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| NanoMods 6 |
Mon 04 Nov 2013 08:51 |
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<mark> Moved to graveyard:
I really like it when the mods come thick and fast. |
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| NanoMods 8 |
Mon 04 Nov 2013 08:48 |
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<mark> 'NanoMods 8' uploaded by mark:
The last was was fun,so here is another tweak. |
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| NanoMods 4 |
Mon 04 Nov 2013 07:44 |
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<mark> Moved to graveyard:
Not needed.
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| NanoMods 7 |
Mon 04 Nov 2013 04:47 |
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<Dave> 'NanoMods 7' uploaded by Dave:
Mark beat me to it by about 10 minutes with the 'no boticide' version so I'll do a little tweak instead. |
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| NanoMods 6 |
Mon 04 Nov 2013 03:38 |
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<mark> 'NanoMods 6' uploaded by mark:
No more boticide.. |
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| NanoMods 5 |
Mon 04 Nov 2013 01:42 |
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<Dave> (SPOILER) Added speedrun: 83 moves (old: 85).
<Dave> (SPOILER) Added speedrun: 85 moves (old: 100).
<Jim> 'NanoMods 5' uploaded by Jim:
Two little changes for now. |
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| NanoMods 3 |
Sun 03 Nov 2013 20:42 |
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<mark> (SPOILER) Added speedrun: 52 moves (old: 59).
Dave you make everything in this game look so simple,when it really is. |
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| Rouge-Like Revampired |
Sun 03 Nov 2013 19:44 |
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<Jim> (SPOILER) This one looks tough, I guess it only took you a day or 2 after you came back Dave to make a level that will stump me. Seeing that only mark has solved this, I don't think I'm alone. |
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| NanoMods 4 |
Sun 03 Nov 2013 18:47 |
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<Dave> (SPOILER) Added speedrun: 58 moves (old: 77).
... and without boticide.
<Dave> (SPOILER) Can never resist a bit of pointless boticide...
<Dave> (SPOILER) Added speedrun: 77 moves (old: 121).
<mark> it should say more.. |
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| NanoMods 2 |
Sun 03 Nov 2013 16:49 |
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<mark> Moved to graveyard:
not needed |
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| NanoMods 4 |
Sun 03 Nov 2013 16:47 |
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<mark> 'NanoMods 4' uploaded by mark:
This is a bit of fun now,can you add any mor hearts. |
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| NanoMods 3 |
Sun 03 Nov 2013 15:47 |
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<mark> (SPOILER) Added speedrun: 59 moves (old: 74).
Having a think on what could be any good for this. |
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| The Red Locker Room with blue key |
Sun 03 Nov 2013 12:05 |
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<mark> Moved to graveyard:
Still does not work to many solutions. Goodbye Blue key.
<mark> 'The Red Locker Room with blue key' uploaded by mark:
This might be better. |
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| Mods chat level |
Sat 02 Nov 2013 22:59 |
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<mark> (SPOILER) It took quite a while and lots messing about to come up with the my solution for that.
I was then blinded by the easier options i was trying to force a harder solution after playing Jims mod.
Nothing ever goes right first time for me.
I'm going to leave it deleted for now ,not even sure if it,s fixable.
I thought it was funny when it got 6 by the first solver and solved so soon after the effort it took me to get there.(New it would be Broke)
Thanks again. |
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| The Red Locker Room with blue key |
Sat 02 Nov 2013 22:36 |
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<mark> Moved to graveyard:
Cheers Dave. |
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| Mods chat level |
Sat 02 Nov 2013 22:17 |
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<Dave> (SPOILER) Hi Mark. I found the new Locker level way simpler than the previous ones. I found the blue actually helps rather than hinder and opens up more options because it allows more manoeuvrability. Will look into it more tomorrow if I have a chance. Try and solve without ever putting the the blue steel on the blue panel and you will see what I mean. |
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| Mod it 3 |
Sat 02 Nov 2013 16:49 |
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<mark> Moved to graveyard:
Forgot about this one,not needed. |
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| The Red Locker Room with blue key |
Sat 02 Nov 2013 16:36 |
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<mark> 'The Red Locker Room with blue key' uploaded by mark. |
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| NanoMods 3 |
Sat 02 Nov 2013 07:16 |
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<mm> (SPOILER) Added speedrun: 74 moves (old: 152). |
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