« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25
NanoMods 6 Mon 04 Nov 2013 08:51
<mark> Moved to graveyard:
I really like it when the mods come thick and fast.
 
NanoMods 8 Mon 04 Nov 2013 08:48
<mark> 'NanoMods 8' uploaded by mark:
The last was was fun,so here is another tweak.
 
NanoMods 4 Mon 04 Nov 2013 07:44
<mark> Moved to graveyard:
Not needed.
 
NanoMods 7 Mon 04 Nov 2013 04:47
<Dave> 'NanoMods 7' uploaded by Dave:
Mark beat me to it by about 10 minutes with the 'no boticide' version so I'll do a little tweak instead.
 
NanoMods 6 Mon 04 Nov 2013 03:38
<mark> 'NanoMods 6' uploaded by mark:
No more boticide..
 
NanoMods 5 Mon 04 Nov 2013 01:42
<Dave> (SPOILER) Added speedrun: 83 moves (old: 85).
<Dave> (SPOILER) Added speedrun: 85 moves (old: 100).
<Jim> 'NanoMods 5' uploaded by Jim:
Two little changes for now.
 
NanoMods 3 Sun 03 Nov 2013 20:42
<mark> (SPOILER) Added speedrun: 52 moves (old: 59).
Dave you make everything in this game look so simple,when it really is.
 
Rouge-Like Revampired Sun 03 Nov 2013 19:44
<Jim> (SPOILER) This one looks tough, I guess it only took you a day or 2 after you came back Dave to make a level that will stump me. Seeing that only mark has solved this, I don't think I'm alone.
 
NanoMods 4 Sun 03 Nov 2013 18:47
<Dave> (SPOILER) Added speedrun: 58 moves (old: 77).
... and without boticide.
<Dave> (SPOILER) Can never resist a bit of pointless boticide...
<Dave> (SPOILER) Added speedrun: 77 moves (old: 121).
<mark> it should say more..
 
NanoMods 2 Sun 03 Nov 2013 16:49
<mark> Moved to graveyard:
not needed
 
NanoMods 4 Sun 03 Nov 2013 16:47
<mark> 'NanoMods 4' uploaded by mark:
This is a bit of fun now,can you add any mor hearts.
 
NanoMods 3 Sun 03 Nov 2013 15:47
<mark> (SPOILER) Added speedrun: 59 moves (old: 74).
Having a think on what could be any good for this.
 
The Red Locker Room with blue key Sun 03 Nov 2013 12:05
<mark> Moved to graveyard:
Still does not work to many solutions. Goodbye Blue key.
<mark> 'The Red Locker Room with blue key' uploaded by mark:
This might be better.
 
Mods chat level Sat 02 Nov 2013 22:59
<mark> (SPOILER) It took quite a while and lots messing about to come up with the my solution for that.
I was then blinded by the easier options i was trying to force a harder solution after playing Jims mod.
Nothing ever goes right first time for me.
I'm going to leave it deleted for now ,not even sure if it,s fixable.
I thought it was funny when it got 6 by the first solver and solved so soon after the effort it took me to get there.(New it would be Broke)

Thanks again.
 
The Red Locker Room with blue key Sat 02 Nov 2013 22:36
<mark> Moved to graveyard:
Cheers Dave.
 
Mods chat level Sat 02 Nov 2013 22:17
<Dave> (SPOILER) Hi Mark. I found the new Locker level way simpler than the previous ones. I found the blue actually helps rather than hinder and opens up more options because it allows more manoeuvrability. Will look into it more tomorrow if I have a chance. Try and solve without ever putting the the blue steel on the blue panel and you will see what I mean.
 
Mod it 3 Sat 02 Nov 2013 16:49
<mark> Moved to graveyard:
Forgot about this one,not needed.
 
The Red Locker Room with blue key Sat 02 Nov 2013 16:36
<mark> 'The Red Locker Room with blue key' uploaded by mark.
 
NanoMods 3 Sat 02 Nov 2013 07:16
<mm> (SPOILER) Added speedrun: 74 moves (old: 152).
 
« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25