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Quartered Arena Mon 20 Feb 2006 03:24
<mjn> 'Quartered Arena' uploaded by mjn.
 
Halved Arena Mon 20 Feb 2006 03:19
<mjn> (SPOILER) Oh, man, I was totally wrong about what the trick was, so I ended up cooking it. Mod coming up...

P.S. great level
<mjn> (SPOILER) Man, I haven't got this yet, but if the trick is what I think it is, then that is a really cool trick...
 
Pac-Scape Mon 20 Feb 2006 00:06
<Doom> (SPOILER) Added speedrun: 465 moves (old: 525).
<Kirby 001> 'Pac-Scape' uploaded by Kirby 001:

 
obstacles2 Sun 19 Feb 2006 22:04
<Adam> (SPOILER) Added speedrun: 35 moves (old: 37).
Optimal.
 
Error? Sun 19 Feb 2006 21:25
<Tom 7> If this is intended to be a bug report, I do already know about the animation problems with transponders. I hope to get to it after a few other more urgent problems (and many other non-Escape urgent items)...
<Kirby 001> 'Error?' uploaded by Kirby 001.
 
obstacles2 Sun 19 Feb 2006 19:12
<Brandy> (SPOILER) Added speedrun: 37 moves (old: 39).
 
Halved Arena Sun 19 Feb 2006 18:47
<Tom 7> It no longer seems impossible, but this is a hard one!
 
dungeans Sun 19 Feb 2006 18:43
<blabla> 'dungeans' uploaded by blabla:

 
obstacle course 1 Sun 19 Feb 2006 18:42
<blabla> 'obstacle course 1' uploaded by blabla.
 
obstacles2 Sun 19 Feb 2006 18:41
<blabla> 'obstacles2' uploaded by blabla:

 
4square Sun 19 Feb 2006 18:28
<blabla> '4square' uploaded by blabla:
hi
 
Sphere Puzzle Sun 19 Feb 2006 18:17
<Tom 7> You can move spheres around arbitrarily with a grey block there, so this was quite easy.
 
Halved Arena Sun 19 Feb 2006 18:01
<bpotetz> (SPOILER) Added speedrun: 132 moves (old: 176).
Very cool level, Doom. Nice.
 
Sphere Puzzle Sun 19 Feb 2006 16:25
<Doom> (SPOILER) Added speedrun: 214 moves (old: 220).
 
Puzzle Fortress Sun 19 Feb 2006 16:23
<Doom> (SPOILER) Added speedrun: 523 moves (old: 619).
 
Sphere Puzzle Sun 19 Feb 2006 16:23
<Kirby 001> 'Sphere Puzzle' uploaded by Kirby 001.
 
Halved Arena Sun 19 Feb 2006 16:14
<Doom> 'Halved Arena' uploaded by Doom:
A supposedly challenging little level from me. The intented solution uses bot movement order at one point, so it's probably not a bad idea to mention that the one at the bottom was placed last.
 
Puzzle Fortress Sun 19 Feb 2006 15:58
<Kirby 001> 'Puzzle Fortress' uploaded by Kirby 001.
 
Checkpoints Sun 19 Feb 2006 14:09
<Tom 7> This is more of a proof of concept than a puzzle, of course, but I think this is a really elegant construction. Clever!

I would have used a regular panel instead of green floor for the fourth color, though.
 
Follow the arrows?!? Sun 19 Feb 2006 08:30
<Doom> (SPOILER) Added speedrun: 215 moves (old: 219).
The same old non-cooked solution
 
Follow the arrows? Sun 19 Feb 2006 08:03
<OCTweak> Moved to graveyard:
New version uploaded
 
Follow the arrows?!? Sun 19 Feb 2006 08:02
<OCTweak> 'Follow the arrows?!?' uploaded by OCTweak:
Updated!
 
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