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| Escape Wars Episode III Revenge Of The Escapist (Special Edit... |
Tue 31 May 2005 00:17 |
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<Tom 7> (SPOILER) Clever way of hitting the green panel at the bottom; better than my solution...
<bpotetz> (SPOILER) Added speedrun: 471 moves (old: 505).
This approach was only slightly better.
<bpotetz> (SPOILER) Added speedrun: 505 moves (old: 731).
This one is much cooler. |
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| Gradually, A Shot Rang Out |
Mon 30 May 2005 23:04 |
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<OCTweak> (SPOILER) Added speedrun: 171 moves (old: 199). |
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| Escape Wars Episode III Revenge Of The Escapist |
Mon 30 May 2005 21:37 |
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<Tom 7> Moved to graveyard. |
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| Escape Wars Episode III Revenge Of The Escapist (Special Edit... |
Mon 30 May 2005 21:37 |
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<Tom 7> This should be harder, but hopefully not hair-pullingly hard. |
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| Escape Wars Episode III Revenge Of The Escapist |
Mon 30 May 2005 21:36 |
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<Tom 7> Oops, you cooked me! |
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| Escape Wars Episode III Revenge Of The Escapist (Special Edit... |
Mon 30 May 2005 21:36 |
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<Tom 7> 'Escape Wars Episode III Revenge Of The Escapist (Special Edition)' uploaded by Tom 7. |
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| Escape Wars Episode III Revenge Of The Escapist |
Mon 30 May 2005 20:21 |
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<bpotetz> (SPOILER) Added speedrun: 203 moves (old: 650).
I seem to have taken some shortcuts. Fun anyway, though.
<Tom 7> I made this while waiting in the theatre for the movie to start. I hope it will be a refreshing break from the very difficult sliding block puzzles we've had recently. ;)
<Tom 7> 'Escape Wars Episode III Revenge Of The Escapist' uploaded by Tom 7. |
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| Security Distraction (v2) |
Mon 30 May 2005 11:42 |
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<Tom 7> Much better than the cooked version. =)
A nice use of bots. |
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| HugBox |
Mon 30 May 2005 10:53 |
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<Tom 7> Kind of a mess... |
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| Tiptoe through the two bots |
Mon 30 May 2005 05:24 |
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<bpotetz> (SPOILER) Added speedrun: 37 moves (old: 60).
Cook: This solution pretty much ignores most stuff. |
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| Button Blocker: The Challenge |
Mon 30 May 2005 05:10 |
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<bpotetz> (SPOILER) Added speedrun: 304 moves (old: 402).
Nope - I was on hiatus. This is me.
This level still has some flexiblilty, partly because you can pull out a new pipe block per teleport usage (which is more than enough), and partly because you can trap the hugbot behind the exit (but you can solve it without doing this). |
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| HugBox |
Mon 30 May 2005 04:12 |
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<bpotetz> (SPOILER) Added speedrun: 79 moves (old: 84).
<SAM> 'HugBox' uploaded by SAM. |
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| Button Blocker: The Challenge |
Sun 29 May 2005 23:54 |
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<Max> Actually, I thought this one was pretty easy... |
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| Gradually, A Shot Rang Out |
Sun 29 May 2005 23:53 |
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<Peter> (SPOILER) Added speedrun: 199 moves (old: 292).
It's all about the patience.
<nLogic> 'Gradually, A Shot Rang Out' uploaded by nLogic. |
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| Button Blocker: The Challenge |
Sun 29 May 2005 20:38 |
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<John Lewis> I've decided to rate this level and give it a difficulty rating of 7. So far, only one person has solved it (is it you, Brian? :-)), so I guess it must be pretty hard...
For those who haven't been able to do it yet, don't worry - it's possible! |
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| Timing Column (variation 1) |
Sun 29 May 2005 18:51 |
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<Doom> (SPOILER) Added speedrun: 306 moves (old: 312).
<Stephan> 'Timing Column (variation 1)' uploaded by Stephan. |
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| Timing Column |
Sun 29 May 2005 18:24 |
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<Doom> (SPOILER) Added speedrun: 248 moves (old: 252).
Nice little level. I agree with it being quite loose. Not that it would be a bad thing.
<Doom> (SPOILER) Added speedrun: 252 moves (old: 264). |
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