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Iron Curtain v2 Mon 19 May 2014 23:55
<Kamik423> (SPOILER) Cook: the level is not difficult at all and has a lot of useless staff. it looks like it is meant to be harder than it actually is
 
Mods chat level Sat 17 May 2014 19:47
<Jim> (SPOILER) No Mark, I haven't tried to download any levels since it has been broken, I'm patiently waiting for Tom to fix it. He's been on the road for a long time, judging from his latest IP address it looks like he may be in Europe, maybe you can track him down!
 
How do we get to the exit, Hugbots!? Sat 17 May 2014 13:46
<mark> (SPOILER) Added speedrun: 353 moves (old: 355).
A different way.
 
Mods chat level Fri 16 May 2014 14:52
<mark> Hi all,hope your still all out there waiting patiently for Tom to fix the game.
It's took me all week to do the memoryhole levels something I once thought were to difficult,but what do I know.
The final one a slighty different way and a speedrun.

Keep hanging in because I've got a good level waiting to go.

I've tried to post like N7DOT did but not able to.

Jim have you been able to play improv 5 it's a cracking good level.

Good luck all see you soon.
 
Memoryless Hole (final!) Fri 16 May 2014 14:32
<mark> (SPOILER) Added speedrun: 430 moves (old: 437).
 
How do we get to the exit, Hugbots!? Fri 16 May 2014 07:48
<mark> (SPOILER) Added speedrun: 355 moves (old: 356).
 
terra dos desafios 3 Sun 11 May 2014 10:48
<mark> (SPOILER) Added speedrun: 613 moves (old: 623).
 
modify me too Sun 11 May 2014 03:39
<lsy> (SPOILER) Added speedrun: 155 moves (old: 166).
 
Sewering Slime Mon 05 May 2014 19:28
<N7DOT> (SPOILER) Added speedrun: 59 moves (old: 60).
Optimal?
<lsy> (SPOILER) Added speedrun: 60 moves (old: 61).
leesy
 
Blocking 4 Fri 25 Apr 2014 20:50
<N7DOT> After a long break from the game, I decided to see if I could solve this level now. Nope, still can't, I got so close to finishing but one block inevitably is in the wrong place...

(Good job yet again, I still feel the need to solve this but I cannot seem to make any progress)
 
Mods chat level Thu 24 Apr 2014 11:39
<mark> Well it does not appear to work for me either.
This time when I tried to update triage I got an error message,this did not happen before.
Hope it does not take to long to be sorted.
By the way I have solved a level since his happend and you do get the solutions to download.
<Jim> (SPOILER) Yeah, no pic for me either, we will just have to wait for Tom to fix it.
<mark> No I can't get it either and I don't see the picture of it on the website.
I have tried for two days and two different computers.
<Jim> (SPOILER) I can't download the newest level from Ndot, can anyone else?
 
BrothMods 4 Fri 11 Apr 2014 20:20
<Jim> (SPOILER) I did it a bit different, but it is essentially the same way. This time I got it quickly, probably because I've studied this level so much getting Brothmods 2.
<mark> 'BrothMods 4' uploaded by mark.
 
Mods chat level Fri 11 Apr 2014 16:01
<mark> (SPOILER) Jim that was awesome I only just solved it in time before I go away for the weekend,thank goodness.
No wonder it took you a couple of days before the light's came on,missing the obvious created a monster.
Anyhow I weaved a different path so mod on it's way for you.
 
BrothMods 3 Wed 09 Apr 2014 16:55
<Jim> 'BrothMods 3' uploaded by Jim:
Have fun!
 
Mods chat level Wed 09 Apr 2014 15:08
<mark> (SPOILER) Nice one Jim thanks,I knew you would not be to much longer.
I tried to solve this many ways before finding the solution so not looking foward to a mod(not really).
I knew this level was a little difficult because I had to play it myself.
When I made it i stuck the lazers in and tried to leave no spare bits.
I was playing it in the editor and my first solve was lost by stupidly pressing enter.
I had not even really realised what I had done and it took me a while to resovle it and there was an extra block at that point.
That is when I realised my solution to the level and out with one more block.
So it might have been a lot easier except for my mistake because my trick in solving was deffinatly not used in the first solve.

Ps had a good week this week solved at least another 20 and revenge of the computors 1.
 
BrothMods 2 Wed 09 Apr 2014 12:52
<Jim> (SPOILER) The light finally came on, I loved this level Mark and I even solved it another way. Another mod coming when I get around to making it.
<Jim> (SPOILER) Its amazing Mark that you were able to get such a great level out of virtually nothing, nice job. So far I haven't solved this, I keep coming up a piece short.
<mark> 'BrothMods 2' uploaded by mark:
Thought of something for this.
 
Carrousel Tue 01 Apr 2014 15:31
<mark> (SPOILER) Added speedrun: 525 moves (old: 536).
 
Double Trouble [Heavy] Tue 01 Apr 2014 10:51
<mark> (SPOILER) Added speedrun: 196 moves (old: 198).
 
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