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"84" by mjn (with apologies to bje) |
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Comments (turn spoilers off) | ||||
4266 | 84 | Doom (371) | Mon 12 Sep 2005 00:36 | SPOILER |
Added speedrun: 74 moves (old: 84). Pointless speedrunning |
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4263 | 84 | Tom 7 (1) | Mon 12 Sep 2005 00:20 | SPOILER |
Man, that would be a delicious trick if that were the only solution. | ||||
4260 | 84 | mjn (118) | Sun 11 Sep 2005 23:47 | |
Moved to graveyard: Whoops, discovered a cook--you can just do nothing until the clock goes around twice and makes the exit reachable again... |
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4259 | 84 | KWM (603) | Sun 11 Sep 2005 23:20 | SPOILER |
Nice. I like the way that your timer can cycle and start over. When mine is done it would only be possible to cycle the last digit. | ||||
4258 | 84 | mjn (118) | Sun 11 Sep 2005 22:37 | |
'84' uploaded by mjn: I went and finished my attempt anyway, since I was pretty close to done. Pros: no setup time, possibly requires a little less space (I think). Cons: more robots needed, 6 is ugly (I couldn't find a 4-robot scheme that didn't disfigure at least one digit). |
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