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Bar Code Thu 15 Mar 2007 18:08
<John Lewis> (SPOILER) Added speedrun: 94 moves (old: 96).
 
Surfing the Pipeline Thu 15 Mar 2007 18:03
<Alois> (SPOILER) Added speedrun: 140 moves (old: 184).
<mm> (SPOILER) Added speedrun: 184 moves (old: 196).
<Kato> 'Surfing the Pipeline' uploaded by Kato.
 
Shuffle Thu 15 Mar 2007 13:14
<yenko> (SPOILER) (note: speedrun of 1215 moves didn't break record; not added)
good puzzle
 
Bar Code Thu 15 Mar 2007 12:13
<Alois> (SPOILER) Added speedrun: 96 moves (old: 161).
<Kato> 'Bar Code' uploaded by Kato.
 
Shuffle Wed 14 Mar 2007 20:50
<Tom 7> (SPOILER) Added speedrun: 1167 moves (old: 1229).
Wow, can't believe that's a record...
 
Empty Spaces Wed 14 Mar 2007 14:28
<John Lewis> (SPOILER) Added speedrun: 773 moves (old: 775).
 
Around the Block Wed 14 Mar 2007 13:32
<John Lewis> (SPOILER) Added speedrun: 970 moves (old: 1004).
Hoping this is it...
 
lasermaze Wed 14 Mar 2007 05:02
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 0.4)
 
Shuffle Wed 14 Mar 2007 01:00
<Eric119> (SPOILER) Added speedrun: 1229 moves (old: 1409).
Initial completion. Wasn't paying much attention to being optimal.
 
Reverse Sokoban Tue 13 Mar 2007 23:08
<John Lewis> Hey everyone, I'm sorry for being negative...didn't mean to come across the wrong way there. :)
<John Lewis> And now, this level gets a style rating of 2. Good gravy...
 
Just Enough Tue 13 Mar 2007 19:55
<John Lewis> And a difficulty rating of 3. That easy, huh?
<John Lewis> Wow. I'm really dying to know who gave this a style rating of 0.
 
Shuffle Tue 13 Mar 2007 19:21
<John Lewis> Note: I'll probably be deleting this level soon to make some adjustments, but I just wanted to upload it to receive some initial feedback. Please let me know what you think!
<John Lewis> 'Shuffle' uploaded by John Lewis:
After playing Henri's "Mixed Sides" and solving Lukas's "Changing Positions" yesterday, I thought I'd try my hand at this concept, except with four different areas instead of just two. It's not really that hard with the steel, so anyone who feels up to the challenge - feel free to mod this if you'd like and make it tighter! Also, my speedrun is pretty pathetic, so speedrunners...have at it :)
 
Reverse Sokoban Tue 13 Mar 2007 15:44
<John Lewis> (SPOILER) Technically, yes - visually, not so much. Normally in an Escape sokoban level, the panels would function as the "targets"...so I thought, why not make a level where the objective is to avoid the panels? :)
<Tom 7> (SPOILER) Cute encoding, but basically it works out to be exactly sokoban, right? But maybe the reverse of sokoban really is sokoban...
<John Lewis> 'Reverse Sokoban' uploaded by John Lewis:
Just an idea I thought might be fun to play around with. The credit for the sokoban puzzle itself goes to Yoshio Murase. Happy block-pushing!
 
Just Enough Tue 13 Mar 2007 09:38
<John Lewis> 'Just Enough' uploaded by John Lewis.
 
Just Enough Tue 13 Mar 2007 09:36
<John Lewis> Moved to graveyard:
One small change...
<John Lewis> (SPOILER) Added speedrun: 522 moves (old: 550).
<John Lewis> 'Just Enough' uploaded by John Lewis:
After solving the original tonight, I thought it would be fun to do a mod...hope this isn't too easy :)
 
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