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| Brogework |
Fri 04 Aug 2006 23:42 |
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<Eric119> (SPOILER) Added speedrun: 242 moves (old: 292).
Cook: Use the Dalek for the last panel. (I'm not sure if this is optimal; I just modified the previous run, and the cook permits more variations by allowing you to lose a block in the alternate layer.) |
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| colordrive |
Fri 04 Aug 2006 23:09 |
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<Eric119> (SPOILER) Added speedrun: 294 moves (old: 303). |
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| Cops and Hugbots |
Fri 04 Aug 2006 20:49 |
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<Eric119> (SPOILER) Added speedrun: 86 moves (old: 120). |
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| bounc |
Fri 04 Aug 2006 12:32 |
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<Doom> Done. Now, I'm resisting the temptation to upload an improved 283-move speedrun using the other solution. :) |
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| bounc remix |
Fri 04 Aug 2006 12:24 |
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<Doom> 'bounc remix' uploaded by Doom:
A bit more difficult version of GT Koopa's level "bounc" - The direct path isn't always the best one... |
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| bounc |
Fri 04 Aug 2006 12:14 |
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<Tom 7> I have a feeling I was off on a similar red herring before discovering the "right" way.. please do mod!
By the way, it is neat to see your stylistic progression towards more tricky levels all at once, Koopa. Thanks for joining us!
<Doom> (SPOILER) Added speedrun: 302 moves (old: 303).
Solved the correct way. This overwrites my "cook", so I can make a mod without leaving the solution visible ;) |
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| Botgarden |
Fri 04 Aug 2006 11:58 |
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<Tom 7> (SPOILER) Added speedrun: 30 moves (old: 32).
A little faster... |
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| hall |
Fri 04 Aug 2006 11:39 |
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<Tom 7> (SPOILER) Cook: Two OFFs = ON. ;) |
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| Linebully2 |
Fri 04 Aug 2006 11:32 |
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<Tom 7> (SPOILER) Cook: Solved exactly the same way as the last one; each bot stepping onto a panel causes it to toggle. |
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| bounc |
Fri 04 Aug 2006 07:24 |
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<Doom> (SPOILER) Oh, I did it totally wrong... and in a much more difficult way. I thought it might've been osmething like that, but simply missed it.
<Doom> (SPOILER) Added speedrun: 303 moves (old: 304).
Very misleading and tricky level. Fun. |
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| zaperoo |
Fri 04 Aug 2006 07:06 |
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<Doom> (SPOILER) Added speedrun: 91 moves (old: 117). |
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| Brogework |
Fri 04 Aug 2006 07:02 |
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<Doom> (SPOILER) Added speedrun: 292 moves (old: 409). |
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| colordrive |
Fri 04 Aug 2006 06:55 |
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<Doom> (SPOILER) Added speedrun: 303 moves (old: 362). |
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| Botbambooshrine |
Fri 04 Aug 2006 06:46 |
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<Doom> (SPOILER) Added speedrun: 28 moves (old: 34). |
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| Botharvest |
Fri 04 Aug 2006 06:43 |
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<Doom> (SPOILER) Added speedrun: 22 moves (old: 64).
Wrong door, apparently |
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| Botforest |
Fri 04 Aug 2006 06:42 |
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<Doom> (SPOILER) Added speedrun: 22 moves (old: 38). |
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| Warbonds |
Fri 04 Aug 2006 06:38 |
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<Doom> (SPOILER) Added speedrun: 86 moves (old: 114). |
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| chasie |
Fri 04 Aug 2006 06:36 |
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<Doom> (SPOILER) Added speedrun: 106 moves (old: 139). |
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| gearshark |
Fri 04 Aug 2006 06:32 |
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<Doom> (SPOILER) Added speedrun: 141 moves (old: 158). |
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| hall |
Fri 04 Aug 2006 06:28 |
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<Doom> (SPOILER) Added speedrun: 82 moves (old: 158). |
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| Linebully2 |
Fri 04 Aug 2006 06:25 |
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<Doom> (SPOILER) Added speedrun: 99 moves (old: 161). |
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| Linebully |
Fri 04 Aug 2006 06:24 |
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<Doom> (SPOILER) Added speedrun: 137 moves (old: 171). |
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| Cops and Hugbots |
Fri 04 Aug 2006 06:22 |
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<Doom> (SPOILER) Added speedrun: 120 moves (old: 206).
A bit trickier than it looks like, but still not very hard. |
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