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Chasing Geraldine Sun 06 Nov 2005 00:36
<Coaster> 'Chasing Geraldine' uploaded by Coaster:
here be a riddle for the wee people ...
 
greyday Sat 05 Nov 2005 19:20
<wowei> Moved to graveyard:
replaced with fixed version
 
greyday2 Sat 05 Nov 2005 19:09
<wowei> 'greyday2' uploaded by wowei:

 
FollowMe _ORIGINAL_ Sat 05 Nov 2005 16:59
<Lukas> (SPOILER) Added speedrun: 71 moves (old: 73).
Yeah! Made a speedrun! ;-)
 
Rouge-Like-Like Sat 05 Nov 2005 15:01
<Tom 7> (SPOILER) noname: Yeah, this is how it's supposed to be. If you upload the solution manually, then the checkbox will be toggleable, but speedrun is the default.

What you saw in the last version was a stupid bug, now fixed.
<noname> (SPOILER) Added speedrun: 494 moves (old: 661).
Now the "Speed Record Only" checkbox is checked, but cannot be unchecked...
(200511030 for Win32, on WinXP)
 
Clear the Way Sat 05 Nov 2005 14:39
<noname> Just noticed that 200511030 for Win32 is out. Let's see if the bug gets fixed or not. (I have a speedrun for another level.)
<noname> (SPOILER) Added solution "Speed Record":
After rating, the program prompts me to upload a new speed record, but the "Speed Record Only" checkbox is unchecked and disabled (i.e. appear as grey), and cannot be manually checked. Yet when I click "Upload Solution", the program complains about me uploading solution without marking it as a speedrun. I decide to upload it anyway, to see if it somehow upload as a speedrun...

(200511010 on WinXP)
 
FollowMe _ORIGINAL_ Sat 05 Nov 2005 10:30
<Doom> (SPOILER) Added speedrun: 73 moves (old: 130).
The left side can be pretty much ignored.
<Miner> Enjoy my lev!
<Miner> 'FollowMe _ORIGINAL_' uploaded by Miner:
Arrows will tell you how to solve this :)
 
Blocks and Bombs: Less Explosive Edition Sat 05 Nov 2005 08:03
<Doom> (SPOILER) Yeah, Tom made a mod that forces that solution.

Still, nice work finding it.
<bpotetz> (SPOILER) But then again, you already knew that, didn't you.
(I'm catching up after an excape-hiatus, one level at a time)
 
greyday Sat 05 Nov 2005 07:20
<Doom> (SPOILER) Added speedrun: 24 moves (old: 43).
 
Blocks and Bombs: Less Explosive Edition Sat 05 Nov 2005 07:08
<bpotetz> (SPOILER) Added speedrun: 433 moves (old: 446).
For bonus points, you can solve this without springing the double-trap twice (not shown in this speed-run).
 
Do Not Press Fri 04 Nov 2005 20:40
<mjn> (SPOILER) Added speedrun: 109 moves (old: 125).
<Tom 7> 'Do Not Press' uploaded by Tom 7:
Just a modification of "Hugbot Laser" that tightens the solution a bit. But the tighter level might be even easier.
 
Hugbot Laser Fri 04 Nov 2005 14:43
<Tom 7> Phew, got it! I think this one is underrated, but maybe that's just because I struggled with it for some time...
 
nothing serious Fri 04 Nov 2005 11:25
<wowei> (SPOILER) Added speedrun: 78 moves (old: 96).
<wowei> (SPOILER) Added speedrun: 96 moves (old: 145).
 
Beware with the Laser Thu 03 Nov 2005 23:58
<Doom> Man, my first finish was exactly the same as bje's speedrun.
 
greyday Thu 03 Nov 2005 23:58
<Dorothy> (SPOILER) Added speedrun: 43 moves (old: 51).
 
Beware with the Laser Thu 03 Nov 2005 23:10
<mjn> (SPOILER) Nice! I love how the laser just keeps menacing you throughout the whole thing--I had a terrible "Oh, shit!" moment when I realized that the empty space wasn't going to protect me...
 
greyday Thu 03 Nov 2005 22:37
<Max> (SPOILER) Cook: Didn't use all of the panels. You could fix this by changing spheres to stop signs or something but don't bother ;)
 
Blocks and Bombs ... and Holes and Walls Thu 03 Nov 2005 22:35
<Max> I think changing the fuses gives it away more...
 
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