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26th level - roll to the door Mon 02 Jun 2014 12:00
<mark> (SPOILER) Added speedrun: 557 moves (old: 627).
<Jim> (SPOILER) Added speedrun: 627 moves (old: 850).
Nice level Axel.
<axeltan> '26th level - roll to the door' uploaded by axeltan.
 
BrothMods 1 Mon 02 Jun 2014 06:45
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 2.4)
 
Get Movin' Mon 02 Jun 2014 02:32
<Eric119> (SPOILER) Added speedrun: 476 moves (old: 540).
Computer-generated.
 
Dial a Challenge Sun 01 Jun 2014 02:41
<N7DOT> Moved to graveyard:
doesn't work the way it is supposed to. not sure how to fix this, but anyone is welcome to try their hand at patching it up if they wish (and optionally making it harder)
<N7DOT> Unfortunately this level is broken anyway (nobody tried using more than two bots yet?) so I'll be sending this to the graveyard.
<Jim> (SPOILER) Now that I see the easier way, I agree this should only be rated a 5. It figures that I would overlook the more obvious.
 
The Hearts by randalyn again Sat 31 May 2014 23:16
<N7DOT> (SPOILER) Didn't add speedrun: 173 (old: 179)

Now the lowest known move count possible is actually 173, unlike last time when I accidentally claimed beating the level in this number of moves.

(Sorry for spamming comments)
 
The Heart's Demands Sat 31 May 2014 23:14
<N7DOT> (SPOILER) Added speedrun: 173 moves (old: 179).
didn't go around the blue island
 
The Hearts by randalyn again Sat 31 May 2014 23:05
<N7DOT> (SPOILER) Added speedrun: 233 moves (old: 236).
Not the fastest this level can be done (see below) but it's the fastest solution that does not solve the modification I made.
 
The Heart's Demands Sat 31 May 2014 22:51
<N7DOT> 'The Heart's Demands' uploaded by N7DOT:
The commander of this heart rescue mission has stated that certain walls must not be damaged during the mission. You don't understand the reasoning for this, but you do know that this will make the task considerably harder.

Enjoy :)
 
The Hearts by randalyn again Sat 31 May 2014 22:37
<N7DOT> (SPOILER) Oops, that should be 179.
<N7DOT> (SPOILER) Didn't add speedrun: 173 (old: 236)

Uploading a modification that forces a harder solution.
<N7DOT> (SPOILER) Added speedrun: 236 moves (old: 291).
Bombs are hard to tame.
<N7DOT> (SPOILER) Cook: My first solve felt too easy compared to what a "7" rating would suggest; upon looking at the solutions previously uploaded, I found mine was much simpler and very different from the ones. My initial solve was longer than Jim's speedrun, but I was able to acquire a 240 move solution to this level.
<Jim> (SPOILER) Added speedrun: 291 moves (old: 336).
The recent changes made this a tricky level for sure.
<mark> 'The Hearts by randalyn again' uploaded by mark.
 
Untitled The Hearts by randalyn again Sat 31 May 2014 09:50
<mark> Moved to graveyard:
Had a bit of time to sort out, replacement on it's way.
<mark> (SPOILER) Nice one Jim, there was a few things this nearly was and tricky solutions.
I'll try again with this platform in a few days now I've seen the error.
I'll leave it up for a couple of days.
 
Mods chat level Fri 30 May 2014 13:40
<Jim> (SPOILER) Mark, for PD I didn't do it the same way as either of your solutions. It was closer to how I solved PDU, but I used the bottom left that you eliminated in PDU.
 
Untitled The Hearts by randalyn again Fri 30 May 2014 13:33
<Jim> (SPOILER) Added speedrun: 104 moves (old: 213).
Sorry Mark, I pretty much cooked it from what you intended it to be.
<mark> 'Untitled The Hearts by randalyn again' uploaded by mark:
Have not tested this to destruction so cooks are a possibilty.
 
Mods chat level Fri 30 May 2014 11:50
<mark> Nice solve on the P D Ultimate Jim,this level gets easier the more you play but it sure is rock hard to solve the first time.
Just curious for noname's mod which way did you go or was it something different.

Anyhow been working on new level for you all for the weekend it's more for fun than it is hard but maybe still a bit tricky for some.

It's another level I modded from the minor league's.

Thanks all keep on escaping.
 
Perfectionist's Dilemma Ultimate Thu 29 May 2014 19:54
<Jim> (SPOILER) Added speedrun: 168 moves (old: 274).
A little more direct way of solving.
 
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