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Tutorial 14: Steel Tue 26 Apr 2005 17:26
<Max> (SPOILER) Added speedrun: 104 moves (old: 118).
U sux
<mjn> (SPOILER) whoa, good timing.
<mjn> (SPOILER) I was able to get 120, but as a courtesy I shall leave it for you to find...
<Max> (SPOILER) Added speedrun: 118 moves (old: 122).
U sux
<Tom 7> (SPOILER) Added speedrun: 122 moves (old: 126).
I feel an intense desire to have the speed record for each tutorial level. I am still worried about this one.
 
Do Exits Dream of Electric Daleks? (v2) Tue 26 Apr 2005 16:42
<Tom 7> No -- in fact I will be quite happy if people find it harder. ;)
<OCTweak> Are you sure the difficulty is only 3 ?
 
Love is All Around Tue 26 Apr 2005 15:48
<Max> Nice and manageable...
 
Do Exits Dream of Electric Daleks? Tue 26 Apr 2005 14:53
<Tom 7> Oops! Thanks.. I fixed that blunder.
<Tom 7> (admin) Moved to graveyard.
 
Do Exits Dream of Electric Daleks? (v2) Tue 26 Apr 2005 14:51
<Tom 7> 'Do Exits Dream of Electric Daleks? (v2)' uploaded by Tom.
 
Do Exits Dream of Electric Daleks? Tue 26 Apr 2005 14:38
<Joshua Bone> (SPOILER) Cook: Lured lower dalek into electricity, then exited in lower exit. Ignored upper dalek entirely.
<Joshua Bone> Actually, I think this is a cook...
<Joshua Bone> (SPOILER) Added speedrun: 30 moves (old: 36).
I'm guessing this is somewhat akin to the intended solution and not a cook...

<Tom 7> (SPOILER) I'm not sure that this level does a good job at obscuring the fairly easy solution, but I do believe it is quite tight.
<Tom 7> 'Do Exits Dream of Electric Daleks?' uploaded by Tom.
 
Love is All Around Tue 26 Apr 2005 14:00
<Joshua Bone> (SPOILER) Added speedrun: 89 moves (old: 115).
<Tom 7> (SPOILER) Cook: Dalek presents no challenge if you go around the world.
<Doom> (SPOILER) Added speedrun: 115 moves (old: 147).
I didn't use the red blocks.
<jcreed> 'Love is All Around' uploaded by jcreed.
 
Tutorial 18: Heart Framers Tue 26 Apr 2005 00:35
<Tom 7> Huh, I'm surprised it wasn't fairly obvious, but maybe that is just my Lolo background. ;) I wanted to do it in one level, but the problem with things that affect exits is that you only get one chance to do something before the level is exitable! I'm interested in thoughts from others...
<Max> Wow, cool tiles. This tutorial is a good early challenge with them, but it doesn't really do a good job explaining quickly what they do. Maybe this should be preceded by a part 1 where there are only sleeping exits and hearts and no other variables...
 
Self-destruct Panels Mon 25 Apr 2005 23:57
<Tom 7> (SPOILER) Added speedrun: 71 moves (old: 77).
 
Safety Glass Mon 25 Apr 2005 23:55
<Tom 7> (SPOILER) Added speedrun: 151 moves (old: 179).
This is an optimization of Max's mild cook. In the original solution I didn't push the red block into the gap from the top, which makes you have to jump through slightly more hoops.
 
Tutorial 18: Heart Framers Mon 25 Apr 2005 23:31
<Tom 7> Adventures of Lolo fans should recognize this one.
 
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