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Prisoner Escape (V.EASY) Fri 17 Jun 2005 10:14
<Main> 'Prisoner Escape (V.EASY)' uploaded by Main.
 
Panels Fri 17 Jun 2005 09:40
<Doom> (SPOILER) Added speedrun: 46 moves (old: 52).
Solutions for this are getting more and more strange :)
<Milton> Wow - giant load of cooks in this one. Nice job, guys.
 
Two Phases Thu 16 Jun 2005 22:58
<mjn> (SPOILER) Added speedrun: 171 moves (old: 195).
<Tom 7> (SPOILER) I don't think I really solved the first part. The second part was tougher, but a bit messy. I'm glad at least that there was some sense to the colors of the hidden panels.
<Max> Oops, sorry about that. It still displayed the old record alongside it so I was a bit confused...
<Max> (SPOILER) (note: speedrun of 195 moves didn't break record; not added)
Tightening up a bit...
<Max> (SPOILER) Cook: I totally cooked the first part; didn't need to activate any of the panels (see the speedrun). The second puzzle is cool but it is really a pain to memorize which panel activates what.
<Max> (SPOILER) Added speedrun: 195 moves (old: 249).
 
Panels Thu 16 Jun 2005 16:02
<Max> (SPOILER) Added solution "A cook":
Actually, OCTweak cooks this much harder in his speedrun, but with a totally different approach. Nice one.
<Max> (SPOILER) Cook: I didn't use the gold block that appeared and never teleported to the right side.
<Tom 7> (SPOILER) Well, it's not that bad. Fun to speed-run, at least. =)
Nice solution, OCTweak.
<OCTweak> (SPOILER) Added speedrun: 52 moves (old: 58).
cooked
<OCTweak> (SPOILER) Added speedrun: 58 moves (old: 92).
<Milton> I doubt that this one will be very hard or considered to be very fun by the Escape patriarchs (for lack of a better word). It was originally meant to be an add-on to a third version of Funhouse, but since the original concept of that one turned out to be a huge flop (as evidenced by my deletion of the level in its first two forms and subsequent re-naming of the resultant levels), I decided to make this its own level. Enjoy . . . or not.
<Milton> 'Panels' uploaded by Milton.
 
The Only Right Puzzle Thu 16 Jun 2005 13:00
<Milton> Thanks for the info - I didn't know that at all. I thought about rebuilding it on the left, but I didn't feel like going through all that work (like I had to when I first rebuilt "Funhouse"). I'm glad you found it humorous =).
 
Micro Puzzles Thu 16 Jun 2005 11:13
<Tom 7> (SPOILER) Cook: Nice, easy level. As others have pointed out, the last part seems to have more panels than are required...
 
The Only Right Puzzle Thu 16 Jun 2005 11:04
<Tom 7> I think it's funny how you left this one wayyy off the screen. ;)

In case you didn't know: The editor lets you move chunks of levels around now; highlight it with the right mouse button, and then use ctrl-arrows to move the chunk. You have to be careful about how this affects panels, but if you're moving the whole thing, it should work right.

(But I think this one is better way off to the side, anyway, for historic reasons..)
 
Ramp Arts Thu 16 Jun 2005 02:47
<brini> (SPOILER) Added speedrun: 273 moves (old: 319).
 
The Gauntlet Wed 15 Jun 2005 11:47
<Milton> (SPOILER) Added speedrun: 176 moves (old: 210).
 
Funhouse Warped? (v2) Wed 15 Jun 2005 11:38
<Milton> Moved to graveyard.
 
The Only Right Puzzle Wed 15 Jun 2005 11:38
<Milton> 'The Only Right Puzzle' uploaded by Milton.
 
NotsoFunhouse? Wed 15 Jun 2005 11:37
<Milton> 'NotsoFunhouse?' uploaded by Milton.
 
Micro Puzzles Wed 15 Jun 2005 07:47
<pieguy> (SPOILER) Added speedrun: 272 moves (old: 276).
 
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