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| Modify Again 6 (re-watering) |
Sat 24 Oct 2015 21:34 |
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<mom> (SPOILER) added speedrun 58 |
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| Rewired Insanity |
Fri 23 Oct 2015 16:46 |
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<Jim> (SPOILER) Added speedrun: 653 moves (old: 733).
I did the bottom part differently. This was a very hard level, I got stumped on about 3 or 4 different things. |
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| Devin's A |
Fri 23 Oct 2015 16:44 |
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<Jim> (SPOILER) Added speedrun: 45 moves (old: 51). |
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| Grab the Dalek (noname's mod) |
Tue 20 Oct 2015 16:07 |
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<Jim> I finally got this one 2 1/2 years later! |
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| Modify Again 6 (re-watering) |
Tue 20 Oct 2015 11:14 |
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<Mom1> (SPOILER) 58 moves |
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| Modify Again 4 |
Sun 18 Oct 2015 02:29 |
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<N7DOT> Moved to graveyard:
cleaning this one out so it won't end up in minor leagues |
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| Modify Again 6 (re-watering) |
Sun 18 Oct 2015 02:28 |
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<N7DOT> 'Modify Again 6 (re-watering)' uploaded by N7DOT:
Branching off the previous one. I say to leave #5 in Triage since this branch removes the requirements of the previous level. |
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| Modify Again 2 |
Fri 09 Oct 2015 06:32 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.0 Style: 2.4) |
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| Modify Again 5 |
Wed 30 Sep 2015 23:21 |
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<N7DOT> (SPOILER) Additional: if we do what I suggested, then this level shouldn't go to the graveyard after those sequels take off.
<N7DOT> (SPOILER) If nobody else has good ideas for changes after a few days, I say to make #6 a watered-down (somewhat) version that doesn't spoil #5, but instead allows the constructions made for this one to be repurposed. |
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| Double Dungeon Hard |
Wed 30 Sep 2015 19:03 |
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<Jim> (SPOILER) Added speedrun: 276 moves (old: 290). |
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| Modify Again 5 |
Wed 30 Sep 2015 13:33 |
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<mm> (SPOILER) Added speedrun: 364 moves (old: 374).
It's already a nice level & so I don't have an idea for an intelligent mod at this moment...
<Jim> (SPOILER) Added speedrun: 374 moves (old: 597).
<mm> (SPOILER) Added speedrun: 597 moves (old: 632).
<mm> (SPOILER) Added speedrun: 632 moves (old: 652). |
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| Modify Again 4 |
Mon 28 Sep 2015 18:19 |
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<mark> (SPOILER) Added speedrun: 205 moves (old: 264). |
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| Modify Again 5 |
Mon 28 Sep 2015 18:14 |
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<mark> 'Modify Again 5' uploaded by mark. |
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| The Ball Run I |
Mon 28 Sep 2015 11:10 |
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<mark> (SPOILER) Added speedrun: 237 moves (old: 240). |
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| Modify Again 4 |
Mon 28 Sep 2015 01:45 |
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<N7DOT> 'Modify Again 4' uploaded by N7DOT:
Increasing utilization of pieces already present, as well as adding new ones to be tinkered with. |
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| The Ball Run I |
Mon 28 Sep 2015 01:06 |
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<N7DOT> (SPOILER) Added speedrun: 240 moves (old: 242).
Okay, any further optimizations are going to be hard.
<N7DOT> (SPOILER) Added speedrun: 242 moves (old: 270).
almost certainly optimal for this strategy
<N7DOT> (SPOILER) Added speedrun: 270 moves (old: 406).
It's not hard, but there was a moment where it felt impossible. I think that's pretty neat. However the level is a little bit tedious at the beginning due to the slow preparation of the spheres. |
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| Modify Again 3 |
Sun 27 Sep 2015 21:51 |
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<devin> 'Modify Again 3' uploaded by devin:
Eh, --- |
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| The Ball Run I |
Sun 27 Sep 2015 21:34 |
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<devin> 'The Ball Run I' uploaded by devin:
Just a simple level to help me get back on track. ;) |
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| Another Small Dalek Problem |
Sun 27 Sep 2015 08:21 |
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<mark> (SPOILER) Added speedrun: 1395 moves (old: 1568).
Great mod Jim it seems that there is more fun to be had on the right side of the level than the left.
My dalek weaving was a bit different to yours. |
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