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| Panels |
Thu 16 Jun 2005 15:38 |
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<Tom 7> (SPOILER) Well, it's not that bad. Fun to speed-run, at least. =)
Nice solution, OCTweak.
<OCTweak> (SPOILER) Added speedrun: 52 moves (old: 58).
cooked
<OCTweak> (SPOILER) Added speedrun: 58 moves (old: 92).
<Milton> I doubt that this one will be very hard or considered to be very fun by the Escape patriarchs (for lack of a better word). It was originally meant to be an add-on to a third version of Funhouse, but since the original concept of that one turned out to be a huge flop (as evidenced by my deletion of the level in its first two forms and subsequent re-naming of the resultant levels), I decided to make this its own level. Enjoy . . . or not.
<Milton> 'Panels' uploaded by Milton. |
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| The Only Right Puzzle |
Thu 16 Jun 2005 13:00 |
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<Milton> Thanks for the info - I didn't know that at all. I thought about rebuilding it on the left, but I didn't feel like going through all that work (like I had to when I first rebuilt "Funhouse"). I'm glad you found it humorous =). |
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| Micro Puzzles |
Thu 16 Jun 2005 11:13 |
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<Tom 7> (SPOILER) Cook: Nice, easy level. As others have pointed out, the last part seems to have more panels than are required... |
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| The Only Right Puzzle |
Thu 16 Jun 2005 11:04 |
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<Tom 7> I think it's funny how you left this one wayyy off the screen. ;)
In case you didn't know: The editor lets you move chunks of levels around now; highlight it with the right mouse button, and then use ctrl-arrows to move the chunk. You have to be careful about how this affects panels, but if you're moving the whole thing, it should work right.
(But I think this one is better way off to the side, anyway, for historic reasons..) |
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| Ramp Arts |
Thu 16 Jun 2005 02:47 |
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<brini> (SPOILER) Added speedrun: 273 moves (old: 319). |
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| The Gauntlet |
Wed 15 Jun 2005 11:47 |
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<Milton> (SPOILER) Added speedrun: 176 moves (old: 210). |
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| Funhouse Warped? (v2) |
Wed 15 Jun 2005 11:38 |
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<Milton> Moved to graveyard. |
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| The Only Right Puzzle |
Wed 15 Jun 2005 11:38 |
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<Milton> 'The Only Right Puzzle' uploaded by Milton. |
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| NotsoFunhouse? |
Wed 15 Jun 2005 11:37 |
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<Milton> 'NotsoFunhouse?' uploaded by Milton. |
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| Micro Puzzles |
Wed 15 Jun 2005 07:47 |
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<pieguy> (SPOILER) Added speedrun: 272 moves (old: 276). |
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| Jumps (v5) |
Wed 15 Jun 2005 00:42 |
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<Tom 7> Nope--all of the levels in triage are solvable, because the server checks the solution when they're uploaded.
I know what you mean, though.. ;)
<brini> is this one impossible? |
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| Micro Puzzles |
Tue 14 Jun 2005 20:16 |
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<Stephan> (SPOILER) This is fun set of simple exercises. The last puzzle is a bit loose, however. I solved it like Doom did, without using the 4th column of panels that appear on the top right edge of the board. |
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| Two Phases |
Tue 14 Jun 2005 20:02 |
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<Doom> (SPOILER) Added speedrun: 249 moves (old: 261). |
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| Micro Puzzles |
Tue 14 Jun 2005 19:51 |
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<Doom> (SPOILER) Added speedrun: 276 moves (old: 291).
<Doom> (SPOILER) Added speedrun: 291 moves (old: 292).
Smaller improvement than I expected but definitely still improvable as it wasn't that rigid and it was my first finish.
<Max> (SPOILER) Added speedrun: 292 moves (old: 317).
I cooked the final puzzle a little more on this one; only activated the top three panels plus the green one that appears.
<Max> (SPOILER) Added solution "Extremely Mild Cook (final puzzle only)":
I seem to have extremely mildly cooked the final puzzle; I only used 4 of the six original panels, plus the green one that appears. |
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| Two Phases |
Tue 14 Jun 2005 18:42 |
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<Ernimtir> 'Two Phases' uploaded by Ernimtir. |
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| Micro Puzzles |
Tue 14 Jun 2005 18:40 |
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<Ernimtir> 'Micro Puzzles' uploaded by Ernimtir. |
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| Jumps (Stephan's Variation v2) |
Tue 14 Jun 2005 14:34 |
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<Max> Fixes the timing mechanism. This should be the last of the Jumps revisions! Sorry for the sloppiness but everything should be in order now. |
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