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Portal 17 Tue 06 May 2008 23:59
<Tom 7> Cute!
 
Portal 17 Tue 06 May 2008 14:01
<Gil Anthony> it took your last level for me to get the skill to solve the other two...my learning curve is backwards.
 
Portal 17 Tue 06 May 2008 13:27
<Gil Anthony> I got it that time.
<radiant> 'Portal 17' uploaded by radiant:
For your next test, you will be provided with one (1) Aperture Science Weighted Companion Cube. As you proceed through the test chamber, you will learn to treasure the companion cube for all the wonderful tasks it will assist you with. Are you thinking with portals?

(revision 3: moved one portal gun to make it more accessible, changed around the ending a bit, put in a fix against a mechanism that hampered exploration, and improved the illustrations so they're more helpful--still open to further changes)
 
Portal 17 Tue 06 May 2008 01:28
<radiant> Moved to graveyard:
Going ahead and making that level layout change as well as hopefully more intuitive illustrations (so much for level 2222)
<radiant> As far as the in-bounds areas, the two revisions are completely identical, with any solution to one serving as a valid solution to the other. However, the circuitry in the top left was made more compact to make room for a step counter; a la real Portal, there are challenges that award gold, silver, and bronze medals depending on how many steps you take (in this case 515/580/750). The medals don't really affect anything; it's just an extra little aesthetic touch for the level.

I am thinking about making an actual change to the topography; the third "portal gun station" looks rather awkward compared to the others and creates a considerable risk of getting the player stuck during exploration. That's not really what the level is supposed to be about.
<Mom1> (SPOILER) Very good level; however I'm not quite sure what change you made because I solved both levels the same. The # of moves didn't make a difference.
<radiant> 'Portal 17' uploaded by radiant:
For your next test, you will be provided with one (1) Aperture Science Weighted Companion Cube. As you proceed through the test chamber, you will learn to treasure the companion cube for all the wonderful things it will assist you with. Are you thinking with portals?

(revision 2: added medal mechanism for step count)
 
Portal 17 Mon 05 May 2008 15:03
<radiant> Moved to graveyard:
revising
<radiant> 'Portal 17' uploaded by radiant:
For your next test, you will be provided with one (1) Aperture Science Weighted Companion Cube. As you proceed through the test chamber, you will learn to treasure your companion cube for all the wonderful things it will assist you with. Are you thinking with portals?
 
lizard love Sun 04 May 2008 14:36
<radiant> (SPOILER) Added speedrun: 570 moves (old: 574).
 
1 block two blocks green block blue block Sun 04 May 2008 13:32
<radiant> (SPOILER) Added speedrun: 633 moves (old: 637).
 
g.locale robot part 2# Sun 04 May 2008 13:15
<radiant> (SPOILER) Added speedrun: 209 moves (old: 211).
 
445544445455544544554544545544r554454545544454545544545445445... Sun 04 May 2008 11:30
<radiant> (SPOILER) Added speedrun: 293 moves (old: 297).
 
Rube Goldberg's Automaton Sat 03 May 2008 22:22
<radiant> 'Rube Goldberg's Automaton' uploaded by radiant:
I'd like to think of this as a tech demo for a new level contest. The idea will be to make the most interesting level possible, with the catch that it must be completable in 1 step. As you can see, the 15-bot limit poses quite a complexity limit, but I'm sure something will eventually be found to put this to shame.
 
mt. puzzle Sat 03 May 2008 21:34
<radiant> (SPOILER) Added speedrun: 328 moves (old: 331).
 
z.challenge room Sat 03 May 2008 20:56
<radiant> (SPOILER) Added speedrun: 71 moves (old: 102).
 
game over or no Sat 03 May 2008 17:43
<RAINKING> (SPOILER) Added speedrun: 82 moves (old: 84).
 
level 1 Sat 03 May 2008 13:53
<Eric119> (SPOILER) Added speedrun: 89 moves (old: 91).
 
level 2 Sat 03 May 2008 13:17
<Mom1> (SPOILER) Added speedrun: 79 moves (old: 87).
 
level 1 Sat 03 May 2008 13:16
<Mom1> (SPOILER) Added speedrun: 91 moves (old: 167).
<thiago> 'level 1' uploaded by thiago.
 
level 2 Sat 03 May 2008 10:44
<thiago> 'level 2' uploaded by thiago.
 
game over or no Sat 03 May 2008 10:43
<thiago> (SPOILER) Cook: super level gameover!
<thiago> 'game over or no' uploaded by thiago:
super time world!
 
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