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| cake castle catacombs |
Wed 18 May 2005 11:30 |
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<Doom> (SPOILER) Added speedrun: 207 moves (old: 268). |
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| Hugbot Framer |
Wed 18 May 2005 08:54 |
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<Tom 7> (admin) Moved to graveyard. |
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| cake castle catacombs |
Wed 18 May 2005 08:19 |
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<uli> 'cake castle catacombs' uploaded by uli. |
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| Game-winning Strikeout |
Wed 18 May 2005 07:41 |
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<Thanerik> (SPOILER) Cook: very easy to place the red ball to a red hole and teleport to the other side and walk in the door |
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| cake castle mystery |
Wed 18 May 2005 02:33 |
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<bpotetz> (SPOILER) Added speedrun: 144 moves (old: 172).
Fun! |
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| Uncomplicated |
Wed 18 May 2005 00:58 |
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<bpotetz> (SPOILER) Added speedrun: 246 moves (old: 290). |
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| Hugbot Framer (v2) |
Wed 18 May 2005 00:40 |
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<bpotetz> (SPOILER) Added speedrun: 113 moves (old: 128). |
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| Hugbot Framer |
Wed 18 May 2005 00:34 |
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<Doom> (SPOILER) Added speedrun: 75 moves (old: 90).
I know, I know. This is the wrong version :) |
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| Uncomplicated |
Tue 17 May 2005 23:52 |
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<Stephan> 'Uncomplicated' uploaded by Stephan. |
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| nothing serious |
Tue 17 May 2005 21:01 |
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<Fish Fry> (SPOILER) Added speedrun: 145 moves (old: 147). |
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| Hugbot Framer (v2) |
Tue 17 May 2005 20:56 |
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<John Lewis> By the way, please delete the old level. :-) |
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| Caught in the Castle of Cakes |
Tue 17 May 2005 20:55 |
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<Stephan> (SPOILER) Added speedrun: 522 moves (old: 574). |
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| Hugbot Framer (v2) |
Tue 17 May 2005 20:45 |
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<John Lewis> I realized why the panels were bad in the first version - I forgot to connect them when I moved the exit one space over!
<John Lewis> 'Hugbot Framer (v2)' uploaded by John Lewis. |
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| Hugbot Framer |
Tue 17 May 2005 20:41 |
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<John Lewis> (SPOILER) Oops! I don't know why that happened. Maybe it was because I renamed the file name for this level...anyway, all of the panels were supposed to be connected to the exit. I'll upload a fixed version ASAP! :-)
<Stephan> (SPOILER) Added speedrun: 90 moves (old: 130).
I'm not sure what the panels were for. Maybe I missed something? |
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| Out in the Gardens III: Green Thumb |
Tue 17 May 2005 20:18 |
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<John Lewis> Have fun! |
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| Hugbot Framer |
Tue 17 May 2005 20:17 |
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<John Lewis> This level will probably be easy for hugbot experts. :-) Originally, I had the exit one space farther down, but I couldn't manage to make it. If anyone here can reach the exit with the hugbot nine spaces behind, please let me know...I want to make this harder. :-) Enjoy! |
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| Out in the Gardens III: Green Thumb |
Tue 17 May 2005 20:08 |
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<John Lewis> 'Out in the Gardens III: Green Thumb' uploaded by John Lewis. |
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| Hugbot Framer |
Tue 17 May 2005 20:07 |
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<John Lewis> 'Hugbot Framer' uploaded by John Lewis. |
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| Caught in the Castle of Cakes |
Tue 17 May 2005 14:47 |
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<OCTweak> (SPOILER) Added speedrun: 574 moves (old: 658). |
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| nothing serious |
Tue 17 May 2005 13:59 |
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<OCTweak> (SPOILER) Added solution "The Long Path."
<littlekenny> (SPOILER) Added speedrun: 147 moves (old: 159). |
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| The Great Escape 2 |
Tue 17 May 2005 10:16 |
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<OCTweak>
I suggest you first play "Great Escape" and then try "Great Escape 2", because the solution for this level will also be a solution for "Great Escape", but not the other way!
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| The Great Escape |
Tue 17 May 2005 10:10 |
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<OCTweak> (SPOILER) To Stephan:
I did the same as Potetz did in "Waste of Time"
Instead of uploading the cook, I uploaded "Great Escape 2". I added a "rough floor" to the "bizarro world". Only one change, but enough to force a new solution. I hope you have fun! |
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