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| Fun with Bombs Again |
Wed 25 Jun 2014 10:09 |
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<mark> 'Fun with Bombs Again' uploaded by mark:
Solved this over a year ago,solved it differently so room for a mod of this already good level. |
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| Stay Out of the Dalek's Sight Again |
Sun 22 Jun 2014 20:54 |
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<Jim> 'Stay Out of the Dalek's Sight Again' uploaded by Jim:
Here's another one, sorry but I can't resist. |
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| Stay Out of the Dalek's Sight Longer |
Sun 22 Jun 2014 10:14 |
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<mark> 'Stay Out of the Dalek's Sight Longer' uploaded by mark:
Nice level N7 but it just got a bit trickier. |
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| Stay Out of the Dalek's Sight |
Sun 22 Jun 2014 09:00 |
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<mark> (SPOILER) I like the way you keep coming up with fresh ideas for new levels.
Got my solution down to 132 after a while of playing,but posting a mod instead of speedrun.
Thanks N7DOT.
<N7DOT> 'Stay Out of the Dalek's Sight' uploaded by N7DOT:
Just a new level for everyone. |
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| BrothMods 5 |
Fri 20 Jun 2014 20:30 |
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<Jim> (SPOILER) I did this in about 200 extra moves, but it was basically the same way.
<mark> 'BrothMods 5' uploaded by mark:
No new levels for a while,so I have recyled an old one.
What you might have thought impossible before,turns out it's not. |
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| BrothMods 4 |
Fri 20 Jun 2014 09:57 |
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<mark> Moved to graveyard:
Got a better mod of 3 on it's way. |
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| Fresh Brick bot room 2 |
Thu 12 Jun 2014 05:25 |
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<mark> (SPOILER) Added speedrun: 347 moves (old: 377).
I had been trying on and off for a few days to find this solution,I thought it was not possible until you posted this.
It's amazing how easy you can overlook things if you are not sure it's possible. |
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| Fresh Brick bot room |
Wed 11 Jun 2014 15:49 |
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<N7DOT> Nice one mark :) |
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| Fresh Brick bot room 2 |
Wed 11 Jun 2014 15:19 |
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<Jim> 'Fresh Brick bot room 2' uploaded by Jim:
A different way. |
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| Fresh Brick bot room |
Wed 11 Jun 2014 11:41 |
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<mark> 'Fresh Brick bot room' uploaded by mark:
This is how the level nearly was,I always thought it was possible but kept running into the same problems. |
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| Don't kill the dalek |
Tue 10 Jun 2014 19:32 |
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<N7DOT> Solved it but not sure how to rate at the moment.
<Jim> (SPOILER) Added speedrun: 307 moves (old: 355).
You are right on both accounts Mark, I got this pretty quickly but it was fun.
<mark> 'Don't kill the dalek' uploaded by mark:
Don't think this will last as long as the last level,but it could be fun. |
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| Remoter Bot Room. |
Mon 09 Jun 2014 13:03 |
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<Jim> (SPOILER) I'm glad you made this mod, otherwise I would have never discovered the other way of solving this.
<mark> (SPOILER) Added speedrun: 333 moves (old: 379).
Was a little trickier at the start,I think you needed the lazer or there are other solutions. |
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| Less Hearts & Bombs randalyn |
Mon 09 Jun 2014 02:06 |
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<N7DOT> Moved to graveyard:
not necessary |
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| Segment Mods 1 |
Mon 09 Jun 2014 02:05 |
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<N7DOT> Moved to graveyard:
never took off, pointless to keep around.
also why is this rated difficulty 2? |
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| Remoter Bot Room. |
Sun 08 Jun 2014 23:01 |
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<N7DOT> oops, I don't think the laser is necessary.
<N7DOT> 'Remoter Bot Room.' uploaded by N7DOT:
I don't know if this is harder or easier, but it's certainly very different. |
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| Remote Bot Room. |
Sun 08 Jun 2014 22:11 |
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<N7DOT> (SPOILER) I'm not sure if I cooked this as I solved it in a completely different way (hence my rather low rigidity rating). I might upload a modification that forces the other way.
<Jim> (SPOILER) Added speedrun: 297 moves (old: 351).
<Jim> (SPOILER) I was running around in circles before I finally spotted how to solve this one, those bots were mostly uncooperative! |
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| Heart Crash (uncooked) |
Sat 07 Jun 2014 15:36 |
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<N7DOT> (SPOILER) Added speedrun: 32 moves (old: 35).
There were quite a few 32 move solutions to the original... I'm not sure why the fix is important though - as far as I'm concerned, it didn't make the level any harder. Either way, this solution is not possible on the new version made by mark. |
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