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Exit 1 again again Mon 09 Dec 2013 21:24
<Jim> (SPOILER) Finally got this one.
 
"The Accidental Puzzle" / "Exit Gone" Mon 09 Dec 2013 19:45
<Dave> (SPOILER) ... I mean the speedrun doesn't justify anoother mod.
<Dave> (SPOILER) Added speedrun: 149 moves (old: 277).
This doesn't justify another mod :)
<Jim> (SPOILER) Where's the detour signs so I know where the next exit is? Darn transportation department!
 
Ball Dispenser v5 Mon 09 Dec 2013 14:09
<xeno> Moved to graveyard:
Needs fixing
 
"The Accidental Puzzle" / "Exit Gone" Mon 09 Dec 2013 10:50
<mark> '"The Accidental Puzzle" / "Exit Gone"' uploaded by mark:
Another accident...
 
Ball Dispenser v5 Mon 09 Dec 2013 06:46
<mark> (SPOILER) Added speedrun: 253 moves (old: 389).
 
Exit 1 again again Mon 09 Dec 2013 05:29
<mark> (SPOILER) Added solution "solution 2":
Not worth a mod as it only makes it more obvious.
 
"The Accidental Puzzle" / "Exit 1" Mon 09 Dec 2013 04:39
<Dave> (SPOILER) Nice one Mark. Best I've done so far is 135, but it's a total spoiler.
<mark> (SPOILER) Added speedrun: 136 moves (old: 169).
 
Ball Dispenser v5 Mon 09 Dec 2013 01:49
<xeno> 'Ball Dispenser v5' uploaded by xeno.
 
"The Accidental Puzzle" / "Exit 1" Mon 09 Dec 2013 01:18
<Dave> (SPOILER) Added solution "Another way":
N7, this is not a proper speedrun. But now you've cracked the exit 1 conundrum, it is only fair to show you another way. Hope it's not too big a spoiler. :)
<N7DOT> '"The Accidental Puzzle" / "Exit 1"' uploaded by N7DOT:
Just plain with no fancy stuff. Basically, I did it :)
 
Level comments: escape.spacebar.org/f/a/escape/level/3724 Sun 08 Dec 2013 23:11
<N7DOT> (SPOILER) Finally got to exit #1!
 
Exit 1 again again Sun 08 Dec 2013 20:45
<Dave> (SPOILER) Added speedrun: 203 moves (old: 208).
<Dave> 'Exit 1 again again' uploaded by Dave.
 
Exit 1 again Sun 08 Dec 2013 19:21
<Dave> (SPOILER) Added speedrun: 163 moves (old: 176).
 
Exit 1 Sun 08 Dec 2013 18:51
<Jim> (SPOILER) Nice one Mark.
 
Exit 1 again Sun 08 Dec 2013 18:42
<Jim> 'Exit 1 again' uploaded by Jim:
Another variation.
 
Exit 1 Sun 08 Dec 2013 15:04
<N7DOT> (SPOILER) oops, forgot to say that I meant the bottom hugbot in the bot rampage area! of course the top hugbot is usable...
<N7DOT> (SPOILER) in addition, it is now impossible to get the hugbot out. is this intentional?
 
Mods chat level Sun 08 Dec 2013 14:56
<N7DOT> Hmm... mark, maybe the laser death aspect of the laser maze could be removed? I'd prefer that players not have to do any of that low style stuff to get to the first exit. (just remove the four visible lasers in that maze)
 
Exit 1 Sun 08 Dec 2013 14:46
<mark> 'Exit 1' uploaded by mark:
As promised, cook away.
 
Mods chat level Sun 08 Dec 2013 14:43
<mark> (SPOILER) Seems you have been busy Dave and after reading your earlier comments i've decided to make Exit 1.
I had a third solution to it so i hope my mod forces it.
I really liked this level and gave it 10 for style first time around.
Also read your comments N7 and you might also be tinkering with this hope this does not stop you.
Have fun level coming soon.
 
No Three in a Line (9x9) Sun 08 Dec 2013 10:44
<mark> (SPOILER) Added speedrun: 385 moves (old: 578).
Ctrl+0 did not grab speedrun.So here is a slightly diifferent solution same nett result.
 
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