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| Bomb Squad (fix) |
Fri 21 Oct 2005 06:58 |
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<Lukas> Cool! |
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| Robotic Secret Service |
Fri 21 Oct 2005 06:26 |
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<Doom> (SPOILER) Added speedrun: 29 moves (old: 39).
<Doom> (SPOILER) Added speedrun: 39 moves (old: 41).
Oh my. Although this very simple, it's still pretty difficult to solve. I was sure it's impossible for quite a while.
<Max> 'Robotic Secret Service' uploaded by Max:
Easy and hopefully entertaining. |
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| House Of Traps |
Thu 20 Oct 2005 19:52 |
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<DR DONKEYDON> (SPOILER) Cook: didn't use half of the area
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| Bomb Squad (fix) |
Thu 20 Oct 2005 18:48 |
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<Doom> Not a lot harder than the first one. But you'll need all blocks now.
<Max> 'Bomb Squad (fix)' uploaded by Max:
Sorry about the cookable first version, it's been a while! ;) |
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| Bomb Squad |
Thu 20 Oct 2005 18:41 |
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<Max> Moved to graveyard:
fix forthcoming |
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| Think inside the box |
Thu 20 Oct 2005 18:08 |
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<wowei> (SPOILER) Added solution "cpt.cook."
<wowei> (SPOILER) Added speedrun: 155 moves (old: 162). |
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| Stop right there! |
Thu 20 Oct 2005 17:53 |
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<mm> (SPOILER) Lovely level & speedrun |
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| Prism Prison |
Thu 20 Oct 2005 17:37 |
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<wowei> (SPOILER) Added speedrun: 52 moves (old: 55). |
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| Explosions - fixed |
Thu 20 Oct 2005 05:53 |
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<Doom> (SPOILER) Added speedrun: 256 moves (old: 258).
Spotted one very small improvement. |
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| Funhouse Warp |
Wed 19 Oct 2005 18:52 |
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<DR DONKEYDON> (SPOILER) Cook: mostly red herrings |
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| Bomb Squad |
Wed 19 Oct 2005 18:13 |
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<Max> Oh yeah, duh! |
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| Fuse bug? |
Wed 19 Oct 2005 18:10 |
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<Max> Moved to graveyard:
Oh yeah, duh! |
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| Bomb Squad |
Wed 19 Oct 2005 18:06 |
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<Tom 7> (SPOILER) Added speedrun: 81 moves (old: 87).
Mildly cooked (don't need all the reds: try it!), but a cute idea.
<mm> (SPOILER) Added speedrun: 87 moves (old: 111). |
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| Fuse bug? |
Wed 19 Oct 2005 18:00 |
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<Tom 7> No, this is totally what is supposed to happen: The fuse goes down as a result of NOT being pushed; pushing is what resets it. |
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| Bomb Squad |
Wed 19 Oct 2005 17:35 |
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<Max> 'Bomb Squad' uploaded by Max. |
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| Fuse bug? |
Wed 19 Oct 2005 17:33 |
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<Max> 'Fuse bug?' uploaded by Max:
Bug: notice how the fuse goes down even though nothing pushes the bomb (the player moves before the hugbot so the hugbot could not have pushed it). |
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| Explosions - fixed |
Wed 19 Oct 2005 17:30 |
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<Tom 7> (SPOILER) Doom's solution is lovely. |
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| Explosions |
Wed 19 Oct 2005 16:09 |
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<Lukas> Moved to graveyard:
Cook... |
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| Explosions - fixed |
Wed 19 Oct 2005 11:23 |
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<mjn> The first puzzle here is pretty cool.
(Second's not so bad, either, although I think I cooked it...) |
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| turn it off |
Wed 19 Oct 2005 10:31 |
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<Lukas> (SPOILER) Cook: Didn't used the lamps/teleporters/boxes |
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