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A new game 4 Thu 13 Mar 2014 12:39
<mark> (SPOILER) Added speedrun: 535 moves (old: 630).
How did we miss this?
Been tinkering with this level found a few more ways if all goes to plan a new mod.
 
Mods chat level Wed 12 Mar 2014 15:45
<Jim> (SPOILER) Mark, sometimes it pays off to not see the obvious solution. I missed it on your level 4, which forced me to come up with the solution I used on 5. I will be curious to see if anyone can cook it.

Dave, I noticed you around a little bit with some speed runs, but it seems like you have been keeping a low profile lately. I hope you can get more time soon, you usually come up with some challenging variations. Kirima, you haven't been around as often either. Same for a few others, I always like when there is more activity.
 
A new game 4 Tue 11 Mar 2014 23:09
<mark> Moved to graveyard:
Goodbye No 4 your time is up.
 
Mods chat level Tue 11 Mar 2014 23:05
<mark> (SPOILER) Wow Jim that took me about 4 hours barking up the wrong tree,and about the same when I'd realised the error of my ways.
I put the extra bits in to try and force my solution, and had already tried to solve 4 in this kind of fashion but give up trying.
I guess when a level gets cooked good it makes another really good level.
I could fix my level quite easily but I won't as it would be to much of a clue, I'll just scrap it.
These have been real good fun hope to dream up another good one soon,thanks.
 
A new game 5 Tue 11 Mar 2014 22:37
<mark> (SPOILER) Added speedrun: 464 moves (old: 495).
Slightly different execution.
<Jim> 'A new game 5' uploaded by Jim:
Back at you Mark.
 
A new game 4 Mon 10 Mar 2014 22:09
<mark> (SPOILER) Thanks Jim,glad you like it.
If it can't be cooked it should take a while to put everything in order.
<Jim> (SPOILER) Real nice level Mark, I came close to solving but so far no cigar. I will try more tomorrow.
<mark> 'A new game 4' uploaded by mark:
Trying to sell a whole new story if possible.
 
A new game 3 Mon 10 Mar 2014 12:52
<Jim> 'A new game 3' uploaded by Jim:
I decided to fix this in the meantime, I'm looking forward to your new version Mark.
 
A new game 3 Mon 10 Mar 2014 12:50
<Jim> Moved to graveyard.
 
A new game 2 Sun 09 Mar 2014 18:29
<mark> Moved to graveyard:
I might have some tricks for this level coming soon but i cant solve it at the momment.
 
A new game 3 Sun 09 Mar 2014 18:25
<mark> (SPOILER) Added speedrun: 520 moves (old: 580).
Nice one Jim i really enjoyed that.
<Jim> 'A new game 3' uploaded by Jim:
New version, have fun.
 
ScrambleMods 3 Fri 07 Mar 2014 19:38
<Dave> Moved to graveyard.
 
Too Simple? Fri 07 Mar 2014 19:33
<Dave> (SPOILER) Added speedrun: 120 moves (old: 121).
 
A new game 2 Fri 07 Mar 2014 16:56
<Jim> (SPOILER) Added speedrun: 195 moves (old: 330).
<Dave> (SPOILER) Added speedrun: 330 moves (old: 337).
<mm> Mark, I like the level even though my solution seems completely different to your intended one.
<mm> (SPOILER) Added speedrun: 337 moves (old: 419).
 
Mods chat level Fri 07 Mar 2014 15:24
<mark> (SPOILER) Had a little play on v2 its actually easier with the dalek,and you can miss out nearly everthing your way Jim.
Thats what you get when you rush things.
I'm sure it can be fixed and made better,hope you can have a tinker with it.
Back in 2 days.
<mark> Jim i've posted the other version for you to play,I will be waiting to see if you can break it.I'll be away for the weekend so won't be able to alter any levels.
Feel free to mod level as this was my intention.

Thanks have fun with half the solution or can you ignore it.
 
A new game 2 Fri 07 Mar 2014 12:31
<mark> 'A new game 2' uploaded by mark:
Title spelt correctly.
 
A nw game Fri 07 Mar 2014 12:26
<mark> Moved to graveyard:
Nice solve Jim,I had 2 versions of this and did not know which one to choose.I acctually put all the misdirection in on purpose.
So i'll do one little fix the hugbot for a dalek and give you the other level to break.
<Jim> (SPOILER) Added speedrun: 189 moves (old: 424).
Found some shortcuts again, I think if I had to do your levels the way you intended Mark, I would never find the solutions. Fun either way though!
 
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