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| Rouge-Like Revamptiring |
Mon 04 Nov 2013 22:11 |
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<Dave> (SPOILER) Added speedrun: 591 moves (old: 896).
Oops! I don't think that was supposed to happen... |
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| Mods chat level |
Mon 04 Nov 2013 19:52 |
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<Jim> (SPOILER) I did see your comment on Rouge Mark and I saw your mistake but so far it hasn't helped me solve the latest rouge ones. I'll go back to them in the future. |
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| NanoMods 8 |
Mon 04 Nov 2013 19:49 |
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<Jim> (SPOILER) Added speedrun: 243 moves (old: 275).
This took me longer than I care to admit to! |
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| Rouge-Like Revamptiring |
Mon 04 Nov 2013 17:01 |
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<mm> (SPOILER) Added speedrun: 896 moves (old: 930). |
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| Rouge-Like Vamp |
Mon 04 Nov 2013 16:50 |
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<mm> Moved to graveyard:
As I've said, two minds, same idea, so this seems not necessary. Mark, we did upload our mods at almost the same time, I had not seen yours! ;-) |
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| Rouge-Like Revamptiring |
Mon 04 Nov 2013 16:49 |
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<mm> (SPOILER) Added speedrun: 930 moves (old: 1017).
LOL! Two minds, same idea :-) |
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| Rouge-Like Vamp |
Mon 04 Nov 2013 16:28 |
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<mm> 'Rouge-Like Vamp' uploaded by mm. |
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| Rouge-Like Revamptiring |
Mon 04 Nov 2013 16:11 |
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<mark> 'Rouge-Like Revamptiring' uploaded by mark:
Could not resist one more.. |
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| Mods chat level |
Mon 04 Nov 2013 16:05 |
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<mark> Congrats mm that was a toughie,trust Dave to spot the flaw in the level and so quickly.
I knew what i had done wrong the morning after i posted it but did not think it mattered.
Jim if you read my very first comments on Rouge Like then spot the flaw in Revampeed it should help a little.
Any way I was waiting for another solver as i have a mod to make you work that little bit harder. |
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| Rouge-Like Revampired |
Mon 04 Nov 2013 15:28 |
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<mm> (SPOILER) Added speedrun: 572 moves (old: 606). |
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| NanoMods 7 |
Mon 04 Nov 2013 15:11 |
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<Dave> Moved to graveyard:
Ta ta. |
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| NanoMods 8 |
Mon 04 Nov 2013 15:03 |
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<Dave> (SPOILER) Added speedrun: 275 moves (old: 277). |
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| NanoMods 6 |
Mon 04 Nov 2013 08:51 |
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<mark> Moved to graveyard:
I really like it when the mods come thick and fast. |
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| NanoMods 8 |
Mon 04 Nov 2013 08:48 |
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<mark> 'NanoMods 8' uploaded by mark:
The last was was fun,so here is another tweak. |
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| NanoMods 4 |
Mon 04 Nov 2013 07:44 |
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<mark> Moved to graveyard:
Not needed.
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| NanoMods 7 |
Mon 04 Nov 2013 04:47 |
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<Dave> 'NanoMods 7' uploaded by Dave:
Mark beat me to it by about 10 minutes with the 'no boticide' version so I'll do a little tweak instead. |
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| NanoMods 6 |
Mon 04 Nov 2013 03:38 |
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<mark> 'NanoMods 6' uploaded by mark:
No more boticide.. |
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| NanoMods 5 |
Mon 04 Nov 2013 01:42 |
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<Dave> (SPOILER) Added speedrun: 83 moves (old: 85).
<Dave> (SPOILER) Added speedrun: 85 moves (old: 100).
<Jim> 'NanoMods 5' uploaded by Jim:
Two little changes for now. |
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| NanoMods 3 |
Sun 03 Nov 2013 20:42 |
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<mark> (SPOILER) Added speedrun: 52 moves (old: 59).
Dave you make everything in this game look so simple,when it really is. |
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| Rouge-Like Revampired |
Sun 03 Nov 2013 19:44 |
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<Jim> (SPOILER) This one looks tough, I guess it only took you a day or 2 after you came back Dave to make a level that will stump me. Seeing that only mark has solved this, I don't think I'm alone. |
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| NanoMods 4 |
Sun 03 Nov 2013 18:47 |
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<Dave> (SPOILER) Added speedrun: 58 moves (old: 77).
... and without boticide.
<Dave> (SPOILER) Can never resist a bit of pointless boticide...
<Dave> (SPOILER) Added speedrun: 77 moves (old: 121). |
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