« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25
Double Lights Out Wed 15 Mar 2006 01:06
<bje> (SPOILER) EXTREME SPOILER!

For those interested, the perl script I used to do all the thinking for me can be downloaded from:

http://users.bigpond.net.au/dhask/lightsout.pl.txt
I numbered the teleporters from left to right, top to bottom, 1 to 16. The final output is the state (0 = all green), a bitmask for which teleporters are visible, and then a list of teleporters to walk through in order.

It's not a fastest solution finder, though the final output is in the set of "fewest teleports" solutions.
 
Unlucky Challange 2 Tue 14 Mar 2006 22:28
<mjn> Man, I am so grateful for the D key...
 
7 of Hearts Tue 14 Mar 2006 19:06
<wowei> '7 of Hearts' uploaded by wowei:
last one of the stupids, I promise (crossing fingers) ;)
 
Destroy the big wall (mod) Tue 14 Mar 2006 15:29
<RAINKING> (SPOILER) Added speedrun: 355 moves (old: 359).
 
opening doors Tue 14 Mar 2006 14:44
<wowei> 'opening doors' uploaded by wowei:

 
Unlucky Challange 2 Tue 14 Mar 2006 11:33
<Tom 7> I agree; guessing, wall breaking, and heart framer collection don't make a puzzle. The colored rooms and epic quest aspect could make for a good level, if only there was something interesting to do *in* the level...
<Doom> (SPOILER) Added speedrun: 285 moves (old: 311).
Come on. This was practically nothing but guessing puzzles. Which are trivial with the features of this game already.
<Morgan> 'Unlucky Challange 2' uploaded by Morgan.
 
Number Series: 1 Tue 14 Mar 2006 08:21
<Doom> (SPOILER) Added speedrun: 76 moves (old: 90).
<bpotetz> (SPOILER) Added speedrun: 90 moves (old: 146).
Fun & interesting - very nice.
<KWM> (SPOILER) Added speedrun: 146 moves (old: 149).
<John Lewis> 'Number Series: 1' uploaded by John Lewis:
Okay, okay...*one* more level before I leave. ;)
 
Out Through the In Door Mon 13 Mar 2006 23:21
<John Lewis> (SPOILER) mm/Kirima: It's perfectly fine! To be honest, I didn't really know what to expect in terms of ratings when I created this level. I think this would probably qualify as the most confusing level I've ever made thus far. I was even having trouble keeping up with it while putting it together! So when I was finally able to solve it (and there were about seven times when I ran into either a possible cook or a barrier that made the level impossible) - I had no idea how hard it would be.

In terms of style...I wasn't really expecting a high rating. I guess to me, the entire level looked like a huge mess that didn't seem to have any rhyme or reason whatsoever. (Of course, there is...but you gotta find it first. ;)) But now, after seeing the style ratings it has received so far, I was reminded that style wasn't all about how the level looks...

Now that I think about it, this level really reminds me of old school Escape...hehe, before the days of transponders and bombs. :) Throw a few heart framers and sleeping doors into the mix, and you got a recipe for an interesting level. :) I also wanted to make a "rearranging steel blocks" puzzle similar to Flynn's "Puzzlettes" level (and others we've seen). I considered putting traps around the passages between "rooms," but this really messed the level up.

I'm thinking of making yet another mod of this - possibly taking some stuff out and adding more interesting challenges. I guess this level wasn't so bad after all. :)

Right now, I'm getting ready to leave on a trip that will last until Sunday, so I won't be able to leave comments (or set new records...hehe ;)) 'till then. So...I guess I will see y'all later!
 
that-a-way Mon 13 Mar 2006 19:40
<Tom 7> I don't mind some lighthearted teasing, but please keep it clean.
<Tom 7> (admin) Moved to graveyard.
<Kato> 'that-a-way' uploaded by Kato.
 
Out Through the In Door (mod) Mon 13 Mar 2006 17:11
<John Lewis> Ctrl-0 = very, very useful :) Thanks for the changes, mm!!
 
red wasteland Mon 13 Mar 2006 13:59
<John Lewis> (SPOILER) Added speedrun: 35 moves (old: 43).
<wowei> 'red wasteland' uploaded by wowei:
Now, that I've learned, size does NOT matter, am thinking BIG, KATO. geee...
Oh what pretty, pretty frames! Pretty and pretty much nonsense.

Nevertheless this should be the maximum size, thanks for the limit, Tom!
 
Unlucky challange Mon 13 Mar 2006 12:24
<John Lewis> (SPOILER) Added speedrun: 559 moves (old: 563).
<Doom> (SPOILER) Added speedrun: 563 moves (old: 615).
<Morgan> 'Unlucky challange' uploaded by Morgan.
 
Bomberman's Nightmare Mon 13 Mar 2006 02:39
<mjn> (SPOILER) Awesome. I love how there are so many tempting opportunities to get rid of three blocks at once...
 
Do Shove III Sun 12 Mar 2006 22:56
<noname> (SPOILER) Added speedrun: 78 moves (old: 103).
 
Four-Six-Two Sun 12 Mar 2006 22:55
<noname> (SPOILER) Added speedrun: 330 moves (old: 400).
 
« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25