bodies and armour. Everything else is the same including most of the graphics ideas. I note that Tom is only creditted as a level author and even that is hidden away in a readme.

It was clearly made after the introduction of bots but before bombs. Instead it has pink spheres based on the ones used in CC. I will be generous and assume the idea was to take Escape and try to merge in CC elements but it never got that far.

Graphics quality is terrible as are the controls, so I would advise anybody else thinking of having a look not to waste your time.
<mark> (SPOILER) Robotic secret service....Not so secret anymore ha ha
 
All mod cons 21 Mon 27 May 2013 11:41
<Jim> Moved to graveyard:
I was hoping to force my solution but that clearly failed.
 
Mods chat level Mon 27 May 2013 11:00
<mark> (SPOILER) Pps all the games and answers i had i lost when my computer crashed.
I only really wanted escape by that time anyway.
Never played chips challenge as it for some reason would not download onto my earliar computers and never tried again.
 
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