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Mods chat level Wed 17 Jul 2013 07:10
<Dave> (SPOILER) What this means Kirima, is that you have to do do the next mod :)
 
Various Models 20 Wed 17 Jul 2013 07:08
<Dave> 'Various Models 20' uploaded by Dave.
 
Various Models 20 Wed 17 Jul 2013 07:08
<Dave> Moved to graveyard.
<mm> (SPOILER) Added speedrun: 645 moves (old: 1293).
Or mine? ;)
 
Mods chat level Wed 17 Jul 2013 05:48
<Dave> I should point out that I had probably spent over two hours, on and off, on 18 without success before 19 was uploaded. Then I decided to carry on working with 18 but look for a solution that would fit both. From that point it still took another couple of hours.

All these levels are definitely 9s in my opinion. I have noticed that when we solve a new mod using part of a solution from an older mod, we tend to forget how difficult it was to get to that stage in first place.

I'm going on the road for a couple days, so I may or may not be around but, in all likelihood, not. Cheers.
 
Various Models 12 Wed 17 Jul 2013 00:08
<Dave> Moved to graveyard:
Bye.
 
Various Models 16 Wed 17 Jul 2013 00:05
<Dave> Moved to graveyard:
Tidying up. Dovidenia.
 
Mods chat level Tue 16 Jul 2013 23:43
<Dave> noname, I really liked your 18 solution, no wonder it took you so long to find it. I'm very glad I didn't have to find it!!! It should be blocked in 20.

The original to 20 uses my solution to both 18 and 19, cook away...
 
Various Models 20 Tue 16 Jul 2013 23:36
<Dave> 'Various Models 20' uploaded by Dave:
My turn.
 
Mods chat level Tue 16 Jul 2013 21:04
<noname> (SPOILER) Well, my solution to 18 still works in 19. Anyway, if I have to pull of Mark's really interesting solution all by myself, I might get a headache, so maybe it's fortunate that I don't have to do so... (or unfortunate? :)
 
Box Tue 16 Jul 2013 20:14
<devin> 'Box' uploaded by devin:
This level confused me also.
 
Various Models 19 Tue 16 Jul 2013 18:05
<mark> 'Various Models 19' uploaded by mark.
 
Mods chat level Tue 16 Jul 2013 17:57
<mark> (SPOILER) Wow VM18 what can i say that was hard, really liked your solution noname very cheeky,no wonder you got a headache.
I solved it in a very different way so a mod coming,you might still be able to do it your way but i tried and failed.
 
Various Models 7A (bomb try) Mon 15 Jul 2013 01:43
<noname> Moved to graveyard:
It has been quite a while, so I think it's okay to delete this.
 
Various Models 18 Mon 15 Jul 2013 01:40
<noname> 'Various Models 18' uploaded by noname:
I used my first solve of VM17 in this level, so it probably can be improved significantly. Enjoy.
 
Mods chat level Mon 15 Jul 2013 01:35
<noname> (SPOILER) 16 and 17 each took me several hours to solve, and I got a headache after solving 17, so I decided to take a rest from Escape for a few days. Anyway, my first solves to 15 and 16 were pretty similar to the original solutions, but I solved 17 differently.
<Dave> (SPOILER) Hi Mark. Just finished 17, wasn't able to look at it over the weekend. Still took me over 2 hours and I already knew a lot of the tricks from when I was messing about with ideas for 16. It seems I missed one detail, I don't want to spoil anthing so I won't say any more at this stage.

As you say, it will be very interesting to see which way the others first-solve 16. Who knows, there may be another loophole yet.
 
Various Models 17 Sun 14 Jul 2013 18:42
<Dave> (SPOILER) Added speedrun: 1318 moves (old: 1773).
Same solution.
 
Mods chat level Sun 14 Jul 2013 17:09
<mark> Hi Dave and everyone else,back from the weekend away and i've had time to study your solution for 16.
Well that was a stroke of genius by you and if i had not solved a different way i think i still be playing it come christmas.
My solution is still very hard to do but probably not as difficult as yours.
But who knows we all think a bit different,anyway i automaticly give the level 8 as it had 2 answers maybe more,but on reflection and understanding the original solution i'm changing it up.

<Jim> (SPOILER) Finally got 15, it doesn't work on 16. Will have to work on 16 and 17 another day, they look very difficult.
<Dave> It sounds like you are pretty close Jim. I would love to know if your first solution to 15, when (not if) you get it, also works on 16 or 17. I haven't had a chance to work on 17 yet, it may have to wait a few days and even then I think it's going to take me a while.
<Jim> (SPOILER) I finally made it to 15 but very stuck on that level. I can get the laser to the right of the exit turned off, but then I can't get the rock in the last column to the right to turn off the last stop sign. Or I can get the rock to turn off the last stop sign, but then I can't use it to turn off the laser.
 
Various Models 17 Fri 12 Jul 2013 15:47
<mark> 'Various Models 17' uploaded by mark:
Enjoy
 
Mods chat level Fri 12 Jul 2013 15:41
<mark> (SPOILER) Wow Dave once again an unbelievable level took a good 3 hours of playing and lots more thinking about at work.
Well you will be pleased to know i did it a lot differently so a mod coming.
As far as i can tell with a quick look the mod is ok,as i only just solved your level in the nick of time.
I'm out for a couple of days in 15 mins time so i threw in a quick mod with first solve solution and no testing.
If the mod forces my solution it will be hard to believe.
I'll be checking comments but can't play.
Good luck for now and thanks again.
 
Various Models 15 Fri 12 Jul 2013 04:21
<mark> (SPOILER) Added speedrun: 1057 moves (old: 1083).
 
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