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Wowee! Thu 27 Jul 2006 21:17
<Eric119> (SPOILER) Added speedrun: 114 moves (old: 117).
 
Knight's Tour Thu 27 Jul 2006 19:09
<Eric119> I just solved this one. I printed off a sheet of paper with the numbers 1 through 64, cut it up into pieces with individual numbers and tried to arrange them into a tour on my chessboard. No need for erasers. :)
 
RGB-Challenge Mon 24 Jul 2006 17:59
<Eric119> (SPOILER) Added speedrun: 233 moves (old: 236).
Found a small improvement in the last part.
<Eric119> (SPOILER) Added speedrun: 236 moves (old: 320).
<SPAM> 'RGB-Challenge' uploaded by SPAM:
I'm waiting for new challenges. For those who do the same, I've made a little level, might be a bit harder than my last ones, but still not really difficult. Escape is a great game, by the way!
 
Secret Square Thu 20 Jul 2006 18:41
<Eric119> (SPOILER) Added speedrun: 760 moves (old: 800).
Improving Max's run.
 
Pretty Colours Sun 16 Jul 2006 16:09
<MazeMaster> It was... ok

Kind of just annoying, not any puzzle solving
 
I'm sick of your stupid lasers Sun 16 Jul 2006 16:05
<MazeMaster> This is WAY to easy, why bother submitting?
 
Hugbot Research Lab Sun 16 Jul 2006 01:03
<RC> (SPOILER) Added speedrun: 475 moves (old: 786).
Finally figured it out.
 
Secret Square Sat 15 Jul 2006 15:41
<wowei> max's back !!! BIG levels with even BIGGER difficulties, but i'll get it ... someday ;)
 
Letter series: e Sat 15 Jul 2006 15:39
<wowei> grrmmll, why is this rated diff 5 only ?-) i still have no idea how to solve it. :-/
 
Two Sides Sat 15 Jul 2006 15:36
<wowei> tricky ;)
 
Perfect Crime Sat 15 Jul 2006 15:34
<wowei> pretty cool level that comes without any panels or other magic.

it took me some time to see the solving plan, and afterwards i actually solved it "by accident" and didnt count for the right parity or things. =)

another master-piece with my eyes. <thumbs up>
 
Impossible Sat 15 Jul 2006 00:52
<Aprial> (SPOILER) Cook: just go left and you're done
 
Five blue balls and one exit. Fri 07 Jul 2006 18:40
<Max> Yeah, pretty easy, especially compared to the Dimensional Trap levels (which I still can't solve!).
<Eric119> (SPOILER) Added speedrun: 140 moves (old: 223).
An interesting one to speedrun.
 
Infernal Plumbing Fri 07 Jul 2006 16:18
<RC> I tried not to make it too busy(annoying). It is a fine line between challenging and annoying. Thanks for the positive feedback!!
 
Five blue balls and one exit. Fri 07 Jul 2006 13:25
<Main> 'Five blue balls and one exit.' uploaded by Main:
May somewhat be easy, did it in about twenty minutes.
 
gold blocks Fri 07 Jul 2006 04:02
<Tom 7> (admin) Automoved to minor leagues.
 
Esprit 16 - Escape Style Fri 07 Jul 2006 00:10
<Max> An easy, orderly, and fun level.
 
Japanese Escape! Thu 06 Jul 2006 11:03
<Tom 7> I think that was my first time actually playing a su doku puzzle.
 
Perfect Crime Thu 06 Jul 2006 09:35
<SPAM> (SPOILER) Very cool!
Had the solution right before my nose all the time, but I didn't see a way to solve it. Finally, I could pass the force field.
 
Japanese Escape! Thu 06 Jul 2006 01:32
<J> (SPOILER) Added speedrun: 733 moves (old: 765).
 
Perfect Crime Wed 05 Jul 2006 23:23
<Max> Excellent! A rarely high style:difficulty ratio!
<mm> (SPOILER) Yes indeed, it's just cool!
 
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